View Full Version : Wii U Launches On November 18th Priced At $299 and $349
The 1 2 P
09-13-2012, 10:09 AM
So now that we know the answer to these two questions has your decision to get one at launch changed? I personally think it was smart of them to follow Microsoft's two sku strategy and $299 is a good start price.
M.Buster2184
09-13-2012, 10:17 AM
I'll admit I was skeptical, but last Saturday, my girlfriend and I got to go to the WiiU experience dealy here in Seattle and it completely changed my mind. The graphics look better than expected and I thought the touch screen controller was going to be gimmicky, but that ended up working well too. Overall I don't really have anything negative to say. I'm glad they're getting a little bit away from the motion controllers and Pikmin 3 looks great. This might be the system that wins me back over to Nintendo.
Bayonetta 2 is a Wii U exclusive and is being published by Nintendo. I wonder if Nintendo now owns the Bayonetta IP or if they just chucked some cash Sega's way for the exclusive. This is my first reason to buy a Wii U, but definitely not at launch.
The 1 2 P
09-13-2012, 11:05 AM
Unless Bayonetta 2 is a launch title I don't think it will sell very well on the Wii U. Making the launch window gives it a much better chance of success. Otherwise it will most likely be ignored by the Wii U audience.
Unless Bayonetta 2 is a launch title I don't think it will sell very well on the Wii U. Making the launch window gives it a much better chance of success. Otherwise it will most likely be ignored by the Wii U audience.
It doesn't seem like it's coming out for a while.
substantial_snake
09-13-2012, 11:53 AM
I was skeptical of the Wii U but this price combined with some interesting uses of the primary controller and the launch lineup make it very attractive.
I'm still a bit worried on weather it will be quickly left in the dust with third party support after the next power jump but so far it looks to be off to a good start.
Enmity
09-13-2012, 11:55 AM
Just got back from pre-ordering mine at GameStop. Its too early for me -_-
kupomogli
09-13-2012, 12:21 PM
Nintendo pretty much tossing money towards Capcom for what seems exclusivity of the Monster Hunter series makes me think the console is going to sell very well in Japan. Sony is pretty much against tossing money around for exclusive games, but they're really going to have to change that if they want to keep the Vita alive. That, and an immediate Vita price drop. The Wii U price is so close to the Vita price, that people will automatically think, why get a Vita when for $50 more I can get a next gen console?
I was planning on getting a Wii U regardless since I skipped owning a Wii, so I'm already sold, especially with the current price. The only thing I don't like is that I want the deluxe set. 32GB of memory and Nintendo Land, but I want the white color Wii. Might just wait until a good deal comes along instead of getting it day one.
Something happened when I read that the price will be $50 higher than expected. I went back and looked at the upcoming games, and I realized I would be spending $300 to play one game.
This was a day one purchase for me. I suspect it is not any longer.
Ryudo
09-13-2012, 01:03 PM
Unless Bayonetta 2 is a launch title I don't think it will sell very well on the Wii U. Making the launch window gives it a much better chance of success. Otherwise it will most likely be ignored by the Wii U audience.
Because you know the Wii U audience is before a single system is sold right..... :roll:
kupomogli
09-13-2012, 01:10 PM
Unless Bayonetta 2 is a launch title I don't think it will sell very well on the Wii U. Making the launch window gives it a much better chance of success. Otherwise it will most likely be ignored by the Wii U audience.
Because you know the Wii U audience is before a single system is sold right..... :roll:
Who knows. Maybe Bayonetta 2 might sell. Look at the fanbase and the games selling point after all.
kedawa
09-13-2012, 02:01 PM
I really have no interest in this thing. Most of the games i like are multi-platform to start with, and I'm not about to drop $350 or more just to play them with tacked-on tablet features.
A new Zelda or Mario Galaxy might change my mind, but the "launch window" games do nothing for me.
Frankie_Says_Relax
09-13-2012, 02:43 PM
Who knows. Maybe Bayonetta 2 might sell. Look at the fanbase and the games selling point after all.
"Bayonetta 2" is currently the top Twitter trend right now (9/13/2012) immediately following the Wii U event.
Higher than "Wii U".
So, yeah, I think it's going to do okay sales-wise.
"Bayonetta 2" is currently the top Twitter trend right now (9/13/2012) immediately following the Wii U event.
Higher than "Wii U".
So, yeah, I think it's going to do okay sales-wise.
That's the problem: it only did OK sales-wise. It sold a million units (worldwide) quickly after the US release but didn't seem to have a long tail. I think it topped out at 1.4/1.5 million units. I'd be really interested to see how well it ends up doing considering Sega wasn't confident in its own IP. The announcement kind of reminds me of Sin and Punishment 2. A great team is developing it and it's being published by Nintendo, but it could really fall flat on that platform. S&P2's first month sales were shockingly low.
