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    Did the Halcyon ever see widespread release? If I'm not mistaken there were only 2 games made for it I think that qualifies as a failure

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    Quote Originally Posted by Bunnibear View Post
    Did the Halcyon ever see widespread release? If I'm not mistaken there were only 2 games made for it I think that qualifies as a failure
    It also cost something like $3,000. Apparently it had voice recognition, but beyond "Yes" and "No", I'm not sure. Two games, yes, and one of them was NFL licensed. "Chargers vs. Raiders". Someone has it on ebay now for $500 I believe. It can be watched on a LD player, but you need the halcyon to "play" it. I wish someone had some video of it, I"m curious.

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    Game.com

    Insulting potential customers in their add was not a great way to make them buy the unit.
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    5200 7800 pc-fx 32x cd-i nuon virtual boy M2 Pippin

    I consider all of these worse failures than the Jaguar... And there's probably some more obscure systems Im forgetting about.

    Another note, Atari was already dying before the Jaguar was released. They had no money which is why the Jaguar had not many games and so few big name software companies wanting to make games for it. So you can't blame Atari that much, atleast they tried with the Jaguar and they must have done something right cus it has a fairly large loyal following to this day.

    The Jag is the most missunderstood console I swear... It's a lot better than most give it credit for.

    Check out this list http://en.wikipedia.org/wiki/List_of..._game_consoles

    When you factor the Jag into this list it falls somewhere more in the middle. I really don't consider the Jag a failed system. Mediocre system? Yes.
    Last edited by Kevincal; 06-03-2010 at 11:01 AM.

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    I think the OP is talking about failures in a business sense, not whether the console was good. Case in point:

    Personally I LOVE the Virtual Boy. I'm lucky to not get headaches, and truly enjoy Wario World, Panic Bomber, Mario Tennis and Teleroboxer. However... it flopped at market, badly.

    I'm not a Jag fan, but I know there are some. It's got some good/quirky games for sure, classics like Tempest 2000 and Aliens v. Predator. however most developers had NO clue what they were doing with the hardware, and it too flopped at market. That last bit would make it a failure.


    Dreamcast is sort of on the fence here. It did ok... before the Sony PS2 marketing juggernaut killed any buzz it had going for it. Still, tons of great games on the system, a top 3 classic RPG in my eyes (Skies of Arcadia) and as a sports system it did beautifully as well. Started the console online phase, had freaking PSO for gods sake.

    However at market it did great... then good... then dropped like a rock. To me it seems more of a "Shame it happened to a great system" but it DID happen.


    Now on the other hand... something like Game.com? Technical, market and overall pure failure. Add the Tiger R-Zone to that list.


    Just my two cents here, as I think some people are rushing to defend something that's technically not really being attacked.
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    I'll say the Dreamcast. It was a fantastic console that sold very well initially, but could not overcome Sega's past blunders and it was unfairly doomed. It was the biggest failure because it went from record setting sales at launch to discontinued 18 months later.

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