View Full Version : Are there any versions of Genesis games that are better then the SNES verision?
guitargary75
05-14-2010, 11:29 AM
What do you guys think? It's generally though that the SNES version is always better.
JimmyDean
05-14-2010, 11:49 AM
Well, the Genesis versions always have less slowdown, because the Genesis had a faster processor. I think that Ghouls and Ghosts is better that SGNG, even though they were completely different games. It just was more faithful to the arcade.
shopkins
05-14-2010, 11:59 AM
I think Aladdin is better on the Genesis. The Scooby Doo game for the Genesis is better than the SNES one. So is the Beavis and Butthead game. The Shadowrun game is arguably better, it depends on what type of RPG you like. Those are all kind of different from each other, though, not direct ports.
Eyedunno
05-14-2010, 12:14 PM
Yeah, Jurassic Park is another one that has a better reputation on the Genesis. But again, they're two different games.
As far as games which are basically the same go, The Lost Vikings and the Earthworm Jim games can be argued to be better on the Genesis, due to some extra content.
Eyedunno
05-14-2010, 12:16 PM
Whoops, accidental doublepost. Sorry.
Xian042
05-14-2010, 12:17 PM
Populous played a lot better on the Genny
BetaWolf47
05-14-2010, 12:27 PM
It can be argued that some of the very close games played better on Genesis due to the 6 buttons being easier to control. I prefer the Genesis Street Fighter games because the dpad is ace and the fierce punch button is easier to reach.
What do you guys think? It's generally though that the SNES version is always better.
Disagree, the Megadrive version is always better.
chrisbid
05-14-2010, 12:45 PM
What do you guys think? It's generally thought that the SNES looks and sounds better, while the Genesis games play better.
fixed
Emperor Megas
05-14-2010, 12:50 PM
The Genesis version of Mortal Kombat had the original fatalities included, albeit it with the ABACABB start up code (the SNES was censored), and pretty much everyone I knew who played them both said that Aladdin was definitely better on the Genesis.
dreamcaster
05-14-2010, 01:02 PM
I generally always get SNES versions of games because the higher colour palette and drastically improved sound chip make the games so much more liveable.
Mega Drive/Genesis games always sound terrible and the graphics often washed out.
That said, the rampant censorship Nintendo instituted on the SNES is often unpalatable.
I prefer the MD version of Another World/Out of this World as the SNES version is gutted (and the game visually/aurally doesn't really suffer on the MD).
Zombies Ate my Neighbors is censored on the SNES, but also plays and sounds better thanks to the SNES sound chip and a larger display. Of the two, I generally prefer the SNES version.
Mortal Kombat on the MD is superior, thanks to actually have blood and guts left in tact. Graphically they are about equal. MKII on the other hand is waaaay better on the SNES. Hell, the SNES version of MKII is about on par with the 32X version - in fact I would say it has the edge thanks to the better audio.
Micro Machines 1/2 are pretty evenly matched. NBA Jam on SNES is better - better audio, richer colours. The faux-video sequences look better thanks to increased colour depth. Donald Duck Maui Mallard/Cold Shadow is better on SNES for the same reason.
Aladdin on SNES and Mega Drive are entirely different games, with the MD game simply being more fun to play. Although the SNES version looks and sounds better.
I definitely prefer Super Ghouls 'n Ghosts on SNES thanks to the awesome music.
jb143
05-14-2010, 01:03 PM
I like the SNES Aladdin but I do agree that the Genesis Version is a bit better. I also like the SNES controller better though that's not saying too much about the games.
(Waits for Jorpho to post a list of similar threads;))
Emperor Megas
05-14-2010, 01:18 PM
I think Cool Spot is quite better on The Genesis, too. I think the music was better on the Genesis version, and I even liked the graphics on the Genesis version better as well. The graphic thing could just be because I spent more time with the Genesis version, but the Genesis music was definitely just better to me.
jonebone
05-14-2010, 01:19 PM
As already mentioned, Mortal Kombat is a must own on Genesis and a yawn on SNES. Who wants to play MK with no blood or cool fatalities.
EWJ is also a must own on Genesis because it has the "Descent" pre-level before Buttville (last stage). The one where you spin your head around like a helicopter and descend to the bottom. SNES skipped this part entirely...
ConsoleAddict
05-14-2010, 01:39 PM
I always felt that many Genesis versions of games were better than their same-named SNES counterparts. Games like Aladdin, Tiny Toon's Adventures, Animanaics, Mortal Kombat I, Earthworm Jim, Jurassic Park, Madden NFL & NHL among them. Whether it was due to the smoother frame rate or the longer game embedded or the game itself, the Genny had the superior version of some titles.
aaron7
05-14-2010, 03:11 PM
All I remember is that Doom and B.O.B. were VERY dissapointing on the Genesis compared to the SNES!