Frankie_Says_Relax
09-13-2012, 03:11 PM
That's the problem: it only did OK sales-wise. It sold a million units (worldwide) quickly after the US release but didn't seem to have a long tail. I think it topped out at 1.4/1.5 million units. I'd be really interested to see how well it ends up doing considering Sega wasn't confident in its own IP. The announcement kind of reminds me of Sin and Punishment 2. A great team is developing it and it's being published by Nintendo, but it could really fall flat on that platform. S&P2's first month sales were shockingly low.
If all of that sales data is out there, I'd have to imagine that they've looked at the numbers have the right type of projected sales figures in mind for a sequel.
Locking it down to Wii U exclusivity is the interesting move in the equation. As a fan who has been waiting years for word on a sequel, I'm now more driven to get my hands on system hardware, perhaps even before Bayonetta.
I'm guessing Nintendo saw an opportunity to strike a chord with the "core" gamer crowd and this move certainly resonates with me more than a port of Batman Arkham City or multiplatform stuff like Assassin's Creed III.
Fingers crossed that it's not some type of debacle or disaster. If expectations are reasonable/tempered all around (industry, reviewers, gamers) this should be a high spot for Wii U.
If all of that sales data is out there, I'd have to imagine that they've looked at the numbers have the right type of projected sales figures in mind for a sequel.
Locking it down to Wii U exclusivity is the interesting move in the equation. As a fan who has been waiting years for word on a sequel, I'm now more driven to get my hands on system hardware, perhaps even before Bayonetta.
I'm guessing Nintendo saw an opportunity to strike a chord with the "core" gamer crowd and this move certainly resonates with me more than a port of Batman Arkham City or multiplatform stuff like Assassin's Creed III.
Fingers crossed that it's not some type of debacle or disaster. If expectations are reasonable/tempered all around (industry, reviewers, gamers) this should be a high spot for Wii U.
This is unquestionably a move to pander to the core much in the way S&P2 was. The potential to make money is obviously there, but the previous title sold OK on systems with audiences more willing to embrace gritty action games. Historically, Nintendo/third parties have had a hard time selling 'mature' content on Nintendo systems. There are exceptions, of course.
Tupin
09-13-2012, 05:02 PM
It looks good so far, the Lego City Undercover and Wonderful 100 catch my eye in particular.
Interesting that they got Bayonetta 2 as an exclusive, wonder how long that will last...
I had mild interest in the Wii U, but only at a $199 price point. Even then, it probably wouldn't be a very logical purchase for me, when only two games seemed to really impress me. Pikmin 3 and Zombie U both look pretty good, but not $400+ good ($299 plus $49.99 plus $59.99 plus tax ?).
Nintendo is probably making a good decision in regards to their pricing strategy, mainly because they have enough core supporters that they will sell out their first several shipments. There really isn't any need for them to sell it for a cheaper price until Spring 2013 at the earliest. Might as well juice the early adopters as much as possible.
Jaruff
09-13-2012, 05:15 PM
I had mild interest in the Wii U, but only at a $199 price point. Even then, it probably wouldn't be a very logical purchase for me, when only two games seemed to really impress me. Pikmin 3 and Zombie U both look pretty good, but not $400+ good ($299 plus $49.99 plus $59.99 plus tax ?).
Nintendo is probably making a good decision in regards to their pricing strategy, mainly because they have enough core supporters that they will sell out their first several shipments. There really isn't any need for them to sell it for a cheaper price until Spring 2013 at the earliest. Might as well juice the early adopters as much as possible.
I actually thought the price would be higher. I might buy one as an investment (keep it NIB) but unless GTA V gets a release, I have no interest in the system. The zombie game looks interesting but if it does well, I have a feeling Ubi will make a comparable PS3/360 title.
Bojay1997
09-13-2012, 05:24 PM
I actually thought the price would be higher. I might buy one as an investment (keep it NIB) but unless GTA V gets a release, I have no interest in the system. The zombie game looks interesting but if it does well, I have a feeling Ubi will make a comparable PS3/360 title.
Keep it as an investment? What would be the point? They are going to produce millions of them and I'm certain there will be rechargeable batteries or maybe even disposable batteries packed in with the controller, so those can explode or leak after storing them for years. Do you mean just to flip if they sell out or something?
The 1 2 P
09-13-2012, 05:59 PM
Because you know the Wii U audience is before a single system is sold right..... :roll:
It's basically the same audience as the Wii audience, just perhaps not as mainstream. So unless you want to pretend that M rated games are huge sellers on Nintendo consoles than my point should be pretty obvious:roll: The fact remains that historically third party M rated games don't sell as well on Nintendo's consoles as other platforms. But as I also said, if it makes the launch window it has a much better chance of success and could even break a million sales by region.
Do you mean just to flip if they sell out or something?
I was actually thinking of doing the same thing, just not as an investment. No matter how many millions of these things they produce this year they are bound to be sold out during the holidays so I imagine quite a few people will be doing the normal scalping routine on ebay, amazon and craigs list. So somebody will be making atleast alittle extra money flipping them.
I actually thought the price would be higher.
Why would the price be higher ?
