View Full Version : Biggest failure of a console
Platinum
06-02-2010, 07:54 PM
I was just thinking the other day, what console, of all of them, was the biggest failure for a company.
You can answer that if you want, and you can answer these too if you want.
Biggest failures in the 1970's, 1980's, 1990's...
Biggest failures for Nintendo, Sega, Sony, Atari, NEC, Commodore.........etc...
By failure I mean, ruined the reputation, caused a great deal of financial trouble, sold horribly compared to the competition...
My personal opinion, I think the worst disaster for any system ever, would probably have to be either the Sega 32X or the Jaguar. Both hurt their respecitve companies' reputation.
Sonicwolf
06-02-2010, 07:57 PM
The Jaguar killed Atari's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Jaguar is the single biggest company-affecting failure in the industry, ever.
bacteria
06-02-2010, 08:07 PM
(I think these are correct)?...
DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles.
The VirtualBoy destroyed the career of the GameBoy inventor at Nintendo.
Adam computer killed Coleco.
The popular Atari 2600 which gained great profits originally, bankrupted Atari after the '83 crash, which was mainly due to such bad 2600 titles being churned out in the first place - so it brought about its greatness, and own defeat.
walrusmonger
06-02-2010, 08:31 PM
[QUOTE=bacteria;1729216](I think these are correct)?...
DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles.
QUOTE]
Dreamcast wasn't a failure, it has an awesome library and was way ahead of its time.
Astrocade
06-02-2010, 08:33 PM
The Konix Multisystem was such a failure that it didn't even come out.
The Pippin was a rare failure for Apple.
The 32X did little but piss off the populace.
The 5200 was Atari's first real misstep.
The Jaguar CD killed not only itself, but the Jaguar too.
The Phillips CDI was a massive failure for everyone involved.
With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.
dendawg
06-02-2010, 08:38 PM
Adam computer killed Coleco.
Not quite. Adam killed Colecovision, but not Coleco itself. They had Cabbage Patch Kids to fall back on.
ConsoleAddict
06-02-2010, 09:04 PM
The Atari 5200. This console could have been something very special but the bad controllers, the lack of support from Atari and the some other odd design quirks doomed it. I thought the graphics and sound were good and some games were better on the 5200 than the CV but all its flaws killed it.
That's my pick. The 5200 was expected to be a contender. A console like the 3D0, the Atari Jaguar or the Virtual Boy was destined to fail even before it hit the market.
Greg2600
06-02-2010, 09:14 PM
5200 and Colecovision had a lot of potential, got killed by the crash. Both systems have large followings now though, and still sold a large number of units, accessories and games at that time. They are like the Dreamcast, short life span, but they have lived on gloriously for sure.
The 7800 was more a failure than the 5200 or Colecovision if you ask me. It got trounced by the SMS and NES, and people were still buying well more 2600 games than 7800 as the 80's moved to the 90's.
32X was a failure, yes.
Hard for me to say things like the 3DO, Amiga 32CD, Turbo Grafx CD, CD-i are big failures simply because I don't think anybody really expected much of them. You could go into most toy stores and never even see them. We hardly knew they existed.
Jaguar was a failure, big time, CD or not. We all were thinking, woah 64 bit this thing will look incredible! Then saw it and had quite the chuckle.
Virtual Boy was a failure for sure in the same vein. We all expected something incredible, and got something lousy. Actually, Neo Geo also, because the price was so expensive it was a complete joke. My friends and I had yet another chuckle on that one.
Rickstilwell1
06-02-2010, 09:21 PM
I think the RCA Studio II was one of the biggest flops of all time. The Fairchild was far more advanced and people saw it as a joke.
lagartija_nick
06-02-2010, 09:23 PM
[QUOTE=bacteria;1729216](I think these are correct)?...
DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles./QUOTE]
The statement is not accurate. Sega had no intention of bringing out another console after the Dreamcast. Sega was done with consoles, why would developers be bitter? Sega's relationship with developers died with the Dreamcast.
It makes more sense that developers would be more bitter about the Sega CD, 32x and Saturn.
"The Pippin was a rare failure for Apple."
I could be mistaken here but I believe the the Pippin was a failure for Bandai.
If I am not mistaken Apple merely licensed the tech, and had no role in manufacture. I think Apple walked away unscathed financially and Bandai only got burned. But I could be wrong here..
retroman
06-02-2010, 09:43 PM
I don't think the virtul boy helped nintendo any..
ConsoleAddict
06-02-2010, 09:47 PM
Ehhh, the Atari 7800 was never going to amount to anything once the Tramiels pulled the plug on it in 1984. I doubt it was going to sell in 1984 anyway. Nothing like having a next gen console with sound effects straight outta 1979.
lagartija_nick
06-02-2010, 09:51 PM
I don't think the virtul boy helped nintendo any..
Interesting about the Virtual Boy is Gunpei Yoko did not want it released at the time. He felt it was not ready.
Nintendo go ahead and realease it anyway and Yoko is basically so shamed he left the company.
Red Baron
06-02-2010, 10:34 PM
One thing the Virtual Boy had was a bitchin' Terminator-style commercial, though.
http://www.youtube.com/watch?v=FhbpBMzjE1A
That bit alone was enough to get me excited for it. Too bad the actual product was kind of underwhelming..
Edit: Just noticed this was during their 'Play it Loud' catchphrase days.. That was my favorite one for some reason. Loved seeing their ads along those lines plastered over issues of Nintendo Power.
todesengel
06-02-2010, 11:06 PM
With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.The FDS wasn't a failure, it sold quite well even though piracy became a problem with it. Also the N64 never had a CD add-on, your thinking of the 64DD which was a disk drive add-on like the FDS but used basically Zip disk's for software.
As for biggest failure of a console I'd say the Jaguar even though I do like the system. I think it was just too little too late for Atari at that point to make a comeback.
Gavica
06-02-2010, 11:09 PM
easy, The Phantom
a powercut
But seriously, compared to sales in Asia and USA, the NES was a huge failure in Europe, with only 1.5 mill units sold here by 1992 (source: Game Over)
GarrettCRW
06-03-2010, 01:33 AM
With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.
The Famicom Disk System was a modest financial success for Nintendo before piracy and things like battery-backed saves and 128K (and greater) games came out for the NES and Famicom. Also, a great deal of the more popular games started life on the FDS. Both NES Zeldas, Metroid, Castlevanias 1 and 2, SMB2j, Doki Doki Panic, the Lolo series, and Zanac all started out on the FDS.
Arkhan
06-03-2010, 02:08 AM
I am going to have to go with the Jaguar and it's meager library, stupid controller, crapshit CD attachment, and cheesy marketing.
not to mention its pretend powerful hardware.
buzz_n64
06-03-2010, 02:22 AM
70s
Fairchild F
80s
Microvision
Entrex Adventurevision
00's
Nokia N-Gage
Nuon
90s
Apple Pippin
Philips CD-i
Bunnibear
06-03-2010, 02:26 AM
Did the Halcyon ever see widespread release? If I'm not mistaken there were only 2 games made for it :( I think that qualifies as a failure :)
DOAsaturn
06-03-2010, 02:31 AM
I figured there would be a lot of Jaguar responses. I wouldn't completely disagree, but for some reason I've grown to like the system and it's one of the retro consoles I enjoy the most these days. Something quirky about it, I guess. And Jaguar collectors have that Atari brand name working in their favor, it's likely fueled their desire for more games via indie development not to mention unfinished protos that have garnered indie releases as well. You don't really see that with something comparable like the 3DO.
Speaking of the 3DO, I would vote for either that or the CD-i. Because the CD-i wasn't trying to be just a game console (it wanted to spread the love of bad FMV to all forms of video entertainment), I'll go with 3DO. At least the Jaguar catalog isn't wrought with FMV all over the place. The 3DO was trying to be huge, the marketing campaign was much larger than the Jag's. The M2 was going to take 3DO to bigger heights. None of that happened and all of a sudden the 3DO was nowhere to be found. All old consoles have their followers as well, but I'd also argue the 3DO probably has the least collector support of the mainstream console releases in the last 25 years.
DOAsaturn
06-03-2010, 02:33 AM
Did the Halcyon ever see widespread release? If I'm not mistaken there were only 2 games made for it :( I think that qualifies as a failure :)
It also cost something like $3,000. Apparently it had voice recognition, but beyond "Yes" and "No", I'm not sure. Two games, yes, and one of them was NFL licensed. "Chargers vs. Raiders". Someone has it on ebay now for $500 I believe. It can be watched on a LD player, but you need the halcyon to "play" it. I wish someone had some video of it, I"m curious.
Rob2600
06-03-2010, 09:48 AM
Nuon.
megasdkirby
06-03-2010, 09:53 AM
Game.com
Insulting potential customers in their add was not a great way to make them buy the unit.
understatement
06-03-2010, 09:57 AM
Memorex VIS.
the Tramiels pulled the plug on it in 1984
The Tramiels never pulled the plug. (http://www.atariage.com/forums/topic/163658-7800-atari-corp-revival/)
Gavica
06-03-2010, 10:52 AM
http://desperatelyseekinggeek.files.wordpress.com/2009/03/phantom1.jpg
lagartija_nick
06-03-2010, 11:11 AM
http://desperatelyseekinggeek.files.wordpress.com/2009/03/phantom1.jpg
Can something that never exsisted be considered a failure?
Zthun
06-03-2010, 11:31 AM
Chalk up another vote for the virtual boy and the jaguar.
If any of you seriously think the dreamcast is a failure.......I will be more than happy to take it off your hands. Please, send it to me. Another man's trash is more than likely my treasure.
MASTERWEEDO
06-03-2010, 11:39 AM
the virtual boy. it ruined its creators career.
Kevincal
06-03-2010, 11:45 AM
5200 7800 pc-fx 32x cd-i nuon virtual boy M2 Pippin
I consider all of these worse failures than the Jaguar... And there's probably some more obscure systems Im forgetting about.
Another note, Atari was already dying before the Jaguar was released. They had no money which is why the Jaguar had not many games and so few big name software companies wanting to make games for it. So you can't blame Atari that much, atleast they tried with the Jaguar and they must have done something right cus it has a fairly large loyal following to this day.
The Jag is the most missunderstood console I swear... It's a lot better than most give it credit for.
Check out this list http://en.wikipedia.org/wiki/List_of_video_game_consoles
When you factor the Jag into this list it falls somewhere more in the middle. I really don't consider the Jag a failed system. Mediocre system? Yes.
AB Positive
06-03-2010, 11:55 AM
I think the OP is talking about failures in a business sense, not whether the console was good. Case in point:
Personally I LOVE the Virtual Boy. I'm lucky to not get headaches, and truly enjoy Wario World, Panic Bomber, Mario Tennis and Teleroboxer. However... it flopped at market, badly.
I'm not a Jag fan, but I know there are some. It's got some good/quirky games for sure, classics like Tempest 2000 and Aliens v. Predator. however most developers had NO clue what they were doing with the hardware, and it too flopped at market. That last bit would make it a failure.
Dreamcast is sort of on the fence here. It did ok... before the Sony PS2 marketing juggernaut killed any buzz it had going for it. Still, tons of great games on the system, a top 3 classic RPG in my eyes (Skies of Arcadia) and as a sports system it did beautifully as well. Started the console online phase, had freaking PSO for gods sake.
However at market it did great... then good... then dropped like a rock. To me it seems more of a "Shame it happened to a great system" but it DID happen.
Now on the other hand... something like Game.com? Technical, market and overall pure failure. Add the Tiger R-Zone to that list.
Just my two cents here, as I think some people are rushing to defend something that's technically not really being attacked.
Gentlegamer
06-03-2010, 12:10 PM
I'll say the Dreamcast. It was a fantastic console that sold very well initially, but could not overcome Sega's past blunders and it was unfairly doomed. It was the biggest failure because it went from record setting sales at launch to discontinued 18 months later.
Platinum
06-03-2010, 01:04 PM
A lot of good answers here guys, keep em coming.
You know, I had a feeling there would be a lot of Jaguar, Virtual Boy, and Atari 7800 answers, and they are quite reasonable. And yes, I am talking failure ina business sense.
As for the Dreamcast, for Sega, it was sort of in no-man's land to me. It lost them a lot of trust from the popluace and the develpoers, and it did get them out of the console market (arguably). However, in a sense it did do them some good, look at the cult following it has, hell there is still some games being made for it in Japan! But, I'm not asking for anybody to defend the console just because they thought it was the "unique" console.
It did fail, don't kid yourself, but also did succeed, but in the most unlikely way ever.
ConsoleAddict
06-03-2010, 01:07 PM
The Tramiels never pulled the plug. (http://www.atariage.com/forums/topic/163658-7800-atari-corp-revival/)
I see. Looks like for 25 years we thought wrong. I thought that the console was ready to market since they sold it in New York and L.A. The Tramiels didn't have the rights to the 7800 until 1986 then?
camarotuner
06-03-2010, 01:46 PM
Alright, without starting a flame-war (please?), but speaking purely from a *business* sense....
the 360. It's cost Microsoft an estimated 4-5 billion dollar revenue loss. I'll go out on a limb and suspect that if you add every console we've listed here as failures costs together, they all combined didn't lose that much money.
But we do seem to be bouncing back and forth between business failure and just failure. You can have an extremely popular and successful thing still lose the company money. In the end, this is a business. Business is about money. If Nintendo had made the 360 they probably would've bankrupted themselves already. I doubt they have pockets anywhere near deep enough to eat that kind of loss.
But like most things I think we need a few more years to put the 360 thing in perspective because way too many people will jump to it's defense because they have one, they like it, and it's still going. But as far as money goes, ouch.
MASTERWEEDO
06-03-2010, 05:16 PM
the 360 is definately a failure. i ont even want to buy one until i kno it'll last a few years.
ConsoleAddict
06-03-2010, 05:27 PM
I wonder how one of the most powerful companies in the world (Microsoft) does such a half-assed job in designing a console. The Xbox had a few issues but it was way more durable than the Xbox 360. They just rushed it out the door in order to be first this generation.
Arkhan
06-03-2010, 06:09 PM
easy, they are software people, not hardware people.
They dunno how to do consoles for shit. Even if the 360s a huge success, its failure rate is still awful, and both xbox and xbox 360 are giant ugly POS's :)
Jorpho
06-03-2010, 06:26 PM
Not quite. Adam killed Colecovision, but not Coleco itself. They had Cabbage Patch Kids to fall back on.Except they managed to completely botch that, too, apparently. There's a reason parents were fighting over store stock during that one Christmas in the 80s.
http://www.time.com/time/magazine/article/0,9171,967387,00.html
Does The 10 Worst Video Game Systems of All Time (http://www.pcworld.com/article/168348/the_10_worst_video_game_systems_of_all_time.html) apply here?
3rdman
06-03-2010, 07:39 PM
What about the double whammy that was the Bitcorp/UMC Gamate (handheld) and the Super A'can? Both doomed to near obscurity now, 20 years later.
Kevincal
06-03-2010, 07:49 PM
Maybe Microsoft is purposely making 360's fail prone so they make more money from people buying 2nd and 3rd 360's etc? Sort of like how cars from the 50's and 60's were built so well they were almost bulletproof and ran forever, whereas cars nowadays have all sorts of problems and you can't hardly work on them yourselves...
CMA Death Adder
06-03-2010, 09:31 PM
Super A'can?
Yes, I would tend to agree that a 16-bit game console that loses its producer 6.5 million dollars and forces the closure of their software division to be the absolute biggest failure of a console. 'Nuff said.
Robocop2
06-03-2010, 10:28 PM
I haven't seen anyone mention the Vectrex. I know it gets alot of love and it definitely was unique but I would hardly call it a financial success
shinobimusashi
06-03-2010, 11:13 PM
I say the saturn, its one of my favorite consoles but it killed sega. it had done so much damage to the company that the awesome dreamcast just couldnt help them. some would say the 32x but the 32x didnt have as much potential as the saturn.
i think the problem with the current generation of consoles is that they were all rushed, when will the industry learn to take their time and make a console that will be relevant for decades.
Baloo
06-03-2010, 11:14 PM
Hmm, how about the Gizmondo. What'd that sell, about 2000 units? :P (I remember seeing a sales number somewhere, but it was ridiculously low, less than 200K I think)
But yeah, awful system. Tiger can put that down with the R-Zone and Game.Com
Jorpho
06-03-2010, 11:28 PM
when will the industry learn to take their time and make a console that will be relevant for decades.Dude, this will never happen. Or at least, not for a very long time, and for conventional meanings of "relevant".
DOAsaturn
06-04-2010, 02:13 AM
I know these are JAP only but how about the SuperGrafx and PC-FX. Two NEC TurboGrafx followups that went nowhere. I remember reading an old interview with the PC-FX creator in one of my EGMs and had to laugh. The guy had very high expectations.
I see. Looks like for 25 years we thought wrong. I thought that the console was ready to market since they sold it in New York and L.A. The Tramiels didn't have the rights to the 7800 until 1986 then?
Probably '85.
5200 7800 pc-fx 32x cd-i nuon virtual boy M2 Pippin
I consider all of these worse failures than the Jaguar... And there's probably some more obscure systems Im forgetting about.