T2KFreeker
05-14-2010, 03:23 PM
Boogerman kills on the Genesis over the SNES version. The game controls much better and the animations look tons cleaner for some reason.
Emperor Megas
05-14-2010, 03:47 PM
All I remember is that Doom and B.O.B. were VERY dissapointing on the Genesis compared to the SNES!I owned B.O.B. for the Genesis and it has one of the worst frame rates ever. Was it like that on the SNES as well?
YoshiM
05-14-2010, 03:57 PM
I think Cool Spot is quite better on The Genesis, too. I think the music was better on the Genesis version, and I even liked the graphics on the Genesis version better as well. The graphic thing could just be because I spent more time with the Genesis version, but the Genesis music was definitely just better to me.
I have to disagree with you on this. I've played enough of both (even have footage down for a future comparison video...once I get around to finishing it) and the SNES version wins. Graphics have more depth and color, giving the game a more "cartoon" feel. The music sounded more rich on the SNES thanks to its custom sound chip. The music sounded like it came from a quality synthesizer as opposed to just plain old game music.
The control on the Genesis version seems to be really pin-point in places, making some jumps that should be easy difficult. The first level on top of the lawn chair is a good example: I could not grab the balloon closest to the chair in the Genny version after a number of attempts until I must have jumped at the right pixel. SNES version the jump would be successful more times than not. This could also be seen as just a difficulty curve but you'd think the games would play similarly.
Still, both games are effing cheap with the attacks on that poor Spot.
shopkins
05-14-2010, 03:57 PM
All I remember is that Doom and B.O.B. were VERY dissapointing on the Genesis compared to the SNES!
Wait. There was Doom on the Genesis? I have it for 32X but I didn't know about a Genesis port.
PC-ENGINE HELL
05-14-2010, 04:05 PM
Pit Fighter, Fatal Fury, and Robocop vs Terminator are better on Genesis, though in RvsT case, kinda different games. Prob has more to do with matter of opinion, but I liked Stargate and Judge Dredd more on Genesis also.
All depends on what you're into, I guess. For instance, while the MKII port for SNES was a bit more faithful on the whole, it played a bit slower when compared to the Genesis and Arcade. The same seems to be true of other fighting games, but I noticed it the most with the MK series. Anyway, even though the Genny version was fast, I dug the SNES port much more (owned them both).
Comparing Aladdin is kind of deceptive considering separate developers worked on wildly different Genny and SNES versions. I prefer the Genny gameplay and graphics over the SNES version, but that doesn't mean it's bad. I regard Aladdin as the Genny's Donkey Kong Country in terms of pure graphical achievement.
It's "dangerous" to automatically assume multiplatform titles were instantly better on SNES; it's pretty subjective. The truth is that some developers had a great handle on Genny and it showed, and others did better on SNES. Generally, you can judge your preference like this: if you want speed you like the Genny version and if you like gloss/polish you like SNES (though there are certain exceptions).
ConsoleAddict
05-14-2010, 04:13 PM
Pit Fighter, Fatal Fury, and Robocop vs Terminator are better on Genesis, though in RvsT case, kinda different games. Prob has more to do with matter of opinion, but I liked Stargate and Judge Dredd more on Genesis also.
Pit Fighter was on the SNES? I didn't even know that. I did play the Genny version back in the day.
JimmyDean
05-14-2010, 04:29 PM
The SNK ports run like shite on the SNES, because the NeoGeo's 68k processor was clocked at 4x the speed of the SNES. The Genesis had the same processor, but it was clocked at a slower speed. That's why the NeoGeo ports run with so much lag.
todesengel
05-14-2010, 04:30 PM
EWJ is also a must own on Genesis because it has the "Descent" pre-level before Buttville (last stage). The one where you spin your head around like a helicopter and descend to the bottom. SNES skipped this part entirely...The Genesis EWJ also had the bonus "Intestinal Distress" level that the SNES version didn't have.
I actually prefer the Genesis port of Rock N' Roll Racing because it has more tracks then the SNES version. Taz-Mania was also better on the Genesis although it was a completely different game on the SNES.
Lady Jaye
05-14-2010, 05:25 PM
Mickey Mania isn't bad on the SNES but it's better on the Genesis. And I'm not talking as a Genesis fangirl.
King of the Monsters, Side Pocket, & Samurai Shodown come to mind.
Slate
05-14-2010, 06:14 PM
How was Earthworm Jim on Genesis/Megadrive compared to the SNES version? I know I like the Genesis version over what's available for the iPod (Or whatever has the game available) But I've never played or even owned a copy of the SNES version.
