The Jaguar killed Atari's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Jaguar is the single biggest company-affecting failure in the industry, ever.
The Jaguar killed Atari's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Jaguar is the single biggest company-affecting failure in the industry, ever.
DERP
(I think these are correct)?...
DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles.
The VirtualBoy destroyed the career of the GameBoy inventor at Nintendo.
Adam computer killed Coleco.
The popular Atari 2600 which gained great profits originally, bankrupted Atari after the '83 crash, which was mainly due to such bad 2600 titles being churned out in the first place - so it brought about its greatness, and own defeat.
[QUOTE=bacteria;1729216](I think these are correct)?...
DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles.
QUOTE]
Dreamcast wasn't a failure, it has an awesome library and was way ahead of its time.
The Konix Multisystem was such a failure that it didn't even come out.
The Pippin was a rare failure for Apple.
The 32X did little but piss off the populace.
The 5200 was Atari's first real misstep.
The Jaguar CD killed not only itself, but the Jaguar too.
The Phillips CDI was a massive failure for everyone involved.
With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.
The FDS wasn't a failure, it sold quite well even though piracy became a problem with it. Also the N64 never had a CD add-on, your thinking of the 64DD which was a disk drive add-on like the FDS but used basically Zip disk's for software.
As for biggest failure of a console I'd say the Jaguar even though I do like the system. I think it was just too little too late for Atari at that point to make a comeback.
easy, The Phantom
a powercut
But seriously, compared to sales in Asia and USA, the NES was a huge failure in Europe, with only 1.5 mill units sold here by 1992 (source: Game Over)
Last edited by tom; 06-02-2010 at 11:38 PM.
The Famicom Disk System was a modest financial success for Nintendo before piracy and things like battery-backed saves and 128K (and greater) games came out for the NES and Famicom. Also, a great deal of the more popular games started life on the FDS. Both NES Zeldas, Metroid, Castlevanias 1 and 2, SMB2j, Doki Doki Panic, the Lolo series, and Zanac all started out on the FDS.
70s
Fairchild F
80s
Microvision
Entrex Adventurevision
00's
Nokia N-Gage
Nuon
90s
Apple Pippin
Philips CD-i
Last edited by buzz_n64; 06-03-2010 at 01:36 AM.
Did the Halcyon ever see widespread release? If I'm not mistaken there were only 2 games made for it I think that qualifies as a failure
I figured there would be a lot of Jaguar responses. I wouldn't completely disagree, but for some reason I've grown to like the system and it's one of the retro consoles I enjoy the most these days. Something quirky about it, I guess. And Jaguar collectors have that Atari brand name working in their favor, it's likely fueled their desire for more games via indie development not to mention unfinished protos that have garnered indie releases as well. You don't really see that with something comparable like the 3DO.
Speaking of the 3DO, I would vote for either that or the CD-i. Because the CD-i wasn't trying to be just a game console (it wanted to spread the love of bad FMV to all forms of video entertainment), I'll go with 3DO. At least the Jaguar catalog isn't wrought with FMV all over the place. The 3DO was trying to be huge, the marketing campaign was much larger than the Jag's. The M2 was going to take 3DO to bigger heights. None of that happened and all of a sudden the 3DO was nowhere to be found. All old consoles have their followers as well, but I'd also argue the 3DO probably has the least collector support of the mainstream console releases in the last 25 years.
The Atari 5200. This console could have been something very special but the bad controllers, the lack of support from Atari and the some other odd design quirks doomed it. I thought the graphics and sound were good and some games were better on the 5200 than the CV but all its flaws killed it.
That's my pick. The 5200 was expected to be a contender. A console like the 3D0, the Atari Jaguar or the Virtual Boy was destined to fail even before it hit the market.
5200 and Colecovision had a lot of potential, got killed by the crash. Both systems have large followings now though, and still sold a large number of units, accessories and games at that time. They are like the Dreamcast, short life span, but they have lived on gloriously for sure.
The 7800 was more a failure than the 5200 or Colecovision if you ask me. It got trounced by the SMS and NES, and people were still buying well more 2600 games than 7800 as the 80's moved to the 90's.
32X was a failure, yes.
Hard for me to say things like the 3DO, Amiga 32CD, Turbo Grafx CD, CD-i are big failures simply because I don't think anybody really expected much of them. You could go into most toy stores and never even see them. We hardly knew they existed.
Jaguar was a failure, big time, CD or not. We all were thinking, woah 64 bit this thing will look incredible! Then saw it and had quite the chuckle.
Virtual Boy was a failure for sure in the same vein. We all expected something incredible, and got something lousy. Actually, Neo Geo also, because the price was so expensive it was a complete joke. My friends and I had yet another chuckle on that one.
Last edited by Greg2600; 06-02-2010 at 08:20 PM.
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Last edited by danny_galaga; 06-10-2010 at 05:56 AM. Reason: changed controller to console. jag controllers on my mind!
Except they managed to completely botch that, too, apparently. There's a reason parents were fighting over store stock during that one Christmas in the 80s.
http://www.time.com/time/magazine/ar...967387,00.html
Does The 10 Worst Video Game Systems of All Time apply here?
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
What about the double whammy that was the Bitcorp/UMC Gamate (handheld) and the Super A'can? Both doomed to near obscurity now, 20 years later.