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Thread: Super Contra 3? The hell?

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    Keeper of the Terror Mask
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    Default Super Contra 3? The hell?

    Stumbled across this recently - some kind of pirate version of Contra III for the Famicom. It's similar in feel to Super Contra 7, but... well, take a look at the following pics. Has anyone else ever seen this before?



    actual full intro text that scrolls up as follows:

    A.D. 2636 - WELCOME - THE WORLD OF GAME - A GAME - END



    "Let's attack aggressively."



    Title screen. Sure looks like Contra Spirits to me. Note the "copyright" date.



    Hmmm... I've seen that explosion graphic before.



    First guard tower.



    There's the first of the flame jets from the broken underground pipe.



    That little plane is this version's "really cool Mode 7 plane".



    Right after the plane drops the bombs.



    Yep, you can still cling to things and climb.



    Slave Beast Taka. Pretty skinny in this version, isn't he?

    My take on it: it's not bad, for a pirate (I like Super Contra 7 better, though). It feels and plays like Contra, even if it doesn't sound like it. The music's pretty bad. Recognizable, but still bad.

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    Pretzel (Level 4) zerohero's Avatar
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    Intresting, I remember comming accross a pirated FFII (jap6) a while back. Sometimes they don't do a bad job at these things. I'd still prefer the snes version any day over it.

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    Crono (Level 14)
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    Nice find
    There are a few SNES -> NES/Famicom ports that are homemade. Some are even better than the originals, like Aladdin and Lion King. The originals are pretty horrible imo, but the pirates are really good to be NES

    Street Fighter 2 is also descent (atleast some versions) and I still want to own a Super Mario Word copy.

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    drowning in medals Ed Oscuro's Avatar
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    Default Re: Super Contra 3? The hell?

    Hmm, that looks pretty damn good for the FC! Any chance you know where to get ahold of a program code image?

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    Keeper of the Terror Mask
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    Check your inbox.

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    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    WTF? Is this a hack of something else to look like a Contra game (is it supposed to be the SNES game, right?), or is it coded from the ground up?

    I thought I'd seen all the HK originals, but this is very interesting. Dumped yet?

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

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    drowning in medals Ed Oscuro's Avatar
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    Yeah, it's dumped

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    Apple (Level 5) nik's Avatar
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    That's pretty neat, interesting seeing someone try to copy somthing on inferior hardware!

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    Alex (Level 15) InsaneDavid's Avatar
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    Quote Originally Posted by Ed Oscuro
    Yeah, it's dumped
    May I procure a copy from you?

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    Quote Originally Posted by rbudrick
    WTF? Is this a hack of something else to look like a Contra game (is it supposed to be the SNES game, right?), or is it coded from the ground up?
    It appears to be coded from the ground up. Give it a few minutes of play, and you'll be able to judge for yourself.

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    Crono (Level 14)
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    Can someone send me the ROM too?

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    drowning in medals Ed Oscuro's Avatar
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    Aha!

    I had a second thought about it, nobody's gonna get on my case for putting up an original ROM that just thoroughly rips off the Contra games. It's not like this is gonna hurt Konami sales

    Check it out, it's pretty cool.

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    Alex (Level 15) InsaneDavid's Avatar
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    Thread is getting a little burried so I'm bumping it along with thanks since the dump is now available.

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    Pac-Man (Level 10) The Manimal's Avatar
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    Quote Originally Posted by rbudrick
    WTF? Is this a hack of something else to look like a Contra game (is it supposed to be the SNES game, right?), or is it coded from the ground up?

    I thought I'd seen all the HK originals, but this is very interesting. Dumped yet?

    -Rob
    It's a hack of Contra: The Alien Wars on SNES

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    drowning in medals Ed Oscuro's Avatar
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    Quote Originally Posted by The Manimal
    It's a hack of Contra: The Alien Wars on SNES
    Hacks aren't classified on the source art, but on the program they're based off of, as any boob can rip sprites and art. It takes skill to actually replicate a SNES game on the NES this well. It's not clear what the program is based off - if anything - thanks to the accurate level design. Whatever it is certainly has a lot of flicker, though.

    Besides, the source art is Contra Spirits, the Japanese version.

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    Crono (Level 14)
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    Thanks for the ROM link Ed Oscuro
    This game is worse than I thought lol. Probly more fun to play it with a controller than using a keyboard and emulator tho. Also sux that you cant contunie. Pretty hard to beat this game with only 9 lives.

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    drowning in medals Ed Oscuro's Avatar
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    Welll, it's better than I had thought - though the excessively durable gun turrets and the flickering make it less enjoyable than it could be.

    Still pretty impressive to see essentially the whole game (well, thus far - didn't get far enough to see what's in place of the top-down/rotating levels) on the NES.

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    Alex (Level 15) InsaneDavid's Avatar
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    Alright, time to resurrect this thread as I've finally done what I said I would and had a chance to play the game for awhile. It works fine on the Dreamcast under NESterDC v7.1 and runs nearly flicker free there. It's a pretty damn impressive game for being a pirate.

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    drowning in medals Ed Oscuro's Avatar
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    On FCE Ultra there's tons of flicker, even when you aren't firing. That said the gameplay is excellent; I must've been doing something wrong earlier. The gun turrets are a cinch to take out, and the guys with grenades as well - just shoot up for them. It even lets you change direction while crouched without needing to get up, something sorely lacking in other Contra games.

    What I like about it the least is the annoying sound - but the good gameplay will let you ignore this.

    I like their replacement for the famous napalm bomber, by the way.

    Thumbs up!

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    Quote Originally Posted by Ed Oscuro
    On FCE Ultra there's tons of flicker, even when you aren't firing. That said the gameplay is excellent; I must've been doing something wrong earlier. The gun turrets are a cinch to take out, and the guys with grenades as well - just shoot up for them. It even lets you change direction while crouched without needing to get up, something sorely lacking in other Contra games.

    What I like about it the least is the annoying sound - but the good gameplay will let you ignore this.

    I like their replacement for the famous napalm bomber, by the way.

    Thumbs up!
    Enable "Allow more than 8 sprites per scanline" on the video option menu. That reduces flicker a lot.
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