Austin
pepharytheworm
05-14-2010, 06:46 PM
Pit-Fighter and Most of the Neo Geo ports. Everything else better on the genesis only shares the same title only and a lot of times ported by different companies or is heavily debatible, better gameplay but worse visuals and/or sound or vice versa. No one can debate Pit-fighter. Everything else ported by the same companies is almost always better on SNES.
T2KFreeker
05-14-2010, 08:40 PM
Wait. There was Doom on the Genesis? I have it for 32X but I didn't know about a Genesis port.
All I remember is that Doom and B.O.B. were VERY dissapointing on the Genesis compared to the SNES!
There was no DOOM on the Genesis. It was released on the 32-X and I hate to disagree with you, but just for the frame rate and controls alone, the 32-X version of DOOM kills the SNES version. Before a huge debate goes into this though, King of the DOOM ports for it's time though always has been the Jaguar anyway.
shopkins
05-14-2010, 09:29 PM
There was no DOOM on the Genesis. It was released on the 32-X and I hate to disagree with you, but just for the frame rate and controls alone, the 32-X version of DOOM kills the SNES version. Before a huge debate goes into this though, King of the DOOM ports for it's time though always has been the Jaguar anyway.
Both are still pretty bad, though, and 32X Doom is missing the rear monster graphics, missing levels, missing monsters, runs in a window and has no way to save. It does look okay but the problems are crippling.
I'd still take it over the SNES version though, because in addition to having many of the same problems and its own inadequacies something about the blurry, muddy graphics and the way the screen moves gave me severe eyestrain and made me seasick. Only FPS that's ever given me that problem.
heybtbm
05-14-2010, 09:48 PM
I think Aladdin is better on the Genesis.
So does everyone else. Came here to say just that.
Astrocade
05-14-2010, 09:58 PM
Off the top of my head, games that I remember being better on the Genesis:
Mortal Kombat
Aladdin
Zombies Ate My Neighbors
Raiden Trad
Beavis and Butthead
Lethal Enforcers
kedawa
05-14-2010, 10:00 PM
I think most of the obvious ones have been covered.
I'm curious about some that haven't been mentioned, like Hit the Ice, Weapon Lord, Ultimate Mortal Kombat 3, and those two Ninja Turtle games that are similar enough to be considered the same game.
EA's NHL games were always best on Genesis, and it wouldn't surprise me if other EA sports games were too.
Super Street Fighter II for Genesis has more intro and portrait animation than the SNES port, and an expert arcade mode that lets you fight all 16 fighters, but the SNES has much better graphics and sound overall.
tomaitheous
05-14-2010, 10:20 PM
Super Street Fighter II for Genesis has more intro and portrait animation than the SNES port
Seems a bit silly to even mention it. Considering what negligible impact, if even at all, it had on the game itself.
UnpluggedClone
05-14-2010, 10:43 PM
Aladdin and Mortal Kombat 1 and 2
Cryomancer
05-14-2010, 11:04 PM
What was censored for the SNES Zombies Ate my Neighbors?
I always kinda preferred the SNES because of the controls, but I haven't really tried it with the 6 button. I should. Soon.
Gameguy
05-15-2010, 12:08 AM
How was Earthworm Jim on Genesis/Megadrive compared to the SNES version? I know I like the Genesis version over what's available for the iPod (Or whatever has the game available) But I've never played or even owned a copy of the SNES version.
Austin
I have both and I prefer the Genesis version, and not just because of the extra content. The animation is better with the Genesis version.
Check out this interview with Mike Dietz, he worked on the different versions of Earthworm Jim and he prefers the Genesis version compared to the SNES version.
http://www.sega-16.com/feature_page.php?id=440&title=Interview: Mike Dietz
Sega-16: Which version of Earthworm Jim do you prefer between the Genesis the SNES versions? Why?
Mike Dietz: I much prefer the Genesis version over the SNES, because the SNES was more limited than the Genesis in the number of sprites you could have on screen at any one time. Since our animation compression scheme was based on each frame of each character being constructed of multiple sprites, that meant the SNES version had less frames of animation and the size of individual frames was more limited, which meant we couldn't stretch the character as much. So we would animate the characters first for the Genesis, and then we'd have to go back and selectively remove some frames and shrink down other frames for use on the SNES. The SNES did have better color palettes, so the character and background art looked better, but as an animator I liked the Genesis better because I had more frames of animation to work with.
Rickstilwell1
05-15-2010, 12:29 AM
Even though they have different levels, I prefer the layouts in The Jungle Book for Sega Genesis. The SNES version has more kinds of gems to collect too.
j_factor
05-15-2010, 12:31 AM
Off the top of my head...
