Which do you guys prefer for playing on your 360..
Which do you guys prefer for playing on your 360..
I'd take a 720p-native HDTV over a 1080i-native HDTV in most cases.
First where is 1080p? It's a valid res now. Second, i have a VGA cable and a monitor so i don't technically have either option but i stick to 1280x720, so i guess 720p.
This is for xbox 360..Not Ps3
Hell at this point with my TV I'd take 480p or EDTV for that matter...
Honestly they both look almost exactly the same but I use 720p.
720P is better the 1080i is like 540P
1080p on the Xbox can only be had with VGA cables though, and its just upscaling the image, not true 1080p.
The 360 can output 1080p on a hdtv or threw vga cables on a computer? Plus i found out my hdtv only outputs 480p and 1080i....SHIT! now i wont know if the 720p is better in my opinion...
My HDTV is 1080i native - it can only handle inputs of 480i, 480p, and 1080i, but NOT 720p. Am I going to notice a huge difference when I get my 360 for Christmas? What are the benefits of upgrading to a 720p native or even a 1080p capable monitor? Does it really make *that* much of a difference?
Answering this question could get bloody.
To most people the difference between 720p and 1080i is not big enough to give a crap about.
I prefer my 360 games in 720p, I can tell a difference. I also happen to have a 720p set so there is no conversion by the TV or the 360 to the signal.
Fast moving games, like racers at 60 fps, show the most differences between
720p and 1080i. I did a test with RR6 on the 360 and RR7 on the PS3, and the difference was noticeable. It wasn't night and day, mind you.
Fast moving games or programming benefit from 720p becase the TV doesn't have to de-interlace two fields for every frame.
In all honesty, you won't notice a difference. And thankfully the 360 has a great scaler, something the PS3 very sorely needs.
1080p is something that is going to be cool to have in video games in five years, I feel. The PS3 games that can run in 1080p are sluggish in it, but not in the other supported resolutions. The downloaded games that run in 1080p look a lot nicer in that resolution, but of course they are not taxing the PS3 like a retail game would.
Depending on who you ask, the Xbox 360 can't really do 1080p without HDMI, and MS has not started talking about using 1080p for games anyways.
I think that many pixels is a bit too much for the PS3 and 360 to push right now, without sacrifices like the lag we are seeing in these first 1080p PS3 games. I don't think it is worth any sacrifices to game play to display a 1080p image.
Having a 1080p set would be important if you wanted to see the extra detail in Blu-ray and HD-DVD movies, or if you believe the PS3 hype, which I don't.
Ken Edwards
Blogcritics.org Editor
In regards to the Xbox 360, 720P or 1080i is basically not a big deal at all. If you HDTV is native 720P, then by all means, set it for 720P (But make sure to switch to 1080i before watching HD-DVD movies if you have the HD-DVD add on). However, if you have a TV that can't do 720P, then 1080i is absolutely fine. I have a Sony big screen that only does 1080i, it can't do 720p, so I'm very familar with how the 360 looks in 1080i. I'm telling you, 95 percent of the time you'd be hard pressed to tell the difference. Especially during the actual games. When in the dashboard, you might be able to tell the difference a little bit more. The Xbox 360 GPU is native 720P, so obviously, if you have a HDTV with native 720P resolution that is the way to go.
I came across this thread with a handy chart on the benifits of screen size vs distance to tv:
LINK
So set your res according to how far you are from the tv. I just wish the graph included interpolated as well.
Jason
Out right marketing propaganda. There is enough bandwidth over a component or VGA cable to tramsmit a 1080p signal. As far as actually displaying it natively remember this, there is no difference between a 1080i and a 1080p image in the systems frame buffer, they are both 1080p, intelacing is added during output. Frame based rendering is just not logical.
In the case of most games yes they are just upscaled, but it all comes down to native resolution. Gears is natively 1280x720 so 1080i/p is an upscale. Splinter Cell on the otherhand is natively 1920x1080 and so if you're outputting in 1080p you're getting true 1080p.
Remember there is no difference between a 1080i image and a 1080p image at the system. The only difference is how much bandwidth you use to output the signal and that's where interlacing comes in.
720p. An interlaced image is half of a progressive image, So if your set did 1440i It would be the same as 720P, Not that there will ever be a set that does that.