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Famidrive-16
02-19-2011, 02:49 AM
*she

also if you want a combo that really gets people salty, play zero + sentinel charge drones.... omg

Frankie_Says_Relax
02-19-2011, 11:31 AM
Christ, even with the matchmaking system I'm already running into obvious tournament-level master players online with "rookie/beginner" stat labels.

portnoyd
02-19-2011, 06:46 PM
A lot of high level players are still practicing in Player Matches until they get the characters down and not touching Ranked yet. As it is, most people haven't settled on a business team yet. Also, a lot of players are using Sentinel as a crutch, and when he pops KFC, things get crispy fast.

I'm the same way. It'll be a solid month before I step into ranked, so I will be a beginner for that whole time.

KEVMAN569
02-19-2011, 10:43 PM
I would be playing more ranked if I could get some damn games. Netcode sucks. Notice a great deal of scrubs online I have yet to lose if you can believe that (played about 30 games between player and ranked).

I'm using Wesker, Super Skrull and Sentinel right now and I think I'm going to main this team. Anyone wanna play my gamertag is ThatKidPoret.

Famidrive-16
02-20-2011, 01:56 AM
Best way to get ranked matches is to turn on fight request in Training Mode. That's pretty much the only way I've found matches.

I heard setting language to English makes it easier but it hasn't changed much for me.

portnoyd
02-20-2011, 05:31 PM
I would be playing more ranked if I could get some damn games. Netcode sucks. Notice a great deal of scrubs online I have yet to lose if you can believe that (played about 30 games between player and ranked).

I believe it. With the game just coming out, anyone and everyone is playing online. Good and bad... and very bad. I generally win myself (just doing player aside from 2 ranked matches this morning on a whim). It's not hard to come back with KFC.

G-Boobie
02-23-2011, 03:37 AM
So we've had the game for a couple of weeks, and I'm torn about how I feel about MvC3. On one hand, it's pretty fun to play with friends casually. On the other hand, it's not fun at all to play competitively.

I really, REALLY hate level 3 X-Factor. I'm discovering that any kind of "comeback mechanic" in fighting games bothers me, and X-Factor is the absolute definition of that idea. I took third place at a local tourney this last weekend, and the entire event was more tense and frustrating than I've ever experienced. It's just not fun to have two characters die from chip damage for no good fucking reason. Every single game. Now if I see a Sentinel, it forces me to go to Hulk/Dante/Morrigan, which works, but isn't much fun for me.

So yeah. Unless it gets patched, I think I'm gonna stick to SSFIV, 3S and Melty "for serious" and play MvC3 with the girlfriend and such. The gulf between casual play and competitive play is gonna be HUGE in this game, I think. You get plenty of mid-level players in most other games, but this one is going to have two types of players in the end: God level players who cannot be touched at all, and guys on a couch playing with their friends, who may not even know all the systems in the game. I'd rather be the latter in this case.

portnoyd
02-23-2011, 09:32 AM
KFC is way overpowered indeed. The game definitely could have done without it or at the very least the damage scaling as you lose fighters.

lookfun78
02-24-2011, 02:04 PM
What really annoys me is phoenix and her dark phoenix form. All you have to do is have level 5 hyper and when she dies she becomes dark phoenix. This is like having 4 characters instead of 3 if you pull this off.

Vlcice
02-24-2011, 02:11 PM
Yes, but both Phoenix and Dark Phoenix have the lowest health in the game. You can kill her with a single super most of the time.

portnoyd
02-24-2011, 02:48 PM
What really annoys me is phoenix and her dark phoenix form. All you have to do is have level 5 hyper and when she dies she becomes dark phoenix. This is like having 4 characters instead of 3 if you pull this off.

Snapback Phoenix.

Richter Belmount
02-24-2011, 04:45 PM
You're fucking retarded.

No you

G-Boobie
02-24-2011, 06:13 PM
Snapback Phoenix.

Or rather, snapback the other characters until you get to Phoenix, and kill her to death. What I've been doing is driving the other player into the corner, snapback, then activating Morrigan shadow hyper thing, and crossing phoenix up as she comes in. For added confusion, call in assist of choice at the same time. It's hard to block, and if you get her into one single combo into hyper, it usually kills her. All this assumes the opponent doesn't have 5 bars.