The 5200 (1 million) and the 7800 (3.3 million) probably sold more than the rest of the systems you mentioned.
Konix Multisystem (forerunner of the Jaguar)
swlovinist
06-04-2010, 09:35 AM
Phillips CDi for gushing financial losses...
bacteria
06-04-2010, 01:04 PM
The Amiga CD32 - wasn't the console's fault that Commodore went bust due to some copyright issues, the console only sold a few hundred thousand units I believe and was only sold for about 8 months; so the company behind it was the reason the console failed.
I just got delivered a CD32 and masses of games for it - the CD drive is painfully slow, but the games are very good!!
How about this one - Amstrad GX4000. I have one of these too. System failed as only had a small number of game carts (about 52 I think it was in total) and the large majority of those were charged £25 for a game cart with exactly the same game as their cassette version that cost £3.99. That is why it failed. Many GX4000 consoles were given away as "bum prizes" in gaming console magazines. Actually, it has about half a dozen excellent titles.
I'm just selling my CD32 collection
Just had a talk about this, actually the biggest failure of a console are bad coders and the lack of supportive coders
Rickstilwell1
06-04-2010, 06:45 PM
The Entex Adventure Vision may be highly revered as the holy grail but there must be a reason why only 50,000 units were sold. The thing is not durable and that there can be a failure. Besides, only 4 games for it which are already available on every other home console of the time? Not very attractive to consumers. Plus it was all red like virtual boy. The only title of the three that doesn't pop up on many systems is Turtles, but Odyssey 2 had it. The fourth one is just Asteroids with a different name.
ConsoleAddict
06-05-2010, 02:01 PM
i think the problem with the current generation of consoles is that they were all rushed, when will the industry learn to take their time and make a console that will be relevant for decades.
Well, in the case of the PS3, bad firmware and not a hardware malfunction, will usually be the cause of that console dying. I don't like how all three consoles need these constant updates. These are video game consoles, not PCs.
Astrocade
06-05-2010, 02:08 PM
The Entex Adventure Vision may be highly revered as the holy grail but there must be a reason why only 50,000 units were sold. The thing is not durable and that there can be a failure. Besides, only 4 games for it which are already available on every other home console of the time? Not very attractive to consumers. Plus it was all red like virtual boy. The only title of the three that doesn't pop up on many systems is Turtles, but Odyssey 2 had it. The fourth one is just Asteroids with a different name.
I'm reminded of all these facts every time I'm tempted to drop a small fortune on a working Adventurevision. Saved me from doing something stupid on numerous occasions. :-D
Aswald
06-05-2010, 02:13 PM
The Atari 5200.
There were several problems with it:
1) Atari continued to support the 2600. Unlike the 2600, one never really got the feeling that Atari was behind it.
2) Crummy controllers. But as my own digital controller, and so many others, have shown, this was such an easy thing to overcome- had Atari wanted to.
They could even have added a plug to allow use of a paddle controller. Again, easy.
3) Including Super Breakout as the pack-in? Yawn.
4) Abandoning it within 18 months.
The 5200 was actually a great system, and had Atari put more effort into it- imagine Pac-Man or even Super Pac-Man as the included game!- a bit more common sense (DIGITAL controllers, you yahoos!), and had stuck with it by coming out with games like Super Pac-Man, Tempest, Millipede, Pole Position 2, etc., then it would have worked out. Instead of the 7800, they could have just offered better versions of games like Joust and Dig Dug.
It wasn't really the 5200 itself, just what Atari did with it. But isn't that the case with most doomed systems?
Jisho23
06-05-2010, 02:49 PM
I'm still trying to fathom why people were naming the Dreamcast. At the very least the console has enough fans (and a good enough library) that the financial loss can and should be overlooked.
I cast my vote for Gizmondo as well. If anything it's because of the (crime) drama behind the system. It really is one of the most funny failures in video game history (as opposed to something like the Virtual Boy which is more depressing than it is funny).
T2KFreeker
06-05-2010, 05:11 PM
Where is the PSP Go on this list? The system is a massive failure. Has Sony even released haw many consoles have sold yet? Gameboy Micro has to be there too.
agent57
06-05-2010, 08:48 PM
Not quite. Adam killed Colecovision, but not Coleco itself. They had Cabbage Patch Kids to fall back on.