Alien 3
Battletech / MechWarrior 3050
Battletoads Double Dragon
Boogerman
Chuck Rock
Desert Strike (not sure about the later Strike games)
Earthworm Jim
Flashback
Lost Vikings
Maximum Carnage
Mickey Mania
Out of this World
Outlander
Pac-Man 2
Paperboy 2 (SNES version sounds like shit)
Raiden Trad
Shadow of the Beast
Soldiers of Fortune
Thunder Force III / Thunder Spirits
Toy Story
Ys III: Wanderers from Ys
Zombies Ate My Neighbors (subjective, but I preferred the Genesis music and HUD)
Zool
allyourblood
05-15-2010, 12:48 AM
Add me to the list of folks that prefer Mortal Kombat (and in fact, almost all multiplatform releases) on the Genesis. One thing that I haven't seen mentioned though, is the control. The Genesis version arguably looks pretty darn rough compared to the SNES, with its screwy, unfinished-looking health bars, and what appear to be smaller sprites (though I have heard some argue that the SNES version's are "too big"; I don't know).
Anyway, being a huge fan of the original arcade game during its heyday, I always felt the controls in MK on the Genesis were waaaayy tighter than the SNES. The Nintendo version seemed to me to suffer from some sort of lag or slop in its movement. I also think the controls failed to capture the "feel" of the arcade.
Allow me to go off on a tangent here...
I find it interesting that so many people seem to prefer the music of the SNES vs. the Genesis. To me, the SNES sounds like a generic General MIDI wavetable synth, while the Genesis is almost always just straight-up FM synth goodness. The downfall for a lot of Genesis games' music was that developers were most often using the synthesizer to generate realistic sounds, which, beyond some drums, strings, bass and electric piano, were never the Genesis' strong suit. Don't get me wrong, I love a little Road Rash wanky guitar now and then, but to be honest, it's a horrible emulation.
Folks who knew how to play to the Genesis' strengths (like Yuzo Koshiro) and produced full-on synth music were able to squeeze some shockingly amazing stuff from such a simple machine. YK in particular was tweaking the operators to sound like filtered 303s, DX7 basslines, and, unless it was samples (and hooray if it was), 909 drums that are almost picture perfect!
Okay, I veered a bit off-topic there, but when am I going to remember to post that again? :)
jdheins
05-15-2010, 01:34 AM
Earthworm Jim is better on Genny
So are most sports games, especially the early ones.
j_factor
05-15-2010, 03:01 AM
Allow me to go off on a tangent here...
I find it interesting that so many people seem to prefer the music of the SNES vs. the Genesis. To me, the SNES sounds like a generic General MIDI wavetable synth, while the Genesis is almost always just straight-up FM synth goodness. The downfall for a lot of Genesis games' music was that developers were most often using the synthesizer to generate realistic sounds, which, beyond some drums, strings, bass and electric piano, were never the Genesis' strong suit. Don't get me wrong, I love a little Road Rash wanky guitar now and then, but to be honest, it's a horrible emulation.
Folks who knew how to play to the Genesis' strengths (like Yuzo Koshiro) and produced full-on synth music were able to squeeze some shockingly amazing stuff from such a simple machine. YK in particular was tweaking the operators to sound like filtered 303s, DX7 basslines, and, unless it was samples (and hooray if it was), 909 drums that are almost picture perfect!
Okay, I veered a bit off-topic there, but when am I going to remember to post that again? :)
Although it depends on the game, in general I prefer Genesis music. A lot of SNES music sounds muffled and/or suffers from bad reverb. Percussion suffers in particular.
Hari Seldon
05-15-2010, 04:18 AM
Any game with FIFA on the title is better on the Genesis.
dreamcaster
05-15-2010, 04:52 AM
What was censored for the SNES Zombies Ate my Neighbors?
I always kinda preferred the SNES because of the controls, but I haven't really tried it with the 6 button. I should. Soon.
Some of the little blood effects were either discoloured or removed from the SNES version. Honestly, I find them so minor and the game of such a cartoony, tongue-in-cheek nature that I never really noticed until I looked hard for it.
I recently got rid of my Mega Drive version in favour of the SNES version because I just prefer the larger screen area and toggled map. The MD version squishes the display into a two-thirds of the screen area, not to mention the lower quality sound effects and decreased colour depth.
I also happen to prefer the SNES controller, but that's a subjective thing.
dreamcaster
05-15-2010, 05:06 AM
Add me to the list of folks that prefer Mortal Kombat (and in fact, almost all multiplatform releases) on the Genesis. One thing that I haven't seen mentioned though, is the control. The Genesis version arguably looks pretty darn rough compared to the SNES, with its screwy, unfinished-looking health bars, and what appear to be smaller sprites (though I have heard some argue that the SNES version's are "too big"; I don't know).