The alternative is running away when she activates, maybe triggering X factor to increase survivability.

portnoyd
02-25-2011, 09:41 AM
Err, that's what I meant. No, really. I forgot to put the word in at the end. Derp.

But yeah, best case you kill her outright, better case is you do some immense chip (setting up the need for a second snapback to remove the red) or good case, they tag back in their point character, giving you an opportunity to punish (and snap Ph back in).

Kfc versus Dark Phoenix is almost necessary to regen the crazy amount of chip she's going to drop on you.

Point is, never let your opponent hit 5 bars before Phoenix is dead. I will be surprised if Phoenix becomes part of high level play because smart players will always end a combo with a snap.

D_N_G
02-25-2011, 01:54 PM
your mom ends a combo with a snap

G-Boobie
02-25-2011, 02:36 PM
Point is, never let your opponent hit 5 bars before Phoenix is dead. I will be surprised if Phoenix becomes part of high level play because smart players will always end a combo with a snap.

Absolutely true. Still, the first time you lose an entire team to Dark Phoenix level three X factor CHIP DAMAGE... Man. I had to laugh. Absolutely insane. At first it SEEMS like the most broken, stupid thing in the world... And then you kill her with one magic series combo into DHC.

I'm looking forward to seeing what Clockw0rk can do with her, though. That guy is probably my favorite player out there, and if anyone can make her work at high levels long-term, it's him.

ubersaurus
02-25-2011, 10:46 PM
I'm good with level 3 XFactors being really damn good. If everyone is going to have a 100% kill with it, then I fail to really see the problem. And I mean, it's one character, just get the hell out of their way, or XFactor yourself and just block reasonably well to avoid chip. It worked out in Xmen vs Street Fighter to have everyone have an infinite better than it worked out in Marvel vs Capcom 1 or 2 where only a few characters were good and the rest were just garbage, if you ask me.

Plus let's see them Xfactor once they're in the Akuma infinite :P

Nirvana
03-09-2011, 02:43 PM
It's been awhile since I've visited these forums ^_^

I'm glad there's a decent amount of people playing this game. Starting out was rough, especially since I was never all that great at MvC2, but I've got a much better feel for this game now. I'm using

Felicia (Rolling Buckler)
Captain America (Shield Slash)
Dr Doom (Hidden Missiles)

At first it sounds like a bit of an unorthodox team, but it's been working out really well for me. Originally I wanted the team to be built around Felicia, but even though she's on point, the team is a bit more built around Captain America. Rolling Buckler assist works wonders when combined Captain America's cartwheel. Captain America causes the most damage mid-screen and is quite limited in the corner, however I've been using Hidden Missiles' "secret" OTG capabilities to maximize damage output in the corner (I'm eventually going to post a video of the combo).

Eventually I want to get Captain America on point, but it seems like I can set the tone of the match much better with Felicia. Her command grab is incredible, and works so well with Hidden Missiles. A lot of people like to back away from them, but wave dashing up to them and grabbing them before the missiles hit leads to some big damage. Not to mention her Kitty Helper is phenomenal, although it takes some getting used to. Also, Captain America's Shield Slash hits twice, so the second delayed hit can keep me save when using her Cat Crawl, although I have to time it perfectly. A lot of people try to punish it, but the second shield saves me.

A lot of people like to sit back with Doom and shoot beams, but I actually love his offensive potential; the Doom loop can cause big damage, and not to mention his corner combos can cause some big damage.

All in all, I absolutely love this game, although I'm still working on my fundamentals. There's a lot of things I still need to get used to, but I'd love to play anyone here. Just send a friend request to XBL: Cannon Spook

Also, I haven't had major problems against Sentinel, although Amaterasu can give me issues due to the small hitbox. Felicia's bnb doesn't connect on the damn dog, so I need to find a better combo I can do against her.

