Results 1 to 5 of 5

Thread: How many units sold = a successful homebrew game?

  1. #1
    Pear (Level 6) Melf's Avatar
    Join Date
    Apr 2004
    Location
    Cabo Rojo, PR
    Posts
    1,227
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default How many units sold = a successful homebrew game?

    I've been thinking about this as I work on an article. Beggar Prince has a run of 600 units, but what about those 2600 and other hombrew and retro releases that are sold at Atari Age and other places? How many are usually sold before a game is considered successful?

  2. #2
    Pretzel (Level 4) JJNova's Avatar
    Join Date
    Jul 2004
    Location
    Clarksville TN USA
    Posts
    949
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    2

    Not counting your neighbor, personal friends, or parents.


  3. #3
    Cherry (Level 1)
    Join Date
    May 2005
    Posts
    271
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Feet of Fury on Dreamcast had 5500 copies pressed.
    The Inhabitants (again, Dreamcast) had 1000 pressed.
    Maquipai (Dreamcast...) also had 1000 pressed.
    I don't know how many Cool Herders were pressed.

    -GoTaS

  4. #4
    Great Puma (Level 12) Niku-Sama's Avatar
    Join Date
    Aug 2005
    Location
    Deadford, OR
    Posts
    4,130
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    64
    Thanked in
    60 Posts

    Default

    i would go by if the game was good or not...but thats just me

  5. #5
    Pretzel (Level 4) Goblin's Avatar
    Join Date
    Jul 2002
    Location
    New Jersey
    Posts
    989
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Re: How many units sold = a successful homebrew game?

    Quote Originally Posted by Melf
    How many are usually sold before a game is considered successful?
    I would think most homebrew authors are not primarily coding for a dead system to really make money. So I would but I would say as long as they recover their manufacturing, packing, and shipping expenses then the game is a success.

    I think the price point of Beggar Prince is just about right and if they sell even half the 600 cartridges it is a hugh success. I know there are a number of releases for other systems that I'd love to get, but I'm not going to spend $75 on a cartridge. Sometimes outside factors I think work to limit a releases success.

Similar Threads

  1. Replies: 3
    Last Post: 01-24-2015, 02:43 PM
  2. PS3 and 360 now past 70 million units sold each.
    By kupomogli in forum Modern Gaming
    Replies: 6
    Last Post: 11-17-2012, 08:27 AM
  3. .....
    By Nintendo Gamer in forum Modern Gaming
    Replies: 83
    Last Post: 04-04-2007, 09:09 AM
  4. PS2 sold over 100 million units!
    By jajaja in forum Modern Gaming
    Replies: 26
    Last Post: 12-08-2005, 08:38 PM
  5. The most successful PC game launch ever
    By Stark in forum Classic Gaming
    Replies: 3
    Last Post: 12-01-2004, 02:47 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •