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Thread: Real World Doesn't Use A Joystick (Another News Article)

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    Default Real World Doesn't Use A Joystick (Another News Article)

    http://www.wired.com/news/games/0,21...tml?tw=rss.GAM

    pulled this from over at CheapAssGamer.

    You know, it takes a few Kooks tp make all us gamers look totally braindead and obsessive.

    I know for one I have never shook a bush.

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    @ the lady trying to pull the car off the road! I don't know how that relates to video games, but it is definately crazy! The only thing like this I have ever experienced, is when I used to be obsessed with THPS, I would be in a mall or whatever, and I would constantly see rails as something to grind on and link tricks, and I would be thinking of sweet combos I could do in there. :/

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    Quote Originally Posted by Wired
    Real World Doesn't Use A Joystick
    Yeah, and neither do Katamari Damacy, Animal Crossing, Burnout 2, Quake III or The Sims...

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    1. Kozy Kitchens sounds like a porno actress.

    2. Shaking the tree? Better get a hold of Peter Gabriel.
    "I am a cipher, wrapped in an enigma, smothered in secret sauce."

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    i can say i felt these symptoms before,
    like the time I hadouken'd the dog for peeing on the carpet ..
    i cant believe how stupid that article was, i dont know anyone who has ever done something like that.
    its not everyday on the street you see a fat man in overalls come bouncing by and try and jump in a manhole because he thinks its a warp pipe.
    BLAST AWAY AND GO GO GO!!!!!!!!!!!!!!

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    Quote Originally Posted by max 330 mega
    its not everyday on the street you see a fat man in overalls come bouncing by and try and jump in a manhole because he thinks its a warp pipe.


    Man those people are seriously dumb. If they cant distinguish between reality and fiction should they really be playing games in the first place?

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    I read that article yesterday. Well, what can I say? The furthest it's been for me has been in dream state, not while being awake: after playing too much Pac-Man, I once kept on dreaming of the game.

    Seriously, though, it never got to the point where I had a hard time distinguishing between reality and fiction. And I'm certainly not going to start shaking trees to see if bags of gold would fall on me...

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    Oh, come on. Are you all telling me that you've never mentally projected crosshairs onto your windshield while driving? Or imagined your arm as a giant, boring-professor-obliterating cannon of some sort? I mean, that article gives some extreme examples, but any time I spend hours and hours and hours shooting or driving, I get a little "carry-over" into the real world.

    For example, I was pleased to find that some of the tricks I learned in Driver really do work in the real world.
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    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
    - Kristin Wilson, Nintendo, Inc., 1989.



    Lexicon wears a shirt with that on it.


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    <@NE146> u r

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    Quote Originally Posted by Sothy
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
    - Kristin Wilson, Nintendo, Inc., 1989.
    I swear I've heard that quote attributed to about a dozen different people.

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    "I've been using the computer for so long, and command-Z works for undo in all the software programs," Hoffman said. "So whenever I find something in my life that I want to undo, I reach for the command-Z keys and I find it weird that it doesn't work."

    End of story

    wow. that is insanely funny. the best line in the story, by far.

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    Quote Originally Posted by bargora
    Oh, come on. Are you all telling me that you've never mentally projected crosshairs onto your windshield while driving? Or imagined your arm as a giant, boring-professor-obliterating cannon of some sort? I mean, that article gives some extreme examples, but any time I spend hours and hours and hours shooting or driving, I get a little "carry-over" into the real world.

    For example, I was pleased to find that some of the tricks I learned in Driver really do work in the real world.
    Nope, not me. Not since I was 12, anyway.

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    Quote Originally Posted by anagrama
    Quote Originally Posted by Sothy
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
    - Kristin Wilson, Nintendo, Inc., 1989.
    I swear I've heard that quote attributed to about a dozen different people.
    British comedian Marcus Brigstocke makes a convincing case that it originated with him. http://www.marcusbrigstocke.com/pacman.asp

    As for the article, did you notice how many of the people made reference to being sleepy? Or might be in jobs where long hours could lead to exhaustion? A lot of things can seem strange in that state.
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

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