KEVMAN569
03-16-2011, 10:35 PM
So my Wesker/Skrull/Sentinel has treated me well since the game came out but I thought I would challenge myself to not use Sentinel as a crutch and make my own original team. I came up with:

C. Viper (Thunder Knuckle)
Dante (Jam Session)
Tron (Gustaff Fire)

Pretty rush down oriented team and pretty simple to use. C. Viper is on point, have Tron come in when you are in range and you can do some nice mix-ups from there, and Dante is my "get the hell off me" assist (that's one of his win quotes if you didn't catch that). Took it online today and it was laggy but I definitely got the hang of this team. I might trade in Magneto for C. Viper if C. Viper turns out to be a bad character.

lookfun78
03-17-2011, 03:50 PM
Finally the two characters that was to come out a while ago have come out for download. Now these two are ok, but nothing can compare to x-23 the best to come out so far. If you think there are ones much better that her prove it xbox live name wow3

G-Boobie
03-17-2011, 10:26 PM
Finally the two characters that was to come out a while ago have come out for download. Now these two are ok, but nothing can compare to x-23 the best to come out so far. If you think there are ones much better that her prove it xbox live name wow3

Plenty of better characters, dude. She's pretty good, but once you figure out her shenanigans she's pretty easy to deal with. Add me on XBL.

Shuma is fun. Jill is way too hard to figure out. Not bad additions, though.

I've been messing with c. Viper, and I think she's going to be middle tier in the end, but right now its stupidly easy to abuse her "focus" ability. No one knows how to deal with it right now. She has ok damage, some abusable tools, and great assists. Burn kick and seismic hammer are awesome.

I've been playing c.viper (burn kick), dormammu (dark hole), sentinel (drones). NOTHING BUT GIMMICKS. burn kick looks like it might cross up, so calling her assist with dormammu on point with the opponent in the corner leads to easy damage: I don't know why this works, but it totally does ninety percent of the time. Flame carpet, burn kick assist, dorm teleport into magic series into purification into chaotic flame. Like a charm!

It's not a tourney team (I don't think... I suck at this game), but I've gotten some rage quits and hate mail. Good enough for me!

kupomogli
03-18-2011, 12:17 AM
It's not a tourney team (I don't think... I suck at this game), but I've gotten some rage quits and hate mail. Good enough for me!

PM sent.

Nirvana
03-18-2011, 03:37 AM
So my Wesker/Skrull/Sentinel has treated me well since the game came out but I thought I would challenge myself to not use Sentinel as a crutch and make my own original team. I came up with:

C. Viper (Thunder Knuckle)
Dante (Jam Session)
Tron (Gustaff Fire)

Pretty rush down oriented team and pretty simple to use. C. Viper is on point, have Tron come in when you are in range and you can do some nice mix-ups from there, and Dante is my "get the hell off me" assist (that's one of his win quotes if you didn't catch that). Took it online today and it was laggy but I definitely got the hang of this team. I might trade in Magneto for C. Viper if C. Viper turns out to be a bad character.

I love C.Viper in this game. At first I was using her along with Felicia, but I couldn't get them to mesh too well at all. My idea was to set up the unblockable with Rolling Slide and Burn Kick assist (and vice versa when Viper is out) but it was odd to time and hard to combo off of. However, I definitely did learn a decent amount with Viper, such as her box loop combo, which does pretty great damage and pushes them to the corner. You probably already know about it, but just in case, here it is.

http://www.youtube.com/watch?v=esxf_PDCKnY

At first I found it a tad hard to get in with Viper, but I totally overlooked her Focus Attack; I really think it could have helped me play as her. Also, I can do repeated Seismos, but only when on the left side of the screen :( I can do like 3 in a row on the opposite side. All in all though, I'm happy to see that C. Viper is being used. Good luck with her!

As for the DLC, I find Shuma-Gorath and Jill to be quite fun. I personally think both characters have a ton of potential, although Jill's will be hard to achieve. In order to do a large amount of damage with her, you have to do some bread and butter combos that take a higher degree of execution than the typical BnB. Not to mention, in her "Rage" mode Level 3 hyper, it's incredibly difficult to do that flip kick/somersault kick loop without canceling into a backdash. After I work on a bit with the current characters I like, I might give her another shot.