The power of the Wii U is barely up to Xbox 360 and PS3 standards. In fact, while the GPU might be better than the 360 or PS3, I've heard that the CPU is way underpowered compared to the 360 or PS3. You can buy a brand new 360 for like $199.99 right ? By the time the Wii U is actually on store shelves, I wouldn't be the least bit surprised to see the PS3 also at $199.99. That's a full $100 cheaper, for a system that might even be slightly more powerful than the Wii U. Yes, I know the tablet controller adds to the overall cost basis, but at the same time, it's not like it's a multi-touch screen. It's not like it's some high resolution screen. I think they are coming in as high as they can possibly get away with.
Jaruff
09-13-2012, 07:33 PM
Keep it as an investment? What would be the point? They are going to produce millions of them and I'm certain there will be rechargeable batteries or maybe even disposable batteries packed in with the controller, so those can explode or leak after storing them for years. Do you mean just to flip if they sell out or something?
I would sell it during December most likely. Hopefully get enough to buy everyone in my family nicer-than-usual Christmas presents. People tend to get crazy at the last second so their child isn't upset on Christmas morning and I anticipate a lot of kids wanting a WiiU to replace their Wii.
I do plan on buying one eventually if the library receives quality third-party support. Verdict is out on that one though.
Why would the price be higher ?
The power of the Wii U is barely up to Xbox 360 and PS3 standards. In fact, while the GPU might be better than the 360 or PS3, I've heard that the CPU is way underpowered compared to the 360 or PS3. You can buy a brand new 360 for like $199.99 right ? By the time the Wii U is actually on store shelves, I wouldn't be the least bit surprised to see the PS3 also at $199.99. That's a full $100 cheaper, for a system that might even be slightly more powerful than the Wii U. Yes, I know the tablet controller adds to the overall cost basis, but at the same time, it's not like it's a multi-touch screen. It's not like it's some high resolution screen. I think they are coming in as high as they can possibly get away with.
I expected $349 and $399 prices on everything. Aren't there two tablets coming with each system? That's what I recall reading anyways. I think Nintendo might be taking a loss on the hardware early on like Sony did. Not only do you have hardware costs, you have R&D and all of that good stuff that needs to be earned back.
Quite honestly, I expect $149.99 PS3's this year and possibly $99.99 4gb 360's. Last year the basic 360 bundle was $149 and I bought my PS3 bundle for $199. I'm sure Nintendo will temporarily lower WiiU prices during Black Friday too, if only by $50.
The 1 2 P
09-13-2012, 07:56 PM
Aren't there two tablets coming with each system?
Nope, just one tablet for each Wii U console. Do you want to know why? Because each tablet will cost around $173@_@
The tablet controller will retail separately for the relatively high price of ¥13440 ($173/£107). A "pro" controller, which closely resembles an Xbox 360 pad, will be available for ¥5040 ($65/£40).
Jaruff
09-13-2012, 08:02 PM
Nope, just one tablet for each Wii U console. Do you want to know why? Because each tablet will cost around $173@_@
I hope we get humorous stories regarding those. I always chuckled at the tales of Wiimotes "flying" into television screens.
RPG_Fanatic
09-13-2012, 08:12 PM
Guess the Wii U game prices are finally catching up to 360/PS3 prices of $60.
http://www.gamespot.com/news/wii-u-games-60-6396444
Rob2600
09-13-2012, 08:29 PM
FYI:
Wii U
2 GB RAM
25 GB discs
22.5 MB/s disc read speed (vs. the PS3's 9 MB/s disc read speed)
built-in wi-fi (of course)
supports 1080p video and 6-channel PCM audio via HDMI
8 GB (basic) and 32 GB (deluxe) internal flash storage
New Super Mario Bros. U confirmed for day-one launch
Nintendo's official Wii U tech spec page:
http://www.nintendo.com/wiiu/features/tech-specs/
Greg2600
09-13-2012, 08:43 PM
Is the U a way to trick parents that it's an educational toy? Ha ha ha. I think you're getting a great system. The U Pad is neat but I think it was unnecessary. What do you need it for? Doubled the price of the system. I expect 3rd party will be like it was for the Gamecube, which is complete. The developers are not going to ignore a system in this day and age. As for sales, honestly beyond the people who have a Wii, why buy it? If you're an Xbox or PS3 gamer, there's no reason to switch. The casual gamers are not going to drop $350 or $300 on this, and most of them drew tired of the Wii after a couple years max. Nintendo made a ton of money on the early years of the Wii, but they killed themselves with the next generation of gamers. The Wii was too weak compared to the 360/PS3 and the kids want the coolest systems.
M.Buster2184
09-13-2012, 09:48 PM
I understand people's doubts, and I'm not sure on when it's coming out, but Rayman Legacy for the WiiU is fantastically fun.
BHvrd
09-13-2012, 10:07 PM
I'll look at this the same way I look at my 60gb PS3. My Ultimate Nintendo backwards compatible unit.
My PS3 can play PSX and PS2 games which makes it a definitive console. Now that Wii U is HD I consider it definitive as it will play old Wii games and all the most popular classic games via downloads, Nes, Super NES, N64, Gamecube etc.
