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    Default Will Sega become the next 3DO?

    I've been trying to find out the financial health of Sega, but everything I find is old.

    SEGA E3 2006:

    http://www.gamespot.com/xbox360/acti...159&msg_sort=1

    SEGA SAMMY PROFITS PLUMMET 93% - JULY 2006:

    http://www.gamespot.com/news/6154892.html

    SEGA SAMMY TO CONCENTRATE MAINLY ON ARCADE MACHINES - 12/12/2003

    http://www.gamesindustry.biz/content_page.php?aid=2705

    As a Sega fan I sure hope they don't go the way of 3DO. Personally, I think that if 3DO made more than Army Men games their last several years they may have lasted longer. Sega concentrates heavily on Sonic, but not exlcusively. They DO release other games.

    How's Sega doing? Will they survive?


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    I hope not. The Atomiswave is probably one of the most powerful pieces of arcade equipment ever produced. Sega probably needs to market a better.
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    I am a huge huge sega fan as many know, but I do not have alot of faith in the company. They truly have lost their way. Phantasy Star Universe was a bust, I just hope that games such as Virtua Fighter 5 will do them some financial stability. The Sega that I was grown up on is dead.
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    I'm surprised they're still around. I don't know why you're comparing Sega to 3DO. 3DO was never as big as Sega (or uhh, big). Atari might be a more apt comparison, especially given Sega's arcade games.

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    Quote Originally Posted by Kid Ice View Post
    I'm surprised they're still around. I don't know why you're comparing Sega to 3DO. 3DO was never as big as Sega (or uhh, big). Atari might be a more apt comparison, especially given Sega's arcade games.
    I said 3DO because like Sega they left the console hardware business to concentrate on software, True, Sega makes arcade machines (like Atari), but arcades are fading fast. I only know of one in my area.


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    Quote Originally Posted by Kid Ice View Post
    I'm surprised they're still around. I don't know why you're comparing Sega to 3DO. 3DO was never as big as Sega (or uhh, big). Atari might be a more apt comparison, especially given Sega's arcade games.
    i agree. oh and i pretty much thought that sega already went the way of 3d0 lol....

    i see one of the huge publishing or developing companies buying sega in the next few years.... microsoft, nintendo, sony or EA... ubisoft maybe.

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    I think Sega died when Segata Sanshiro gave his life so the Dreamcast could live.

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    Quote Originally Posted by Poofta! View Post
    i agree. oh and i pretty much thought that sega already went the way of 3d0 lol....

    3DO ceased making hardware...then ceased. THAT was my question. Now that Sega has stopped making hardware (excepting their line of arcade machines), will they continue on as a software only company? Or, will they cease?

    Atari was once HUGE too, AND they made arcade hardware too. Atari is not the Atari of old. It's been broken up into little bitty pieces. Will that happen to Sega, or does their merger with Sammy protect them from this fate?


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    P.S. Yes, I know 3DO never actually made any consoles. They licensed everything.
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    Quote Originally Posted by swlovinist View Post
    I am a huge huge sega fan as many know, but I do not have alot of faith in the company. They truly have lost their way. Phantasy Star Universe was a bust, I just hope that games such as Virtua Fighter 5 will do them some financial stability. The Sega that I was grown up on is dead.
    I have to admit, I feel the same way you do. To me, its like working with a kid that has so much potential and never uses it.

    Sega needs to make a real Phantasy Star game, and a real Shining force game. Oh, and another Streets of Rage and Beyond Oasis would be nice. Sega has lost a lot of its spark.
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    Sega should make an old school top down Shining Force with great graphics the one on GBA is great

    They should also make some goos sonic sidescrollers for consoles with great graphics

    they would have a goldmine all over again!

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    Whether or not they were big, I am somewhat surprised 3DO crapped out. Unlike Sega, 3DO kept the same head honcho around throughout their entire existence. Regardless of how qualified or competent Trip Hawkins was, their company was never in a state of flux like Sega seemed to be. There was never one person at Sega that someone could say consistently called the shots throughout the years. Uh, Kalinske? Stolar? Moore? Like him or not, when people think Sony they think Ken Kutargi. When people thought of 3DO, they thought of Trip Hawkins. How about Sega? Having a central figure associated with a company is hardly overrated.

    Sure, 3DO had a history of poorly received games, layoffs and Trip's hot air that were common knowledge. However, I find it a little hard to believe they weren't able to survive a little longer and carve out some sort of niche.

    As for Sega, whether or not they are a big company, there are two things that could solve all of their problems.

    1. Start making "good" games again, or at least make them a little more often.

    2. Give the fans more of what they want (old series, etc.) and this could go hand in hand with #1 above.
    Last edited by bangtango; 02-27-2007 at 10:20 PM.

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    I don't see sega making a comeback anytime soon, Although a couple of the games that they released on the 360 (Condemned and Sonic) Have me convinced that they can still make some great games if they put some effort into it.

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    Quote Originally Posted by RadiantSvgun View Post
    I have to admit, I feel the same way you do. To me, its like working with a kid that has so much potential and never uses it.