Anyway, being a huge fan of the original arcade game during its heyday, I always felt the controls in MK on the Genesis were waaaayy tighter than the SNES. The Nintendo version seemed to me to suffer from some sort of lag or slop in its movement. I also think the controls failed to capture the "feel" of the arcade.
Allow me to go off on a tangent here...
I find it interesting that so many people seem to prefer the music of the SNES vs. the Genesis. To me, the SNES sounds like a generic General MIDI wavetable synth, while the Genesis is almost always just straight-up FM synth goodness. The downfall for a lot of Genesis games' music was that developers were most often using the synthesizer to generate realistic sounds, which, beyond some drums, strings, bass and electric piano, were never the Genesis' strong suit. Don't get me wrong, I love a little Road Rash wanky guitar now and then, but to be honest, it's a horrible emulation.
Folks who knew how to play to the Genesis' strengths (like Yuzo Koshiro) and produced full-on synth music were able to squeeze some shockingly amazing stuff from such a simple machine. YK in particular was tweaking the operators to sound like filtered 303s, DX7 basslines, and, unless it was samples (and hooray if it was), 909 drums that are almost picture perfect!
Okay, I veered a bit off-topic there, but when am I going to remember to post that again? :)
I basically feel the same way, but opposite preference of console. Most Mega Drive games to me all sound like they're produced with the exact same set of MIDI instruments, and there is this irritating noticeable "twang" sound effect in almost every game I have heard on that system. The SNES pushed forward the boundaries of what synth music could present in those days and it's the earliest console where I can listen to the soundtracks and hear music, and not just arranged midi notes.
Super Metroid would be the first console video game that I played that was able to establish realistic mood and atmosphere, and it was largely thanks to the music.
StarFox and Stunt Race FX both have awesome soundtracks, and if you can get your hands on the unreleased StarFox 2 soundtrack, that's even better. Also, it always impressed me that Nintendo gave us 3D graphics without the need for an expensive add-on (32X) or by slapping a $50 premium on the cart (GEN/MD Virtua Racing).
Pilotwings, F-Zero, Donald Duck in Maui Mallard, Killer Instinct, Terranigma and Donkey Kong Country 1/2/3 are all other games that show off how great the SNES sounds. Everytime someone has presented me with a Genesis/MD game that has awesome music, I've been underwhelmed. Pretty much any J-RPG shows off what the SNES can do in regards to music.
EDIT: For what it's worth, the Streets of Rage games are the only MD/GEN games that I think actually sound awesome to this day. Yuzo Koshiro should've done the music for a lot more Gen/MD games.
8bitgamer
05-15-2010, 05:47 AM
Frogger for the Genesis is an excellent port--near arcade-perfect. The SNES version has "enhanced" graphics that make it look ugly, the gameplay is oddly lacking (despite the simple premise), and there is NO MUSIC.
Shellshock!
05-15-2010, 12:30 PM
Rock N Roll Racing Genesis has more tracks??
To whoever said SNK ports can't be handled by the SNES because of the processor or something, let me introduce you to Fatal Fury Special. The best non-NeoGeo port of the game on any system at the time.
todesengel
05-15-2010, 12:53 PM
Rock N Roll Racing Genesis has more tracks??Yup, each planet in the Genesis port has like 6 tracks instead of the 3 in the SNES version.
Nintega Grafx-16
05-15-2010, 03:26 PM
Ys III for Genesis IMHO is better than the SNES version. Especially the music.
Astrocade
05-15-2010, 03:39 PM
Some of the little blood effects were either discoloured or removed from the SNES version. Honestly, I find them so minor and the game of such a cartoony, tongue-in-cheek nature that I never really noticed until I looked hard for it.
I recently got rid of my Mega Drive version in favour of the SNES version because I just prefer the larger screen area and toggled map. The MD version squishes the display into a two-thirds of the screen area, not to mention the lower quality sound effects and decreased colour depth.
I also happen to prefer the SNES controller, but that's a subjective thing.
Also, the Genesis version had the extra level where you can meet the programmers at the Lucasart studios. That alone made it the better game to me.
I've also got the UK SNES edition and it's edited even more than the US edition. All the Jason Vorhees guys have their chainsaws replaced with axes, and the killer dolls are missing. I don't remember there being any infant neighbors to save either.
allyourblood
05-15-2010, 03:53 PM
Although it depends on the game, in general I prefer Genesis music. A lot of SNES music sounds muffled and/or suffers from bad reverb. Percussion suffers in particular.
Oh yeah, the reverb and delay effects were brutal and often overused.
Don't get me wrong though, I like the music in a lot of SNES games. Mainly the ones that didn't seem to use the same tired guitar and string samples, or those awful orchestra hits! Zelda: LttP and Super Metroid had some wonderfully memorable music that completely matched the on-screen experience (though I could've done without those hideous crash cymbals in LttP). And while I still prefer the Genesis version in its entirety, the music in Thunder Spirits (SNES) is well represented. And Final Fantasy III? Breathtaking. For me, one of the best on the console.