Even if you don't look at this as a new console with must have launch games you want "which i'm sure they will come" it's still hard to resist from a collectors and retro standpoint. It's a perfect meeting point and the price is right.
I'd love to own this thing, but in this economy, with everything else the way it is, no way on God's green earth I would pay anything close to what Nintendo is asking. For me, it would actually take a $199.99 price, along with a good game packaged in. Pikmin 3 or Zombie U. Those are really the only circumstances that would get me off my butt to go buy it.
Now, if they had some super amazing 3D Mario game, or even a 2D Mario that used true sprites, I'd be all over this thing, but alas... The 2D Mario they do have, is just another rehash of NSMB Wii, and it has polygons and all this other crap that doesn't feel anything like Super Mario World. Honestly, I would like nothing more than Nintendo to use the exact same game engine as Super Mario World, and just create a new Super Mario World game, that just has all new levels and music and such. Just like if somehow we went back in time to 1993, and Nintendo had another Mario World game that was coming out to follow up the pack-in. That would make my dreams come true.
Either that, or a stunning 3D Mario that was the equivalent of Super Mario 64, except in Next-Gen high def with all the bells and whistles. A stunning Next-Gen Zelda might do the trick as well.
Unfortunately, Nintendo doesn't have anything at all like this, and it appears that they don't have anything like this coming in the near future. A brand new 3D Mario or Zelda could end up finally coming out in 2014, but that's a LONG time from now
swlovinist
09-14-2012, 02:08 AM
Gosh, I have tried to think about the news of the Wii U. At the end of the day, I have to say that I am going to pass. I played the Unit at Pax Prime, and thought that some games were okay, while others looked bad. After today The price and direction of the console so far has demonstrated to me that Nintendo is going to just continue to do what they did with the Wii. Bear in mind the Wii had some gems, but for a Nintendo console, I was overall disappointed. I just think that the market for their system is all wrong. I think that the gamers are going to wait for the gamer nintendo franchises to hit, and the families and moms that bought the Wii...have now moved on to facebook, phone, and other social media stuff. Its like the Wii U is trying too hard to be a next gen thing, showcasing slightly enhanced graphics and features that can be found on other devices that people ALREADY HAVE. Nintendoland is a confusing pack in. If you dont own additional wii controllers, you really only get to play part of the game. What I saw of the game, it really did not showcase the wow factor that Wii Sports offered six years ago. Sadly, I have to say that this might be a big miss for the big N.
I thought it looked impressive. The games announced so far are very tempting, and I won't deny that I've missed playing Mario and the other franchises for the past couple of console generations. Plus, I've never been a Playstation fan and Microsoft is not impressing me of late, so I'm starting to feel that my next generation options are basically either sticking with my PC, which I'd be happy to do, or giving the Wii U a shot. As for the price, I haven't bought a system at launch since the Xbox but I remember paying more for that than $350, so the price isn't fazing me much.
I'm not saying I'm totally up for it, but I'm more receptive to it than I was for the Wii.
The Adventurer
09-15-2012, 01:20 AM
I wasnt expecting to get excited about the Wii U. I'll be the first to admit the Wii was a minor disappointment in terms of software. Don't get me wrong, there are some seriously great games on the Wii, and motion control is still a pretty cool as a game enhancing tool. But during its entire lifespan there was that one nagging disapointment that it wasn't an HD console.
Between HD support, more robust online integration, and the innovation the Wii U Gamepad promises this is shapping up to be one slick console at a really good price point. Add on the promise of a new Smash Bros over the horizon, a new 2D Mario game at launch, and some promising third party support. I have faith the Wii U is going to rock face.
My only problem is the price point of the Pro Controller. For something that you're going to want four-of $50 each is just nutty. Should have been no more then $35 IMO.
Oh, and everyone bellyaching about Bayonetta 2 being Wii U exclusive. You better thank your lucky stars. Sega was about to cancel development when Nintendo stepped in as publisher to save it.
Leo_A
09-15-2012, 02:09 AM
While I see no reason to want one at launch, I'm in one of these days. Mario platformers, the Zelda series, Metroid, and Mario Kart are all it's going to take to justify this purchase.
But with nothing of the sort on the horizon anytime soon other than a plain vanilla NSMB release that recycles for the 3rd time now what we first saw years ago on the DS, I'm perfectly happy to wait.
duffmanth
09-15-2012, 09:48 AM
So now that we know the answer to these two questions has your decision to get one at launch changed? I personally think it was smart of them to follow Microsoft's two sku strategy and $299 is a good start price.
The two SKUS is a good idea I think, choice is always good! The system itself actually looks pretty cool, I hope just Nintendo can deliver with great games this time around?! I wanna have a reason to buy a Nintendo console again, as the last one I bought was a SNES about 20 years ago. Mario, Zelda, and Metroid are still great series, but for fuck sakes come out with some NEW IP's!!!!
kupomogli
09-15-2012, 12:13 PM
FYI:
Wii U
2 GB RAM
25 GB discs
22.5 MB/s disc read speed (vs. the PS3's 9 MB/s disc read speed)
built-in wi-fi (of course)
supports 1080p video and 6-channel PCM audio via HDMI
8 GB (basic) and 32 GB (deluxe) internal flash storage
New Super Mario Bros. U confirmed for day-one launch
Nintendo's official Wii U tech spec page:
http://www.nintendo.com/wiiu/features/tech-specs/
You forgot two bullet points.