    Sega needs to make a real Phantasy Star game, and a real Shining force game. Oh, and another Streets of Rage and Beyond Oasis would be nice. Sega has lost a lot of its spark.
    I was in a Wal-Mart the other day and tried a new Sonic game demo on the Xbox 360. I just couldn't get the hang of controling sonic in 3D, which was the problem I had with Sonic Adventure on the Dreamcast. Maybe it's my age (48). Those pesky youngsters and their new fangled games! !


    Mark
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    Quote Originally Posted by cessnaace View Post
    I was in a Wal-Mart the other day and tried a new Sonic game demo on the Xbox 360. I just couldn't get the hang of controling sonic in 3D, which was the problem I had with Sonic Adventure on the Dreamcast. Maybe it's my age (48). Those pesky youngsters and their new fangled games! !


    Mark
    The Sonic on X360 is garbage from what I have heard. I did hear the Wii one is very good.
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    Quote Originally Posted by RadiantSvgun View Post
    I have to admit, I feel the same way you do. To me, its like working with a kid that has so much potential and never uses it.

    Sega needs to make a real Phantasy Star game, and a real Shining force game. Oh, and another Streets of Rage and Beyond Oasis would be nice. Sega has lost a lot of its spark.
    Why does the Streets of Rage series have as big of a following as it does? None of the games were great. They were mediocre Double Dragon and Final Fight clones.

    I never understood why the Sonic the Hedgehog series became popular, either. The original Sonic the Hedgehog game was decent, but nowhere near as deep, polished, or innovative as Super Mario Bros. 3, Super Mario World, Mega Man II, Donkey Kong Country 2: Diddy's Kong Quest, etc.

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    Quote Originally Posted by Rob2600 View Post
    Why does the Streets of Rage series have as big of a following as it does? None of the games were great. They were mediocre Double Dragon and Final Fight clones.

    I never understood why the Sonic the Hedgehog series became popular, either. The original Sonic the Hedgehog game was decent, but nowhere near as deep, polished, or innovative as Super Mario Bros. 3, Super Mario World, Mega Man II, Donkey Kong Country 2: Diddy's Kong Quest, etc.
    What a silly post. "Why is X popular? It's actually mediocre compared to Y." There's virtually no content to that statement. Care to back anything up with, uh, actual points?

    I find it somewhat odd to refer to Streets of Rage as a series of "Double Dragon and Final Fight clones" (much less mediocre ones at that). The original Streets of Rage far closer resembles Golden Axe in gameplay than any other beat 'em up.

    Also, I have never once heard anyone refer to Donkey Kong Country 2 as innovative. Although I did enjoy DKC2, I fail to see how it has particular depth or any shred of innovation. Sonic 1 may not have been particularly innovative per se (seeing as the concept of speed/acceleration had been used in Psycho Fox), but to American audiences, it was something quite different at the time; a breath of fresh air. Everyone was used to platformers on NES, which consisted of slow and steady gameplay over levels comprised of obvious square tiles; Sonic had speed, curves, and a new "attitude".

    I don't even know why I'm elaborating. Why is anything popular?

    I've never understood why Donkey Kong Country 2 was popular. It was decent, but nowhere near as deep, polished, or innovative as Sonic the Hedgehog or Streets of Rage.
    Last edited by j_factor; 03-09-2007 at 11:26 PM.
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    Please highlight what a douche I am.

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    Quote Originally Posted by Rob2600 View Post
    Why does the Streets of Rage series have as big of a following as it does? None of the games were great. They were mediocre Double Dragon and Final Fight clones.
    The later SOR games brought tighter, smoother, and all around better control to the genre than both the "Double Dragon" or "Final Fight" series ever did.

    I played "Double Dragon" and I tried out all three FF games and none of them has the smooth control that SOR2 has.

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    Quote Originally Posted by RadiantSvgun View Post
    The Atomiswave is probably one of the most powerful pieces of arcade equipment ever produced.
    That's funny.

    Quote Originally Posted by mailman187666 View Post
    Nights 2 for Wii - it would work well with the wii remote and also would have been a good amount of years since the first one came out.
    Please tell me why NiGHTS on the Wii would be a good idea. We all know they were developing AiR NiGHTS in this way for the Dreamcast, but that never came about, and it had to be because of one reason or another...

    I just don't see how NiGHTS on the Wii would be any better than on 360 or PS3 (I'd prefer 360...). It'd look worse and the only control you would have over the game is doing circles with the remote. Sounds not fun at all.

    -GoTaS
    Last edited by Guru of Time and Space; 02-28-2007 at 12:52 PM.

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    What I was saying earlier is that Sega needs to market better. Sega's fanbase is composed mainly of people like 50's brawler and such that love the old classics and the golden age of sega. If they would realize that, and market more to the hardcore, it might make them some decent profit. If people caught wind of a Streets of Rage IV, I'm sure a lot of people would crap their pants.

    Or option #2.... Put more Atomiswave games on consoles. Dolphin blue, Neo Geo Battle Coliseum, Demolish Fist, Fist of the North Star, ect... give them releases stateside!

    Or option #3. Reprint Panzer Dragoon Saga and Shining Force III. And sell one of them on ebay at a time. (Without telling the public its a reprint)
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    Default Sega

    I hope Sega doesnt go anywhere....Hell, i dream of the day they come back to hardware.....just a dream, but hey.

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