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Thread: modded my nes with rgb and stereo out put !!

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    Cherry (Level 1)
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    Default modded my nes with rgb and stereo out put !!

    finally got the playchoice 10 ppu for my nes rgb mod!
    i used the simple n64 rgb amp to boost the brightness as you can see it works great.
    it looks great. i also did the stereo mod and love the new stereo sound.
    here are some pics of the nes with out rgb then with rgb hooked up to my samsung dlp through a xrgb2 plus.


    stereo nes sound test mp3 download

    composite x_x


    rgb



    now i have to work on a rgb mod for my final rgbless system the 3do......
    Last edited by acem77; 05-14-2007 at 11:07 AM.

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    Default Cool...

    Cool work around for the RGB on a NES. GameSX.com? or did you come up with it? Any instructions online for performing this mod?

    3DO. Is it worth RGB'ing? S-Video is nice...wonder if could be modde for component?

    Later,
    Trebuken

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    Sweet! I've been wanting to do that, but now I'm probably gonna get a NEX so it seems pointless.

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    Cherry (Level 1) Eternal Champion's Avatar
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    Wow man, that looks sweet. I never knew Contra could look that good

    Sorry for the noob question: I didn't think rgb on the NES was possible, as the cpu didn't output rgb outright like the N64 did, for example. Or not?

    Also, what monitor is this connected to? Did you have customize something?

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    Yeah, a normal NES can't be modded to output RGB. You have to remove the PPU from a PlayChoice10 Arcade board, and swap it for the PPU in the NES.

    The Playchoice10 is basically a arcade version of the NES, with the facility to hold 10carts. Instead of paying for credits in the game (which would mean rewriting game code) you pay for a set amount of play time. And by the very nature of the unit being an arcade cab, and needing to output video to an RGB monitor, the PPU supports RGB. Smashing.

    Oh, and afaik, NES carts won't work on a PC10, and PC10 carts wont work on a NES.

    As for the RGB mod on a 3DO, I don't think it's possible. I was reading about this a while ago. And if it is possible, the cost would be many time more than that of a 3DO system. If you are interested, I'll get back to you on this.

    EDIT: Meant to say well done for doing such a hard mod. The difference in Contra is amazing. I'd love to see composite/RGB comparisons of other NES games.

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    Wow, that looks really great. You can easaly see the diffrence. Didnt know it was that big diffrence.

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    Wow that looks good,i can see the difference,composite looks alittle blured while RGB looks sharp, great job.
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    Default

    That doesn't sound like it was a cheap mod, but damn does it look nice. The color seperation is stunning.

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    Default

    Hm. I wonder if an S-Video mod can be done.

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    That is impressive.

    If i ever end up biting the bullet and picking up an XRGB for my Samsung DLP, i'll end up trying it myself.

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    Cherry (Level 1) Eternal Champion's Avatar
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    Quote Originally Posted by CosmicMonkey
    Yeah, a normal NES can't be modded to output RGB. You have to remove the PPU from a PlayChoice10 Arcade board, and swap it for the PPU in the NES.

    The Playchoice10 is basically a arcade version of the NES, with the facility to hold 10carts. Instead of paying for credits in the game (which would mean rewriting game code) you pay for a set amount of play time. And by the very nature of the unit being an arcade cab, and needing to output video to an RGB monitor, the PPU supports RGB. Smashing.
    Ah, I gotcha! That's damn clever. (What's a PPU?)
    And what monitor is this hooked up to and how? The Playchoice 10 raster arcade monitor?

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    Banana (Level 7) googlefest1's Avatar
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    Can you show us pics and write out the pinout for this? I'm dying to see instructions for this...

    I beg of thee to write a walkthrough/FAQ.

    EDIT: OMG, I never knew the symbol in the top left for lives remaining (the medals) had yellow in them!

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    Thats pretty amazing!

    I have a question for everyone that is sort of related.

    Has anyone played NES/SNES games on an RGB hookup through XBOX? I am wondering if that is comparable to doing this type of mod.
    'Why should I lie when I can dramatize?"

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    There's a thread here at NFG Games with the full instructions & pictures for performing this mod.

    Have fun everyone.

    EDIT - There's a link in that NFG thread to a Japanese website. Using the powers of BabelFish, I've translated a link on that page, that has ordering info for RGB mod boards for the original Famicom and the new AV Famicom. Check it here. No idea if the chap will ship outside of Japan, or if these kits would work with US/PAL NESs or NES2s?

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    Quote Originally Posted by atm55
    Sweet! I've been wanting to do that, but now I'm probably gonna get a NEX so it seems pointless.
    The NEX doesn't even support S-video, let alone RGB, component, or VGA. Furthermore, the NEX's video output via RCA composite isn't even as good as a toaster NES's video output via RCA composite. So I hardly see how this mod is pointless.

    Quote Originally Posted by ClassicGameTrader
    Has anyone played NES/SNES games on an RGB hookup through XBOX? I am wondering if that is comparable to doing this type of mod.
    Yes, I have. Believe it or not, the video is still more blury on the Xbox emulating a NES, compared to a real NES hooked up via RCA composite! I was surprised more than anybody. I spent lots of time tweaking the emulator's settings to get the output to match the real NES's as closely as possible. SNES emulation on the Xbox is as bad, video wise, even when compared to a SNES hooked up via S-video. Note that the SNES can do RGB without any modding. You just need the Japanese RGB SCART cable.

    The reason for the poor video output of emulation on the Xbox has to do with the Xbox's video hardware, which blurs video output as a form of anti-aliasing and deinterlacing. You can tweak the Xbox's SNES emulator a bit, by disabling what is called the "flicker filter". This makes the image allot less blury, but on many televisions, it causes the video output to flicker or jump up and down, really fast, by about a pixel or two. So overall, with the flicker filter disabled, it looks even worse. Partly for this reason, I still have a real NES and SNES hooked up alongside my Xbox :/

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    Default

    Has anybody come up with an RGB mod for the top-loader NES? Now THAT would be a killer mod

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    Bell (Level 8) CosmicMonkey's Avatar
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    Quote Originally Posted by Jagasian
    The NEX doesn't even support S-video, let alone RGB, component, or VGA.
    Nor does any other Famiclone. Ever.

    Anyhow, not sure if anyone's seen this, but Brian Provinciano has crated a NES Video card for the PC, based on a NES PPU. Quality.

    RGB is damn good, isn't it : ) This is why I run all my consoles via RGB Scart. The Duo-R was a mission to mod for RGB, but well worth it.

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    Question- is the stereo sound 'true' stereo, or is it 'split' mono?

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    Pac-Man (Level 10) The Manimal's Avatar
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    not to sound like a complete idiot, but how do you hook up an RGB connection to a TV? are you using a converter? is RGB better or worse than component? If worse, how does it compare to S-Video as far as color separation (as in the Contra RGB photo where adjacent colors aren't blurring together)?

    This definitely looks appealing though I don't have the nerves to do mods myself. I used to be able to solder pretty good, but now I've got the "shakes" and it causes me to fuck up everything I do.

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