Plays Wii games in 480i so they'll look like crap on your HDTV.
Doesn't play DVDs.
Also, I like how Nintendo spun off the fact that they only give you 8GB and 32GB of storage, because they allow you to purchase your own hard drive and don't want to force a hard drive size on you. Of course, all the Nintendo fanboys are going to get a hard on for this just because it's Nintendo, but all they're doing is cutting costs by not including a hard drive and having everyone purchase their own. They're not making money off the hard drives so they can get their consoles as cheap as they can giving the allusion that you're getting a good deal. With first party published titles almost never dropping in price, you're never getting a good deal with Nintendo.
Good thing I don't purchases much digital content.
Dr. BaconStein
09-15-2012, 04:45 PM
If anything, my interest in the Wii U has gone down incrementally with each conference it's been shown in. I guess my main problem with it from the start is that it lacks focus. I feel like Nintendo is trying to do too many things at once without really putting that much thought into each individual aspect of it. I know people will hate me for this, but I have to be honest - it really just looks like they took one look at a 360 and an iPad and decided to slap them together without really deeply considering how it's going to work practically.
Yes, it looks cool on a novelty level, but what are you going to do when that new car smell wears off? When you really dig past the surface details, what is it that really separates this system from everything else released within the past ~7 years? What if it's really just the same games, with an extra (possibly unnecessary) screen?
Again, being totally honest... All the Wii U really did was give me a newfound interest in tablets (particularly the Chinese game tablets, with physical buttonns) and mobile gaming. I guess you can't really compare the two, since the Wii U is supposed to be strictly a home console (and one made in direct competition to Microsoft, apparently - I couldn't really tell, given the number of accelerometer mini games and mandatory non-gaming/web 2.0-centric baggage).
I think I'm just going to sit back and wait until one of these new systems has enough new games I'm interested in to warrant a purchase. It's not like there's any rush or anything. I have enough games as it is (plus the occasional retro/clone/tablet goodies here and there, considering there is just so much out there for a fraction of the cost) to keep me occupied for a very long time. Right now the only game for Wii U that really piques my interest is Nano Assault Neo, but it's going to take a lot more than that to actually make me want one.
Bojay1997
09-15-2012, 04:53 PM
You forgot two bullet points.
Plays Wii games in 480i so they'll look like crap on your HDTV.
Doesn't play DVDs.
Also, I like how Nintendo spun off the fact that they only give you 8GB and 32GB of storage, because they allow you to purchase your own hard drive and don't want to force a hard drive size on you. Of course, all the Nintendo fanboys are going to get a hard on for this just because it's Nintendo, but all they're doing is cutting costs by not including a hard drive and having everyone purchase their own. They're not making money off the hard drives so they can get their consoles as cheap as they can giving the allusion that you're getting a good deal. With first party published titles almost never dropping in price, you're never getting a good deal with Nintendo.
Good thing I don't purchases much digital content.
You must have a really cheap/poor quality HDTV. My Sony displays Wii games just fine over component connections. While the resolution isn't Xbox 360/PS3 clarity, it still looks great. Really with the DVD? You can walk into any Walmart or Target in America and buy a DVD player for $30. Why would you ever want to use a game console to play DVDs in today's cheap DVD player world?
On the first party stuff, Nintendo games on the 3DS have been going as low as $5 - $10 through various retailers if you wait a while. That doesn't even include the inevitable B2G1 sales Best Buy, Amazon and TRU have every year. Nintendo's days of never having their first party titles drop in price are long over.
The Adventurer
09-15-2012, 04:56 PM
Why would you ever want to use a game console to play DVDs in today's cheap DVD player world?
Well it does save a hook up on your TV, which can be useful if you have a lot of things.
Enmity
09-15-2012, 05:04 PM
Well it does save a hook up on your TV, which can be useful if you have a lot of things.
That is true, but almost everything else you have hooked up excluding your cable box should play dvds. I don't know anyone that only owns a Wii when it comes to gaming consoles. Well anyone that bought it that has an actual interest in gaming. Also there are very good switching systems available for people that go hardcore with their setups.
The Adventurer
09-15-2012, 05:14 PM
I am rather hoping the Wii U uses the same component cables as the Wii. That will save me an HDMI hook-up.
Enmity
09-15-2012, 05:46 PM
I am rather hoping the Wii U uses the same component cables as the Wii. That will save me an HDMI hook-up.
It does. They said it supports all the wii hookups and accessories.
Greg2600
09-15-2012, 07:07 PM
NO console needs to play DVD's anymore. Maybe BluRay at one point, but I can't see non-Sony Consoles using that medium.
Leo_A
09-15-2012, 07:35 PM
You forgot two bullet points.
