In terms of graphics/sound. I thought Crossbow was amazing looking for a 2600 game. It could've passed for a good CV game IMO. That GIJOE game with the giant snake was cool looking.
In terms of graphics/sound. I thought Crossbow was amazing looking for a 2600 game. It could've passed for a good CV game IMO. That GIJOE game with the giant snake was cool looking.
Solaris. That game still amazes me to this day. How Doug got all that game crammed into a tiny 16K rom (especially back in 84) is simply mind blowing.
Tempest
I think Millipede makes amazing use of the available RAM. As far as depth of gameplay, Secret Quest and Solaris are two of the most impressive.
Well.. the most *recent* thing on the 2600 that impressed me wasn't a game, but rather the "jumping mario's" demo... (it's blurry because the marios are moving)
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I'll second "Solaris". I can't think of a game that stretched the 2600 to such limits in both graphics, sound, and depth of play.
I bought Solaris to try out from U.G.S and I think it was PAL even though it wasn't advertised that way. I couldn't play it. Does the PAL Solaris cart/box look different from the NTSC version?
I think the boxes look the same. The only real difference MIGHT be a sticker with a "P" on it, or a "P" printed on the spine of the box. I only have one or two PAL titles from this late Atari 2600 era and I'm pretty sure that's the way they're different.Originally Posted by Zaxxon
It SUCKS that you can't play it. It's a magnificent game.
That reminds me, the game Qb.
it's probably just me, but I thought Pole Position looked surprisingly good on the 2600.
I got to go with California Games. I actually have more fun with the 2600 version than the Lynx version because I think the BMX stage on the 2600 is much faster and wilder. The graphics for 2600 CG are the best I've seen, but I haven't played all 2600 games yet, including Solaris.
Solaris. Fantastic visuals or complex gameplay alone would be impressive in a 2600 game, but when you put 'em together you've got a real jaw-dropper.
Some runners up include Crystal Castles and Midnight Magic.
JR
The Gameroom Blitz. Here. Go. Now.
http://grblitz.overclocked.org
Oops forgot to actually say what games I'd nominate.
For pure graphics.. there's a couple of contenders.. but I'd have to go with the crowd and say Solaris.
For gameplay joy.. I'd have to say Marble Craze. I quite honestly wasn't expecting much out of this game.. but then I played it with some paddles and holy cow... The game constantly delighted (yes, "delighted") me with each level I reached! I just kept getting surprised at the cool level design and how he worked all this Atari nostalgia into it. What a great feeling to be rolling the marble around the Blue Maze from Adventure. etc. etc. And the background music helps out a lot too. Great game
Snoopy & The Red Baron was ok because everything looked pretty much like it was supposed to.
Uh, I thought it was Marble Craze.
JR
The Gameroom Blitz. Here. Go. Now.
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I'd go with Pitfall 2 for the best sound and Solaris for overall.
And I'm sure it's Marble Craze and not Madness.
Another day, another dollar... wake me when it's payday.
still playing games
I would choose Demon Attack as the most impressive graphically.
I remember seeing the Pitfall commercial when it first came out and thinking there's no way it could look like that on Atari.
the kid
For great graphics, music, and gameplay you should check out BMX Airmaster. Tony Hawk/Dave Mirra type game that came out 10 years before those games were popular.
Fun game
Crystal Castles- while nothing like the arcade, it's tons of fun over the Atari 8-bit version, which of course is graphically superior but nearly impossible to enjoy.
Anyone ever get to the "last" level (w/ just ghosts & skeletons) before the castles start looping?
"The big things that...nerds like to argue about might not actually matter that much."
Noted! (and edited) damn "names"Originally Posted by ManekiNeko