from the new issue of EGM magazine:
Lara croft is getting fast in her old age.
"we rebuilt some areas directly from the original Tomb Raider and played through them with the new lara as a test" says Crystal Dynamics Creative director Jason Botta. "these areas that used to take five minutes to navigate took us 20 seconds".
so whats the developer of croft-comeback game Tomb Raider legend to do when charged with taking todays more nimble lara and inserting her into a remake of Tomb Raider , the 1996 Playstation/Saturn game?
Their solution for Tomb Raider:Anniversary due out spring 2007 for PS2 and psp is TO CREATE A GAME INSPIRED BY THE ORIGINAL.
That means: filling it with familiar locales,puzzles,wolves,crocodiles and dinosaurs but gussying it up with the new moves,much-improved control scheme, and button-jabbing interactive cinemas of Tomb Raider:legend.
" This really is a game for the fans" Says Botta.