Plays Wii games in 480i so they'll look like crap on your HDTV.
Doesn't play DVDs.
I really doubt that they're going to prevent people from playing Wii software in 480p, a setting that most quality releases on the Wii supported (and a setting that can go a long way towards making picture quality acceptable on a HDTV thanks to taking away half the work the internal scaling chip would otherwise have to do).
And I think the inability to play DVD's isn't exactly a major one these days. The format has declined in importance and households tend to already have plenty of devices that can play DVD's. And if you're a Digital Press user that plays games from the past 10 years, you likely already have multiple devices hooked up to the television that you'd play videogames on that can already play DVD's.
It's too bad that the WiiU can't do some image processing to make Wii software more acceptable looking on HDTV's with poor quality scaling chips, but I'm almost glad it doesn't. I'd be very disappointed that GameCube compatibility was removed if the WiiU could get Wii software looking significantly better on an HDTV (Something approaching the picture quality of the Dolphin emulator).
Hopefully we will at least get some HD remakes from them. I'd love to see Wind Waker, Twilight Princess, and Skyward Sword be bundled together in a HD collection. Same with Super Mario Sunshine and the two Galaxies released and the Metroid Prime Trilogy. All seem like prime material for Sony styled HD collections.
Screenshots of these from the Dolphin emulator look amazing.
NO console needs to play DVD's anymore. Maybe BluRay at one point, but I can't see non-Sony Consoles using that medium.
Blu-Ray is no more Sony than DVD was and every game console released since the Playstation 2 hit the market has utilized the format in one way or another.
There's no way that the Xbox 720 isn't going to utilize the Blu-Ray format. And there's plenty of rumors that the WiiU is utilizing it as well, albeit without a Blu-Ray Disc Association license that would be necessary to enable video playback (Just like the GameCube and Wii that utilized DVD technology licensed directly from DVD Forum partners but without paying for the DVD Forum license necessary to enable DVD video playback). And the disc size medium certainly is anecdotal evidence of that since single layer 25 gig optical media matches Blu-Ray precisely and nothing else out there.
I do see the occasional rumor that WiiU is utilizing HD-DVD derived technology. But gamer's all mistakingly associated that with Microsoft, Nintendo's other competitor. So the same argument comes into play there.
All these optical disc formats of the past 30 years have relied on industrial consortiums that were created to fund research, market, produce, and then handle the format once it has reached consumer's hands. And most importantly for the health of each of these formats, they've gone this route for the formats to have independence precisely so another company can utilize the format (And as such help every partner involved in the format) without being deterred since a competitor has a significant stake in it. CD, Laserdisc, DVD, Blu-Ray, HD-DVD, and so on all belonged to dozens of stakeholders with no one firm controlling them. And then each has many dozens of more lesser partners that held stakes.
Leo_A
09-15-2012, 07:46 PM
Sorry for the double post.
kupomogli
09-15-2012, 08:29 PM
It's too bad that the WiiU can't do some image processing to make Wii software more acceptable looking on HDTV's with poor quality scaling chips, but I'm almost glad it doesn't. I'd be very disappointed that GameCube compatibility was removed if the WiiU could get Wii software looking significantly better on an HDTV (Something approaching the picture quality of the Dolphin emulator).
They've stated it wouldn't play Gamecube games. I don't really care about the Gamecube backwards compatibility though since I still own my Gamecube and I don't own a Wii, but the lack of upscaling is pretty bs. After seeing upscaled gameplay of PS2 games, you don't want to play it on an SDTV anymore, and on 42" or larger HDTV it just looks like crap(washed out colors, etc.)
The 1 2 P
09-15-2012, 09:25 PM
So today I went and preordered a Wii U. Well two of them actually. However, this has nothing to do with me being sold by anything Nintendo has done. While I think they did a good job with their conference on Thursday(much better than they've done for the past two E3's) and this system looks to be a much better gaming system than the Wii was, I still don't see anything that would make this a launch day purchase for me. Zombi U is the only game shown so far that I have any interest in.
So why preorder? It's all about the money. Seeing as this is the first next gen system and that it's launching during the holidays it's all but guaranteed to be sold out in the US, Japan and possibly UK till atleast the end of the year. In the US you probably won't be able to just walk into a store at anythime and buy one until atleast February of next year. So I'm going to avoid all of that. Interestingly enough this will be the very first system I have ever purchased at launch. But again, it's all about the money. I will eventually get one for myself but not until Zombi U isn't the only thing the system offers that I'm interested in.
I'm still alittle confused why Nintendo didn't include Nintendoland in the basic version. One of the things Wii Sports did so well for the Wii was perfectly convey what the system was designed for so even the casual gamers got it. But with the casual fans much more likely to pick up the basic Wii U bundle they will probably be alittle more confused than the rest of us as to the advantages of the Wii U without a pack-in game equal to Wii Sports for the Wii. But despite that the system is still going to sell faster than 99 cents a gallon gas and we will be privy to many disturbing stories of people getting robbed/beaten/shanked for systems thru out the holidays.