Anyway, I changed up my teams. Here's my main one:

Felicia (Rolling Slide)
Wolverine (Berserker Barrage)
Dr Doom (Molecular Shield)

I made it so I can combo into Felicia and Wolverine's Level 3 Hyper Combos with the help of the assists in the corner. Not to mention, I think Felicia needs Dr Doom on her team, considering all of his assists are damn good. I love Doom in this game. He may seem like a keepaway character, but he has some sick offensive potential with his loop combos. Felicia is an incredible rushdown character, and I'm just waiting for a pro player to blow someone up on stream with her. Justin Wong used her at WNF a couple weeks ago, but didn't do anything special.

My second team is

Captain America (Charging Star)
Dr Doom (Hidden Missiles)
Sentinel (Sentinel Force missiles)

This is more of a fanboy team because Captain America is my favorite superhero, and I figured he needs all the help he can get, so I gave him two of the best assists in the game to give him the boost. Not to mention, I have the Hidden Missiles combo in the corner I mentioned above.

I'd love to get some games in with any of you guys. Honestly, I have a lot to work on; I lose way too much, even in ranked o_O I think my record is like 158-108 atm. I guess it's nice that it's a winning record, but it's nothing compared to my SSFIV online win percentage, which as in the high 80%. Then again, they are two completely different games.

BTW, I finished all the missions, including Jill and Shuma's. Definitely gave me a better understanding of what certain characters can do. I would suggest trying to do one character's mission set a day to anyone who has execution problems or wants a better understanding of characters you have trouble against.

G-Boobie
03-20-2011, 07:04 AM
I've gotten the Viper loop pretty much down, but unfortunately my time abusing focus with her with the locals is over. They've learned to mash "C" if Viper starts her focus, which ends up with her getting thrown. Now it's pretty much what it'll be for now on: a gimmick to toss out when they don't expect it. Oh well.

I've been using her on point, but I might move her to anchor because she's not meshing well in the DHC department. The most useful DHC with her is a couple of loops into launcher, air combo (they're on the ground in the corner now), L Seismic Hammer into Burst Time DHC into Dormammu... Floaty homing ball hyper, whatever it's called. I can't find a use for any of her DHC hypers outside of that particular combo, though I'm still trying.

Also, I think I'm dropping Sentinel. He's actually not all the great if your opponent knows what he's doing. Hulk though... Great damage, hyper armor, the safest and most damaging level 1 hyper in the game, and a couple of weird and tricky crossups.

So, the new team is Hulk on point (Gamma Charge anti-air), Dorm (Dark Hole), Viper (Burn Kick). We'll see how that goes.

portnoyd
03-20-2011, 08:22 AM
I've been factoring Hulk into my main team, being Haggar/Hulk/Sent. Sent is hard to drop with Sent Forces assist and XFC3.

Haven't played too much though. Have to admit... not really digging the game as much as I had hoped.

Famidrive-16
03-20-2011, 04:26 PM
I've been playing with Trish a lot recently. There's dozens of nasty combos you can do with her, and her y assist is a great hit-confirm for starting launcher combos.

Whiffing boomerang will kill you, though.

Nirvana
03-21-2011, 11:23 PM
I've gotten the Viper loop pretty much down, but unfortunately my time abusing focus with her with the locals is over. They've learned to mash "C" if Viper starts her focus, which ends up with her getting thrown. Now it's pretty much what it'll be for now on: a gimmick to toss out when they don't expect it. Oh well.

I've been using her on point, but I might move her to anchor because she's not meshing well in the DHC department. The most useful DHC with her is a couple of loops into launcher, air combo (they're on the ground in the corner now), L Seismic Hammer into Burst Time DHC into Dormammu... Floaty homing ball hyper, whatever it's called. I can't find a use for any of her DHC hypers outside of that particular combo, though I'm still trying.

Also, I think I'm dropping Sentinel. He's actually not all the great if your opponent knows what he's doing. Hulk though... Great damage, hyper armor, the safest and most damaging level 1 hyper in the game, and a couple of weird and tricky crossups.

