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Thread: Console Variations: Most and Least

  1. #41
    Cherry (Level 1) Black_Tiger's Avatar
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    Quote Originally Posted by jperryss View Post
    Are we counting minor (internal) hardware updates, or actual console redesigns?

    For most number of updates, the PC Engine had many, and even more if you count the Duo systems.

    PC Engine
    CoreGrafx
    CoreGrafxII
    PC Engine Shuttle
    PC Engine LT
    PC Engine Duo
    PC Engine Duo-R
    PC Engine Duo-RX

    Do these count?
    Pioneer LaserActive
    PC Engine GT
    SuperGrafx
    I'd count the last three, but not the CGII or RX. The TG-16 and PAL TurboGrafx are also unique enough to count as variations and not simply revisions.

    There's also the Vistar, Sharp X-1 Twin.

    Here's what I'd list all together-

    PC Engine
    CoreGrafx
    PC Engine Shuttle
    PC Engine LT
    PC Engine Duo
    PC Engine Duo-R
    Pioneer LaserActive
    PC Engine GT
    SuperGrafx
    Vistar
    Sharp X-1 Twin


    If counting silly revisions within models, like the HDG and non-HDG Model 1 Genesis', then we'll never be able to compare consoles since there are likely hundreds of different revisions across models of each console and most aren't widely documented.

  2. #42
    Pac-Man (Level 10) smork's Avatar
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    Quote Originally Posted by tom View Post
    Epoch Cassettevision had four:
    Cassettevision, Super Cassettevision, Cassettevision Jr., Cassettevision Lady's Set (pink, with carrying case)
    Cassette Vision is totally different from Super Cassette Vision. I agree with about the three Cassette Vision variants but the two are not the same system.

    Cassette Vision carts are different size and shape from Super Cassette Vision carts and the two are not cross-compatible.



    They are different cart sizes.



    And the connectors are different. CV carts won't fit in an SCV cart slot. I collect both systems

  3. #43
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    As for the Jaguar only having one variant....does it rebirth into dental equipment count?




    Also, the Saturn has a couple of variants too, like the HiSaturn Navi.

    Are we excluding handhelds? Gameboy has several of course.

  4. #44
    Great Puma (Level 12) slapdash's Avatar
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    @cryo: gorgeous! Even if I'd thought to mention that dental apparatus in this context, I probably wouldn't have bothered attaching a pic. Bless you for making me laugh.

    @[someone]: Visicom? Isn't that a cone of the RCA Studio II?? Might be confusing it with something else though...
    Russ Perry Jr, 2175 S Tonne Dr #114, Arlington Hts IL 60005
    Got any obscure game stuff?

  5. #45
    Strawberry (Level 2) CDiablo's Avatar
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    Isnt PS2 on like its 16th revision?
    Bury me with my money......*dies*

  6. #46
    Pac-Man (Level 10) smork's Avatar
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    Quote Originally Posted by slapdash View Post
    @[someone]: Visicom? Isn't that a cone of the RCA Studio II?? Might be confusing it with something else though...
    Sort of. It's got color output, though, so it's really a different console.

  7. #47
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    Quote Originally Posted by Sonicwolf View Post
    Those PlayStation variations arent very major though. From eye, its not really easy to tell if one PS plays at a different cd speed. Unlike something with the Genesis where the console was primarily redesigned 2 times.
    There were some major differences with PS revisions though. In one of the local thrift stores there's 2 PSXes side by side, one has an AV out port while the other has 3 RCA plugs and a serial port.

  8. #48
    drowning in medals Ed Oscuro's Avatar
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    Quote Originally Posted by Kid Ice View Post
    I would say the opposite...to me a system with two different casings is more "different" than say, two "variations" of the PlayStation that have different CD speeds.
    Not to be a dick, but this is backwards. Hardware differences (apparently Flack didn't mean what I thought he did, but whatever) make a hell of a lot more difference in programming than what color the shell is.

    For example, there was some frantic work done on the CD-i to make models work correctly with sound (don't recall the details exactly but it's on the 'net). That ended up having an impact for all future programs written on the system.

    Everything else is just kind of aesthetic. To me, it's most interesting to find the Neo Geo AES with the best capability for video, or the Genesis with the best sound, and so on. 'course, YMMV.

    Likewise for the PlayStation CD-ROM read speed. Now, I don't think any PlayStation units read at different speeds than others, but if it were true, people would be searching out "faster" PlayStations. It would make a small but noticeable impact on gameplay and enjoyment.
    Last edited by Ed Oscuro; 06-19-2010 at 04:26 AM.

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    Gamepark - GP32, GP2x & GP2x Wiz.

    I notice the Neogeo Pocket Color has a slight difference between the Japanese & the N. American model


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    Quote Originally Posted by ProgrammingAce View Post
    The PS2 had 19 revisions, that's always fun. Xbox had 7. 360 has 6. PS3 has.... a lot, but less then 19
    Here is a new PS2 that just recently came out....it counts right?
    http://www.cartoys.com/products/prod...uilt_In_PS2_Pl

    Also, I think revisions that add a function or take a function away should count. Like the original PSX had the port on the back and the Gamecube that had port on the back removed are both great examples of what I think should count.
    Last edited by MachineGex; 06-19-2010 at 10:07 AM.

  11. #51
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    Quote Originally Posted by ScourDX View Post
    Gamepark - GP32, GP2x & GP2x Wiz.
    GP32 had the original release, BLU and BLU+. GP2X had a couple F-100 revisions as far as I remember, but I don't recall any F-200 revisions. Wiz only had one that I'm aware of.

    I notice the Neogeo Pocket Color has a slight difference between the Japanese & the N. American model
    My understanding is that there was a slim Japanese one. So there's a NGPC for Japan and US/EU that's physically identical to one from another region and then another Japanese one that's slimmer.

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