Sorry to veer from the topic at hand. Sort of back on-topic, I'm going to have to track down Ys III for the Genesis. I've only ever owned and played the SNES version. Nintega, what, other than the music, stands out to you in the Genesis version?
Nintega Grafx-16
05-15-2010, 05:39 PM
I'm going to have to track down Ys III for the Genesis. I've only ever owned and played the SNES version. Nintega, what, other than the music, stands out to you in the Genesis version?
It is harder than the SNES version. Personally I love challenging games so I'd say it is a matter of taste. Also the intro cutscene is different.
kedawa
05-15-2010, 09:01 PM
To whoever said SNK ports can't be handled by the SNES because of the processor or something, let me introduce you to Fatal Fury Special. The best non-NeoGeo port of the game on any system at the time.I would agree that the CPU isn't really the cause of the problems with SNK ports for SNES.
I'm not too sure about FFS. It's a really complete port of the original, but there's something off with the controls. The Sega CD version actually plays closer to the NeoGeo version, but it's missing so much animation and background detail that it's hard to recommend it.
I've never played any of the other ports.
j_factor
05-15-2010, 10:06 PM
Oh yeah, the reverb and delay effects were brutal and often overused.
Don't get me wrong though, I like the music in a lot of SNES games. Mainly the ones that didn't seem to use the same tired guitar and string samples, or those awful orchestra hits! Zelda: LttP and Super Metroid had some wonderfully memorable music that completely matched the on-screen experience (though I could've done without those hideous crash cymbals in LttP). And while I still prefer the Genesis version in its entirety, the music in Thunder Spirits (SNES) is well represented. And Final Fantasy III? Breathtaking. For me, one of the best on the console.
I have to say I don't really like the music in many SNES games. My favorite SNES soundtracks are the Donkey Kong Country series, Super Adventure Island, and Act Raiser. Not coincidentally, the latter two were both done by Yuzo Koshiro. The man is a god. Zelda, Super Metroid, and Final Fantasy III were effective in-game, but not something that could hold my interest listening to it separately.
On the subject of comparing music, here's a comparison that was brought up on another board I post at. It's a tune that was used in both Mega Turrican and Super Turrican (which isn't strictly relevant to this thread, as they're different games, but...)
Genesis version (http://www.youtube.com/watch?v=xdY4EKAcW4Q&fmt=18)
SNES version (http://www.youtube.com/watch?v=J6gW975XDwA&fmt=18)
The SNES version isn't offensive to the ears or anything, but compare the two. The percussion has much less force on the SNES; it sounds like little taps instead of drums. And that section that begins at 0:40 sounds great on Genesis, but on SNES you can barely hear it. Genesis has a fuller, richer, "louder" sound.
dreamcaster
05-15-2010, 11:30 PM
I much prefer the Super NES version, Mega sounds extremely artificial where as Super sounds smoother.
MachineGex
05-15-2010, 11:49 PM
Great topic!
I have to disagree with "Out of this World" being better on the Genny. I love the SNES version, but the Genny version seemed difficult to control. I could never get the jumps right on the genesis. Maybe the timing was different, but I just couldn't get the jumps right.
Also, I am shocked that "Rock'n Roll Racing" has more tracks. I LOVE that game on the SNES. I never knew about the difference on the Genesis so I am going to test it out tomorrow. Great tip, thanks for the heads up! RocknRoll and Micro Machines are my top two racing games on the old systems. I even got all the Micro Machine games on the Mega Drive that never got released over here.(Like Micro Machines 96, Micro Machines 2, Military Machines, Skid Marks)
j_factor
05-16-2010, 01:03 AM
Great topic!
I have to disagree with "Out of this World" being better on the Genny. I love the SNES version, but the Genny version seemed difficult to control. I could never get the jumps right on the genesis. Maybe the timing was different, but I just couldn't get the jumps right.
I never had a problem with the jumps. I say it's better on Genesis because the cutscenes in the SNES version look choppy, plus it has loading delays. The Sega CD version actually loads faster than the SNES version.
tomaitheous
05-16-2010, 01:31 AM
...let me introduce you to Fatal Fury Special. The best non-NeoGeo port of the game on any system at the time.
Except for the PC-Engine ACD version, which is the best home port at the time.
The Sega CD version actually loads faster than the SNES version.
Now that's just sad.
Shellshock!
05-16-2010, 02:09 AM
I would agree that the CPU isn't really the cause of the problems with SNK ports for SNES.