So, the new team is Hulk on point (Gamma Charge anti-air), Dorm (Dark Hole), Viper (Burn Kick). We'll see how that goes.

Nice. I actually agree with you big time when it comes to Hulk. I truly do believe he might be better than Sentinel. Not to mention, he gives me more trouble than facing Sentinel online...although I guess I do have to consider the fact that not a lot of people really try to learn Sentinel; they just learn his Bnb and hope to hit one of his armored normals.


I've been playing with Trish a lot recently. There's dozens of nasty combos you can do with her, and her y assist is a great hit-confirm for starting launcher combos.

Whiffing boomerang will kill you, though.

Trish is a character I've been meaning to learn how to use for quite some time. I'm actually about to head into training mode right now and figure out some of her basics. I do love the fact how she can set up traps and totally throw off the opponent. Definitely going to try and build a team around her right now.

G-Boobie
03-22-2011, 03:24 AM
Nice. I actually agree with you big time when it comes to Hulk. I truly do believe he might be better than Sentinel. Not to mention, he gives me more trouble than facing Sentinel online...although I guess I do have to consider the fact that not a lot of people really try to learn Sentinel; they just learn his Bnb and hope to hit one of his armored normals.

Yeah, I wondered about that. I was specifically thinking about some kind of fly/unfly system being in there, and while nothing exactly like it has surfaced yet, I saw this link on SRK today. (http://www.youtube.com/watch?v=-G_nBs1IRnY&feature=player_embedded) Those combos aren't even all that difficult, either. When some dude actually figures out the REAL BnB for high level Sentinel, we'll all be in serious trouble.

Sentinel is MVC3 vanilla Sagat. A bunch of middling players abuse his easy stuff, and you learn to get around it reliably, and then you play someone who actually uses him properly and find out that you don't know anything about the match up. I'm still going Hulk because his shenanigans are astounding and his damage is great, but it looks like high level Sentinel is going to be trouble. Then again, robots usually are.

I love Hulks weird instant overhead with his anti air gamma charge A > C. If I lock them down with Dark Hole assist, it's practically free, goes into a full air combo, and builds decent meter. His jump C cross up is godlike too. So yeah: Hulk is great. Again, once people atop instinctively blocking low when they're stuck in Dark Hole I'll have to figure out a better mix up, but for now? GIMMICKS ALL DAY. :D

My friend and fellow GRAPSF member Slappy has picked up Haggar, and my new challenge is learning to get around his bullshit. That pipe is stupidly good.

portnoyd
03-22-2011, 09:16 AM
Pipe's the bomb.

G-Boobie
03-22-2011, 06:41 PM
So the game got patched today, surprising me with a nerf to Sentinels health. Specifically, his health is now equal to Viper. Sentinel is still dangerous, but you can kill him faster.

Event Hubs and SRK have the list of changes up if anyone is interested.

Nirvana
03-23-2011, 01:56 AM
When I heard about this patch, I honestly didn't know what to think. At first I thought, "I don't think he deserved THAT huge of a nerf..." But it's exactly like you said; the players who actually knew how to use him likely made him a force to be reckoned with. I was never able to play one of those players though. Also, all of the streams with the U.S. pro players (Wednesday Night Fights, Winter Brawl, Marvel Madness) never truly displayed Sentinel as a broken character. I mean, we saw the shenanigans that he can do in X-Factor, but he can still do those things. What I got from those streams is

- Tron's Gustaff Fire assist is insanely good
- Wolverine's rushdown is arguably second to none
- Dark Phoenix is ridiculously good, especially in the hands of someone who can block correctly
- She-Hulk has some setups that are almost impossible to get out of
- Spencer is an incredible anchor

Yet none of those things got nerfed, although Spencer's corner loop was removed. Ah well. I was glad that my main team (to my knowledge) wasn't affected by this. Not to mention, Sentinel's Drones assist is still really damn good. I'll definitely still use it on my alternate team.

G-Boobie
03-23-2011, 02:48 AM
Dormammu's jump B now does 70,000 instead of 50,000, so that's dope. That's about all that changed for me other than I can kill Sentinel a little faster.