Leo_A
09-15-2012, 09:34 PM
Nintendo Land not being a pack-in on the basic SKU confuses me as well after the success Wii Sports brought to them on the Wii. I really didn't think there was any chance of any WiiU bundle not having a pack-in game.
About all I can conclude with this is that they recognize that Nintendo Land is no Wii Sports. So they're gaining more by including it in the premium bundle to urge people to spend the additional $50 at launch at a time when nobody in the gaming public is very familiar with it and people are optimisic about it than they would gain by including it in every bundle they're going to be selling the next couple of years.
I fully expect Nintendo Land to quickly gain a reputation of just being a cut above things like Wii Play. the exact opposite of Wii Sports. So might as well use it as a carrot now to lead people to spend $50 more at launch since nobody is going to want it come January if my guess is correct.
They've stated it wouldn't play Gamecube games.
A fact that my post acknowledges.
What I stated is that I'm almost glad the WiiU will have zero visual enhancement for Wii software since if it could get Wii software looking like something approaching what the Dolphin emulator can do, the fact that it can't play GameCube software would really bother me.
But since it doesn't, I'm not missing out on anything where missing GameCube functionality is concerned.
I agree that Nintendoland should have been packed in both versions. It is complete bullshit that it is not included with the basic package, instead selling separately for $59! Nintendo is basically forcing everyone to buy the black deluxe model. I don't want black, but I also don't want to pay a premium just to have white.
That combined with their being literally only one other game I would buy within the next year (NSMB), I am forced to pass for now. I was really looking forward to this, too. I guess I should have expected it. I only own eight Wii games over the span of four years. That's not worth $350 to me, and I pretty much have money to burn. It's just a terrible value.
Orion Pimpdaddy
09-15-2012, 09:40 PM
Let's face it. Many of us will say we aren't going to get it, but we will anyway. I say the thing has a good chance of being successful because it's the first new console to be released in six years, plus nobody else is launching their consoles around the same time. It's a launch in a vacuum.
There's been a lot of talk that the casual crowd is moving onto smart phones, but it seems very speculative. Don't underestimate Nintendo's ability to market to the casual audience. For the Wii, they spent money to target "blog mothers," showed commercials with women and men of all races playing together, and had shortages that helped create news stories. I expect them to do the same strategy this time. They aren't going to target "hardcore" people like us, because most of us are going to buy it anyway.
Greg2600
09-16-2012, 10:52 AM
I think you have to ask a simple question. WHY should I buy system XYZ? Will 1st party Nintendo games answer that? Yes for Nintendo loyalists, no for everyone else. Let's face it, Gamecube, DS, and Wii had great 1st party games, but they didn't sell those consoles on their own. Will the U pad or whatever it's called? My feeling is no. Again I think it's a novelty in the wrong sense. Whereas the Wiimotes were fun physically, you can't do the same stuff with this thing. It's not a "toy." I think Nintendo, or frankly any other system maker, should have tried to make something available for tablets people already own. Now Apple and Google may have refused, but I think that would have made more sense. So my feeling is there isn't enough good, new reasons, to believe this system will hit a home run right out of the gate.
The 1 2 P
09-16-2012, 07:15 PM
So my feeling is there isn't enough good, new reasons, to believe this system will hit a home run right out of the gate.
I'm not saying it's an awesome system or anything but do you really think it's not going to sell out of it's initial shipments during the holidays? To me a total sell out would be considered a homerun out of the gate. But launch=first inning. It's those later innings that aren't so certain.
Leo_A
09-16-2012, 09:36 PM
In the early days of the Wii, Nintendo wanted the Classic Controller to be used solely with the Virtual Console. As such, at least one game (Metal Slug Anthology) had GameCube controller support but not Classic Controller support. I imagine it's not unique and that there were a handful of other examples of games that got caught in that early restriction or supported only the GameCube gamepad due to poor game design later on when Nintendo allowed the CC to be freely used. Anyone know of any other examples or was Metal Slug Anthology unique in that regard where it supported GCN gamepads but not the Wii Classic Controller?
If there are several examples, it would be nice if they'd allow other controllers to utilize that GCN controller functionality. But I suspect that's the sort of detail that tends to be overlooked with backwards compatibility where they're concerned about 99% of the library and give little to no attention to those few exceptions that would require going out of their way slightly to accomodate as best as possible.
And in a similar vein, anyone heard if Wii games with Classic Controller support can be used with the WiiU gamepad or the WiiU Pro Controller? Or will gamer's be stuck using an actual Classic Controller, which is compatible, for such games? Both have everything on them necessary to function as Classic Controller substitutes in titles like Mario Kart Wii and Data East Arcade Classics so it would be nice to see. Even for those of us with Classic Controllers, it would be nice to cut the tether to the Wiimote and use something that's 100% wireless when playing such a Wii game on the WiiU.
The only question is if Nintendo has coded their OS to allow them to function as such.
The 1 2 P
09-22-2012, 01:54 AM
So it looks like Walmart is the last place you can preorder this online but only bundled with other items. And I believe the base model is the only one left. So I'm hoping that atleast one of my preorders come thru on release day. I'm not trying to be waiting in line on November 18th.