I'm not too sure about FFS. It's a really complete port of the original, but there's something off with the controls. The Sega CD version actually plays closer to the NeoGeo version, but it's missing so much animation and background detail that it's hard to recommend it.
I've never played any of the other ports.
Yes, if I remember right, the Japanese version's controls were great but the game was fucking glitchy. You could pull off Jubei's super grab from the opposite side of the screen instead of close to the opponent. The English version didn't have the glitches but pulling off special moves was a pain.
Shellshock!
05-16-2010, 02:12 AM
Yup, each planet in the Genesis port has like 6 tracks instead of the 3 in the SNES version.
Wow. And I never beat the SNES version because I thought it was too long...
According to Wikipedia, the Genesis version also has an extra song.
So which version is GBA Rock N Roll Racing based on?
PC-ENGINE HELL
05-16-2010, 02:14 AM
Except for the PC-Engine ACD version, which is the best home port at the time.
To whoever said SNK ports can't be handled by the SNES because of the processor or something, let me introduce you to Fatal Fury Special. The best non-NeoGeo port of the game on any system at the time.
World Heroes 2 and Art of Fighting were not that bad on Snes either, but neither stand up to the Pc-Engine Arcade Card ports.
Super Street Fighter II for Genesis has more intro and portrait animation than the SNES port, and an expert arcade mode that lets you fight all 16 fighters, but the SNES has much better graphics and sound overall.
Its been forever since I played it, but I was thinking the Genesis version had more announcer voices also.
allyourblood
05-16-2010, 02:27 AM
On the subject of comparing music, here's a comparison that was brought up on another board I post at. It's a tune that was used in both Mega Turrican and Super Turrican (which isn't strictly relevant to this thread, as they're different games, but...)
Genesis version (http://www.youtube.com/watch?v=xdY4EKAcW4Q&fmt=18)
SNES version (http://www.youtube.com/watch?v=J6gW975XDwA&fmt=18)
The SNES version isn't offensive to the ears or anything, but compare the two. The percussion has much less force on the SNES; it sounds like little taps instead of drums. And that section that begins at 0:40 sounds great on Genesis, but on SNES you can barely hear it. Genesis has a fuller, richer, "louder" sound.
Wow, no foolin'! Listen to the clarity and punch in the Genesis version. The overall mix sounds great but at the same time, individual instruments are much easier to differentiate from one another. And while the SNES version seems to more closely resemble realistic instruments (except for the drums), I'd take the smooth envelopes and interesting synth textures from the Genesis version any day.
Like I was mentioning before, those General MIDI samples rear their ugly head yet again in the SNES version; what should be a tight, yet smooth and even track becomes choppy and truncated. It's funny that this is the same composition on both platforms but to my ears, the SNES version sounds far more dated.
I guess it's just an apples and oranges type thing. Outside of video games, I listen to electronic music almost exclusively, save for some classic rock and 90s alternative. I suppose it stands to reason that I would lean toward the synthy Genesis over the more realistic sounds of the SNES.
Famidrive-16
05-16-2010, 03:25 AM
I think Great Circus Mystery was much harder on the genesis than the SNES. There was this one level that was ridiculous on the Genny but wasn't on the SNES version.
todesengel
05-16-2010, 03:46 AM
Wow. And I never beat the SNES version because I thought it was too long...
According to Wikipedia, the Genesis version also has an extra song.
So which version is GBA Rock N Roll Racing based on?
The GBA Rock N' Roll Racing is a port of the SNES version.
Thinking back to how Mortal Kombat was mentioned earlier, I remember the SNES port actually playing quite different from the arcade game, like combat wise the game was paced differently and you could do some really cheap stuff like infinite air juggles. The Genesis port was much more arcade accurate.
todesengel
05-16-2010, 03:48 AM
Also, the Genesis version had the extra level where you can meet the programmers at the Lucasart studios. That alone made it the better game to me.The SNES version had that bonus level as well.
CelticJobber
05-16-2010, 04:15 AM
I preferred the Genesis version of NBA Jam. The graphics and music were better on SNES, but the gameplay seemed better and the announcer's voice oddly seemed more clear on Genesis.
Doonzmore
05-16-2010, 04:50 AM
I equally enjoy both versions of Aladdin. They truly are different games that both take great approaches towards the character. I like how the Snes version was more acrobatic, which was more in-character. In the movie Aladdin didn't have a sword till he fought Jafar. Still, the animation in the Genesis version is a thing of beauty. Music wise I savor both tracks, and I get completely caught up in humming the lyrics to A Friend Like Me.
Platinum
05-16-2010, 11:49 AM
Um... whoever said that the SNES version of EWJ lacked the descension level before Buttville were either totally wrong/ nedver played the SNES version/ or are totally ignorant. I know I've played that level on the SNES, in fact at one time I never every single difference between the Genny and SNES versions down to the finest detail. So I'm gonna boil it down.