Wednesday Night Fights is pretty much the best, by the way :)

portnoyd
03-23-2011, 08:02 AM
http://www.youtube.com/watch?v=aRiwBwJLLrQ

Sent's health wasn't the problem. The problem is and has always been XFC. Either make it so everyone gets the same buff from it or nerf Sent's massive 220% damage increase at level 3.

Nirvana
03-23-2011, 11:54 PM
Many pros don't like Level 3 X-Factor, and I agree with them. Although it's still early, some things they should consider is

- Decreasing the amount of time it lasts
- Nerf the damage/speed
- Make it have the same properties regardless of how many characters you have

The ability to do it during blockstrings and extend combos is definitely a huge benefit, although I think the damage can get ridiculous at times.

Also, I agree, G-Boobie. Wednesday Night Fights is awesome. I always stay up and watch it all the way through.

http://www.justin.tv/offcast#/w/999870480

In fact, it's on right now. Gotta love UltraDavid's commentary.

portnoyd
03-24-2011, 07:47 AM
XFC was a great idea but it desperately needs at least one of the changes Nirvana stated. I think even with all of the above, Sent will still have an advantage just from being able to do HSF XFC Dash Plasma Ball from full screen, for one.

Icarus Moonsight
03-24-2011, 08:35 AM
Was watching some Doom assist Hidden Missiles and Zero cross-up/rush/projectile shenanigans. Looks my speed... Also Magneto lvl3 Grav-Crush Super... Wow! Zero/Magneto/Doom is going to get some trial play from me. Other team I'm working with is my All-Capcom fun squad: Trish/Dante/Ammy

Nirvana
03-26-2011, 02:23 PM
Event Mode came out, and although it's nothing spectacular, it gives you some decent challenges for arcade mode and online play. For example, some are

- Win X amount of XBL matches in a row (I believe there are like 5 different challenges like this, with X being 2, 3, 5, 7, and 10)
- Finish Arcade mode with a diminishing vitality bar
- Finish Arcade mode with Team Aerial combos only doing damage

I wish the matches in a row challenges stacked, but I guess that makes it more difficult. Also, I had 9 wins a row last night, and the 10th person I faced ragequit on me :( Then unfortunately I lost the next match. Ragequits should count as wins O_O

G-Boobie
03-26-2011, 06:01 PM
Ragequits should count as wins O_O

Absolutely.

portnoyd
03-28-2011, 02:35 PM
They did in MvC2 on XBL. Odd change.

At MGC this past weekend, I got my first experience playing someone live at MGC. Some random guy playing Wolverine/Akuma/Dante. He knew what he was doing somewhat, as he managed to pull off some nice patented MvC3 neverending combos. Went 5-2 with Haggar/Skrull/Sent. Pretty clear the health nerf was pointless as squeaked out 2 of those 5 wins with XFC Sent alone. I could tell he was annoyed I was playing Sent, but I have found no better assist to help Haggar close the gap.

The timing between online lag and headsup versus didn't throw me off too badly.

G-Boobie
03-30-2011, 03:27 AM
They did in MvC2 on XBL. Odd change.

At MGC this past weekend, I got my first experience playing someone live at MGC. Some random guy playing Wolverine/Akuma/Dante. He knew what he was doing somewhat, as he managed to pull off some nice patented MvC3 neverending combos. Went 5-2 with Haggar/Skrull/Sent. Pretty clear the health nerf was pointless as squeaked out 2 of those 5 wins with XFC Sent alone. I could tell he was annoyed I was playing Sent, but I have found no better assist to help Haggar close the gap.

The timing between online lag and headsup versus didn't throw me off too badly.

Good job man!

Don't beat yourself up for being a Sentinel player: a win is a win, and if you're struggling with that low tier mentality, let me put it to rest by saying that I honestly think Sent is high mid-tier at best. People just don't know how to deal with him right now.

I play Urien in Third Strike, and I was getting real life rage quits during a gaming party a friend of mine threw last year because I kept getting the corner unblockable off. One guy turned to me and said, "Jesus, this guy is banned in tournaments, right?" If he played the game a little better, he'd have known what to do and I'd have had a much harder time.