Yeah, Coleco even ran a promotion in which you got a free CPK if you bought an Adam. Well gee, if anything would ever encourage a family to get off the fence and finally decide to buy a computer, a free doll would surely be high on the list. Sigh.
Actually, I still maintain to this day that this promotion should have been the other way around...my God, the Adam was horrible beyond words.
Jorpho
06-05-2010, 10:57 PM
Actually, I still maintain to this day that this promotion should have been the other way around...my God, the Adam was horrible beyond words.Come now, that daisy wheel printer was awesome, especially compared to the dot-matrix printers of the time.
tomaitheous
06-06-2010, 12:23 AM
Where is the PSP Go on this list? The system is a massive failure. Has Sony even released haw many consoles have sold yet? Gameboy Micro has to be there too.
Gameboy Micro isn't its own system though (just another version). PSP Go is a pretty big change in media/format of the original.
Sonicwolf
06-06-2010, 12:26 AM
I think the 3DO could also be considered a massive failure. In regards to expectations and the effect it had on it's name-holding company.
Platinum
06-06-2010, 01:52 PM
I also remembered the Magnavox Odyssey 2. That idn't tie over too well for the company that sold it.
tomaitheous
06-06-2010, 02:45 PM
I think the 3DO could also be considered a massive failure. In regards to expectations and the effect it had on it's name-holding company.
In my eyes, it's a complete failure. 3DO was a joke BITD.
Poofta!
06-06-2010, 03:17 PM
The Jaguar killed Atari's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Jaguar is the single biggest company-affecting failure in the industry, ever.
The Dreamcast killed Sega's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Dreamcast is the sing biggest company-affecting failure in hte industry, ever.
;)
Famidrive-16
06-06-2010, 03:24 PM
I wanna say the NUON, but that was less of a game system and more of a DVD player.
nthing the 3DO. They took a powerful machine and spent it's years showcasing crappy FMV games. Such a waste for something that could've been so much better.
Marriott_Guy
06-06-2010, 03:46 PM
Good topic, great debate and a number of solid statements thus far. My two cents.
Company\Brand Killers
o Amiga CD32 - was the last straw that drove Commodore into bankruptcy
o NUON Technology - Great idea, but see you VM Labs (bankruptcy 2001)
o RDI Halcyon - Goodnight to RDI Video Systems
o Atari Jaguar - The last nail in the coffin for this once proud brand\leader in the industry
I won't go on to mention th numerous commercial failures that did not result in the collapse of an organization (Memorex VIS, Bandai Pippin, Casio PV-1000, etc.). That is probably fodder for a new topic.
Tupin
06-06-2010, 05:41 PM
Bandai was about to be bought by Sega because of their failure with the Pippin, but then they came out with the Tamagotchi.
Sonicwolf
06-06-2010, 07:03 PM
The Dreamcast killed Sega's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Dreamcast is the sing biggest company-affecting failure in hte industry, ever.
;)
The Dreamcast wasn't reviewed in general as a complete piece of shit throughout its short tenure in the industry. The Jaguar, however, was. The Dreamcast was a great system that was attached to a company that put tons of effort into a new console at too late a time. The Dreamcast has a considerable library of excellent titles also.
Greg2600
06-06-2010, 08:22 PM
I think there are three types of failures.
1. I would put systems like Colecovision, 5200, Dreamcast in the same category. Good systems with potential though some flaws, but ruined by a series of bad decisions/actions by the company.
2. Systems like the 32X, Jaguar, 3DO, Astrocade, might have had potential, but the games mostly were hideous, and were laughed off the shelves.
3. Systems that either had terrible hardware, poor concepts, or absurd pricing that would never allowed for success. Odyssey 2, Neo Geo, Amiga CD32, VirtualBoy.
Konix Multisystem, Halcyon, Nuon, somebody said the M2. I'd barely even qualify those as actual systems. If the system doesn't get released or sold in mass, it's not much more than a prototype.
Arkhan
06-06-2010, 11:14 PM
Actually, I still maintain to this day that this promotion should have been the other way around...my God, the Adam was horrible beyond words.
Lies, lies, lies.
http://www.youtube.com/watch?v=YSinFyg6Y5Q
whys the Adam get so much shit man
betamax001
06-07-2010, 12:11 AM
I thought Adam (and Coleco) failed because they were giving 500 dollar scholarship with every purchase: http://www.youtube.com/watch?v=_PysRX8DQp0 fast foward to about 55 seconds.