Graphics: SNES hands down, the Genesis version didn't have the same sun effects in New Junk City, or the transparency effects weren't present in "What the Heck".
Sound: Although the Genesis version does have more sound affects and dialogue, the SNES version was clear and vibrant.
Content: This is where the arguement turns against the SNES version, the Genesis version had the extra level. The SNES version only had a few 'perks'.
I still give it to the SNES version though, Intestinal Distress was actually good level though.
Platinum
05-16-2010, 11:50 AM
Um... whoever said that the SNES version of EWJ lacked the descension level before Buttville were either totally wrong/ nedver played the SNES version/ or are totally ignorant. I know I've played that level on the SNES, in fact at one time I never every single difference between the Genny and SNES versions down to the finest detail. So I'm gonna boil it down.
Graphics: SNES hands down, the Genesis version didn't have the same sun effects in New Junk City, or the transparency effects weren't present in "What the Heck".
Sound: Although the Genesis version does have more sound affects and dialogue, the SNES version was clear and vibrant.
Content: This is where the arguement turns against the SNES version, the Genesis version had the extra level. The SNES version only had a few 'perks'.
I still give it to the SNES version though, Intestinal Distress was actually good level though.
Oops I meant to say "New every single difference..."
Nintega Grafx-16
05-16-2010, 11:55 AM
Um... whoever said that the SNES version of EWJ lacked the descension level before Buttville were either totally wrong/ nedver played the SNES version/ or are totally ignorant. I know I've played that level on the SNES, in fact at one time I never every single difference between the Genny and SNES versions down to the finest detail. So I'm gonna boil it down.
Graphics: SNES hands down, the Genesis version didn't have the same sun effects in New Junk City, or the transparency effects weren't present in "What the Heck".
Sound: Although the Genesis version does have more sound affects and dialogue, the SNES version was clear and vibrant.
Content: This is where the arguement turns against the SNES version, the Genesis version had the extra level. The SNES version only had a few 'perks'.
I still give it to the SNES version though, Intestinal Distress was actually good level though.
Sega CD version > Genesis >>>>>> SNES
pepharytheworm
05-16-2010, 04:10 PM
^^
for me its more like PC>Sega CD>SNES>Genesis. I like my colors vibrant and music with less buzzing. I even perfer the turbo grafx sound more than Genesis.
I for one can't stand the majority of Genesis music, everything buzzes, it may be generally clear compared to the SNES but the clarity just makes the buzzing more pronounced. But either system could have pretty good music it just depends on the developer. I have both versions of Rock n roll racing and I can't stand the Genesis version, The music is terrible and I thought it might be better being rock. The controls are horrible. The voiceovers are awful, anytime there is talking the gensis version the music cuts off.
Here's where I find Genesis sound pro's:
Dos cheesey 80's sci-fi sound the best
closer to the 80's arcade conversions sound
Clear
SNES sound pro's
Beautiful orchastra sound
Atmospheric sounds.
Voices
Sega Genesis, rock n racing
http://www.youtube.com/watch?v=YvvgYFio4Jk
SNES rock n roll racing
http://www.youtube.com/watch?v=O-T1liu5ag0&feature=related
j_factor
05-16-2010, 05:09 PM
Everything buzzes? That's a new one to me. Different revisions of the Genesis hardware differ in the quality of audio output. Perhaps you have one of the shitty ones.
I do agree that SNES excelled with atmospheric sounds, but to me, atmospheric sounds barely qualify as "music". Needless to say, I never bought any of those Pure Moods compilations. :p
Astrocade
05-16-2010, 05:20 PM
Everything buzzes? That's a new one to me. Different revisions of the Genesis hardware differ in the quality of audio output. Perhaps you have one of the shitty ones.
That, or an emulator. I've never played a Genny emulator that sounds like the real thing.
pepharytheworm
05-16-2010, 05:39 PM
Everything buzzes? That's a new one to me. Different revisions of the Genesis hardware differ in the quality of audio output. Perhaps you have one of the shitty ones.
I do agree that SNES excelled with atmospheric sounds, but to me, atmospheric sounds barely qualify as "music". Needless to say, I never bought any of those Pure Moods compilations. :p
Maybe more of an distorted sound then buzzing, but I have not heard one whole solid soft tone from any Genesis game or model. Think about a harp, that sound I never heard on the Genesis. Not saying all Genesis sound is bad or SNES sound is all good, just have a preference more toward the SNES.
By the way I don't emulate, only actual games on real hardware for me. To quote some thing I heard once, "Genesis sounds like the 80's (which is when it came out), SNES sounds like the 90's". Which really sums up the sound differences.