So basically who cares if the guy was annoyed. He shouldn't be annoyed anyway if he was playing Team Rushdown Moron anyway. I'd rather deal with three Sentinels than Wolvie/Dante/Akuma any day.

Famidrive-16
03-31-2011, 04:36 AM
I lost to a lvl3 XFC Sentinel at the last tourny I played at and even I would rather fight against Sent than Dormammu or Ammy.

Nirvana
04-08-2011, 12:41 AM
I can't stand facing Ammy. Felicia's Bnb combo doesn't work on her, so I always have to be real precise about what I do to the damn dog.

I've kinda hit a wall with my team, but I don't want to give up just yet on it. It's hard getting around teams solely based on keepaway, like those Wesker/Doom/Sentinel teams that literally run away the whole game. So many things to dodge...hidden missiles and drones, all while trying to pay attention to the gun shot and where Wesker is going to teleport at. I've faced different variations of this type of team in ranked, throwing in Haggar or Dormammu in the mix just for the Lariat assist or Dormammu's ability to keep away. I think my fundamentals just need to get better.

However, I have been experimenting different teams as of late. I want to make a team based around Trish, because I really love her options. She's able to rushdown and keepaway, and I think she's good whether she's on point or even anchoring. I'll probably team her up with Dormammu because he makes an excellent partner for her.

portnoyd
04-08-2011, 07:49 AM
I have to say... I really do not like this game much. They took 2 and ruined it. XFC is game-breaking, to say the least.

Wesker's gun shot is total bullshit. How the hell does it stuff all 3 Sent drones from the assist?

Nirvana
04-11-2011, 05:39 PM
I'm not too big of a fan of Wesker at all. Him and Taskmaster are two of my least favorite characters to fight. Block a gunshot, look for where he teleports so you can block accordingly. Really lame, especially when he's in X-Factor and it's super fast. Taskmaster is annoying because it just seems like whenever a character DHC's into his arrow hyper, it does a shit ton of damage O_O

Ah well. I'm mostly using my Felicia/Wolverine/Dr.Doom team, but I'm really experimenting with The Avengers (Captain America/Iron Man/Thor). Captain America is definitely a character that isn't too effective fighting by himself, making him the best option to start out with. I absolutely love using Iron Man and Thor though. Their abilities to triangle jump makes moving around and doing high/low mixups a breeze. Not to mention, Thor's damage output is hilariously huge. I need to get my combos down with Iron Man though. Not being able to capitalize on launchers with him kills me. Sometimes I even forget he has a double jump.

kupomogli
07-16-2011, 06:11 PM
Ultimate Marvel vs Capcom 3.

http://www.joystiq.com/2011/07/15/rumor-ultimate-marvel-vs-capcom-3-to-be-announced-at-comic-con/

While I was thinking they were going to go Super, still, we all knew it was going to happen.

Trumpman
07-17-2011, 05:26 PM
Glad I waited for the inevitable upgrade. I'll probably pick this one up.

portnoyd
07-17-2011, 10:08 PM
Fuck that. I play 2 more than I do 3. 3 is a complete turd. They ruined it with the inane amount of OTG and ground bounces.

kupomogli
07-17-2011, 10:18 PM
Fuck that. I play 2 more than I do 3. 3 is a complete turd. They ruined it with the inane amount of OTG and ground bounces.

MvC is better than MvC2.

Kitsune Sniper
07-17-2011, 10:23 PM
.... HAHAHAHAHAHAHAHAHAHAHAHAHA.

Wow.

It's like nobody ever learns. Capcom's pulled this shit for over a decade, and we still fall for it every time.

Jorpho
07-17-2011, 10:32 PM
NEEDS PHOENIX WRoh never mind.

Famidrive-16
07-18-2011, 04:07 AM
MvC is better than MvC2.

n....no....!

portnoyd
07-18-2011, 07:49 AM
MvC is better than MvC2.

Trolololololololol.

This is my favorite video on why MvC3 is total shit. 100%, no assist, no XFC, no DHC combos. Broken.

http://www.youtube.com/watch?v=j2p1LOCQBNE&feature=player_embedded

ubersaurus
07-18-2011, 12:00 PM
Trolololololololol.

