As per title.. NES flash carts, i.e. reprogrammable carts that you can whack games on... schematics or pre-built
Does such a device exist?
As per title.. NES flash carts, i.e. reprogrammable carts that you can whack games on... schematics or pre-built
Does such a device exist?
Try lookin here for infomation and links:
http://www.gamersgraveyard.com/repository/
They do,alot of systems have them,i found one cart on the net:http://www.raphnet.net/electronique/...es_cart_en.php
Now theres probaly better carts than that one but they do exist. Again also on multiple systems like SNES,SMS,GBA,GEN etc.
http://www.tototek.com/pio/main1/index_b.php
Hope this helps.
"...leave love bleeding, in my hands, in my hands again..."
This is what you're going to want...
http://ameba.lpt.fi/~hataarto/nes/
There was a thread around here somewhere on it, I think it might have turned into a Nex argument or something though. Anyway...
That's going to be 100% homebrew and somewhat flexable in the way you can obtain it. I've heard people saying that you could buy a kit or buy it premade but according to the OFFICIAL information there that's not the case.
"Q: Will you sell ready-made units?
A: No."
The way it's looking is that you'll buy the PCB and a parts list from Arto then get the components on your own and assemble it yourself. Then download the software from Arto's site. Once these are released and I build a few I might grab a few of my friends and spend a couple days making a small production run. This is fully legit as Arto stated himself: "Private persons and companies are allowed to hand-assembly and sell these units in any quantity and I don't mind."
You beat me to it, Insane David. I heard Memblers might be building some of these (nesdev.parodius.com), but no word lately.
I'm certainly dying to get one, as is everyone else and his brother.
For the roms that won't work with the FFC, it would be interesting if he made a second cart that supported those roms (buy two different carts to support 100%), but I doubt he'd ever do that. I guess the issue was that the chip could only hold so many mapper configurations, so he went with the most popular ones.
-Rob
The moral is, don't **** with Uncle Tim when he's been drinking!
I'm actually running over the figures right now as I was thinking of grabbing two of my engineering inclined friends and spending like a week doing a small production run of these. (one whole day would be spent doing prep work - desoldering lockout chips, delabeling and cutting cartridge shells, etc. - last day would be applying finish labels and testing) I would do it myself but who wants to screw with that center IC, really... that's going to be the grand limiter as to how many of these are produced by hobbyists.Originally Posted by rbudrick
Hmm, that's interesting. Even with the limitations, the current support is still excellent.Originally Posted by rbudrick
Insanedavid if you ever make a couple, and you wanna sell one please pm me?
It looks like memblers is putting out a flash cart but it's unrom only (very limited to the games it will play). It's more of a development cart for those who want to program their own nes games...
http://nesdev.parodius.com/bbs/viewtopic.php?t=1216
Depends on how large the run is and what we figure the selling price will be, then again that's after the PCB's are released and the software available for download.Originally Posted by b0bby
Have you heard of kevin horton's copy nes?
http://www.tripoint.org/kevtris/Proj...nes/index.html
It doesn't allow you to playback games, but read carts and other things.
Yeah, but just like memblers flash cart it's designed more for development and less for end user use like the Funky Flash Cart is looking to be.Originally Posted by MRMOD