Which do you prefer, those bosses where you can hurt them anywhere, or those with strategically placed hurt point(s)?
Also, feel free to talk about your favorite hit-specific or free-hit bosses here. Or share memories.
I enjoy both boss types... but the ones with limited hit points are easily more satisfying to me. Lemme add lastly, regardless of what type a boss is, I'm still a sucker for bosses who flash when hit. There's just something really pleasing in that for me. I guess because it takes me back to my NES playing days. There's nothing like watching a boss flashing rapidly, knowing that a few more hits will do him in. I still can see in my head Rocksteady from NES TNMT 2 flashing like mad, heh heh.