This is my favorite video on why MvC3 is total shit. 100%, no assist, no XFC, no DHC combos. Broken.

http://www.youtube.com/watch?v=j2p1LOCQBNE&feature=player_embedded

The fact it took all 5 levels in the corner doesn't factor in? Seriously though compared to pretty much every other marvel vs. game mvc3 is pretty good on not being full of bullshit. The only exception may be marvel vs. street fighter, wherein only Wolverine had bullshit (easy ass infinite) and everyone else sucked.

portnoyd
07-18-2011, 12:07 PM
Try and do that in 2 with anyone who isn't Cable. :P

3 isn't full of bullshit because most every character is damn near the same.

ubersaurus
07-18-2011, 12:49 PM
Try and do that in 2 with anyone who isn't Cable. :P

3 isn't full of bullshit because most every character is damn near the same.

With the same amount of effort as that combo took I could set up the Iron Man infinite, or the Ken infinite, Sentinel or Juggernaut 100% combos, or just run the hell away with Storm and throw out hailstorms to chip you to death.

The cast of 3 is no more the same than any other fighter. Just because they simplified the launcher doesn't mean that everyone is now the same. Try playing MODOK like you'd play Hulk, or Deadpool like you'd play Viper.

portnoyd
07-18-2011, 01:01 PM
With the same amount of effort as that combo took I could set up the Iron Man infinite, or the Ken infinite, Sentinel or Juggernaut 100% combos, or just run the hell away with Storm and throw out hailstorms to chip you to death.

The cast of 3 is no more the same than any other fighter. Just because they simplified the launcher doesn't mean that everyone is now the same. Try playing MODOK like you'd play Hulk, or Deadpool like you'd play Viper.

MODOK being the exception, you can play Viper, Hulk and Deadpool all the same. Ground series, launcher, air series, OTG, launcher, air series, etc etc.

All of the 2 infinites were 3-4 basic attacks stringed. All of these combos are 2 or 3 of the character super stringed together (in the case of Spiderman, just one) and most importantly, combos like this were Capcom's intention, not an unintended side effect of the engine. :P

Jorpho
07-18-2011, 11:17 PM
The only exception may be marvel vs. street fighter, wherein only Wolverine had bullshit (easy ass infinite) and everyone else sucked.Eh? I thought that was Cyclops. (Maybe Chun-Li?)

Famidrive-16
07-19-2011, 05:16 AM
The only exception may be marvel vs. street fighter, wherein only Wolverine had bullshit (easy ass infinite) and everyone else sucked.

mvsf has pretty good variety for a vs game imo, infinite or not

ubersaurus
07-19-2011, 12:32 PM
MODOK being the exception, you can play Viper, Hulk and Deadpool all the same. Ground series, launcher, air series, OTG, launcher, air series, etc etc.

All of the 2 infinites were 3-4 basic attacks stringed. All of these combos are 2 or 3 of the character super stringed together (in the case of Spiderman, just one) and most importantly, combos like this were Capcom's intention, not an unintended side effect of the engine. :P

I honestly don't remember the last time I ever did a ground series with Hulk. He's too damn slow to use like Phoenix or Deadpool or Wolverine. I mean really, by that reasoning you could say everyone in Marvel 2 played the same: magic series, launcher, air attacks, maybe finish with a super. But it's an oversimplification in both cases.

People made the same complaints about Tatsunoko, and as someone who actually played that game I wondered if they had ever actually tried to learn how to play it.

portnoyd
07-19-2011, 12:44 PM
I tried to play both and couldn't stand either. The TvC influence in 3 did not help it at all. It's just too homogenized.

The game sucks, especially if you consider it as a sequel to 2.

ubersaurus
07-19-2011, 06:29 PM
Considering 2 was my least favorite of the entire marvel vs. series, I don't think it's surprising I disagree with that assessment of 3 :P

But man, the Tatsunoko games are easily some of my favorite fighters Capcom has put out in years. The amount of time my friends and I sank into both of them is mind boggling.