BetaWolf47
09-22-2012, 10:40 AM
Let me stick my neck out here and say that I like where Nintendo is going with the Wii U. The controller is like built-in handheld console connectivity, such as that between the GameCube and GBA, a feature which I rather enjoyed and was disappointed did not truly catch on. The atypical button and analog positioning will take some getting used to, but no more than going from N64 to GameCube controllers, I'm sure. There's decent launch games, and a lot of extra features. The only bad thing is the basic package which, while not nearly as gimped as the Xbox 360 Core launch package, isn't worth $350.
And in a similar vein, anyone heard if Wii games with Classic Controller support can be used with the WiiU gamepad or the WiiU Pro Controller? Or will gamer's be stuck using an actual Classic Controller, which is compatible, for such games? Both have everything on them necessary to function as Classic Controller substitutes in titles like Mario Kart Wii and Data East Arcade Classics so it would be nice to see. Even for those of us with Classic Controllers, it would be nice to cut the tether to the Wiimote and use something that's 100% wireless when playing such a Wii game on the WiiU.
The only question is if Nintendo has coded their OS to allow them to function as such.
This depends, how similar is the Wii U hardware to Wii? If this scenario is like Wii's backward compatibility with GameCube, and DS's backward compatibility with Game Boy Advance (the system pretty much becomes its predecessor), it's probably hard-coded to only recognize original Wii peripherals while playing Wii games.
Leo_A
09-22-2012, 11:39 PM
You have to enter "Wii Mode" on the dashboard in order to play Wii software. But it doen't strike me as a big technical hurdle to do if they wanted to allow something like the Wii U's Pro Controller to be recognized as a Classic Controller substitute (I really doubt they're worried about those games that only supported GCN controllers for a gamepad option... heck I'm only even aware of 1 and mostly asked out of curiousity to see if there were more than just Metal Slug Anthology). Hence the question since there might be some information floating out there about allowing the Wii U's gamepad and Pro Controller to be utilized as a Classic Controller substitute. I'd like to go tetherless if I play a Wii game on here with Classic Controller support so I hope they allow the Wii U Pro Controller to be used as one.
All I really know where backwards compatibility is concerned here is that the games won't be upscaled to HD but instead will output at the same resolutions they would on actual Wii hardware, that you can transfer your DLC (And I assume your saves will go along for the ride although I've not seen that part of it discussed), that it's compatible with most Wii accessories, and that you have to enter Wii Mode to bring up the Wii's dashboard in order to play Wii software.
They probably won't, if for nothing else to sell some more Classic Controllers to those Wii U owners that may pick up some old Wii games for the first time and want to utilize that functionality. Same with letting Classic Controllers access the Pro Controller functionality in Wii U games that support it ( Since I'm sure we will be getting Wii U releases that support that but don't support the backwards compatible Classic Controller... although hopefully most games will offer a full range of controller options when it makes sense).
Jaruff
09-23-2012, 03:21 PM
So it looks like Walmart is the last place you can preorder this online but only bundled with other items. And I believe the base model is the only one left. So I'm hoping that atleast one of my preorders come thru on release day. I'm not trying to be waiting in line on November 18th.
I was curious about the pre-order situation and asked my buddy at GameStop about it today.
Apparently every GS was allocated 10-15 systems max and those went extremely fast. The "reserve" system is something new and has caused much confusion. I guess no one anticipated these would sell like crazy before they even hit the shelves.
WanganRunner
09-24-2012, 10:25 AM
I'm expecting a fairly strong launch for this thing.
If PS4 or X720 were already announced, then there would be a shadow hanging over the launch, but the fact that this isn't the case combined with the comparatively low price of Wii U (compared to $599 for PS3 at launch SIX YEARS AGO) will mean that a lot of people just impulse buy this thing for the holidays because there isn't anything else to buy this year. No one's going to cross-shop it with the Vita and frankly there just isn't anything else around.
I'm really excited about it but I'm not going to buy at launch. I'm waaaaay behind on normal Wii game and 3DS, and I want to get through some of that before I commit to new hardware.
I'm upset there isn't a proper 3D Mario launch title though. I feel like the exploration-heavy less frantic style of Sm64 would be excellent on Wii U, imagine using the controller to peek around corners or see through objects, etc. This should have been the showcase for the hardware AT LAUNCH, and it isn't there.
The 1 2 P
09-25-2012, 07:56 PM
I guess no one anticipated these would sell like crazy before they even hit the shelves.
Some of us knew, which is why I preordered two. And although Reggie says the Wii U supply channel is "solid" I'd still like to show you a glimps into the future (http://www.amazon.com/gp/offer-listing/B009AGXH64/sr=/qid=/ref=olp_page_3?ie=UTF8&colid=&coliid=&condition=new&me=&qid=&shipPromoFilter=0&sort=sip&sr=&startIndex=30). I know those seem ridiculously high but ebay will be much of the same once this thing launches and people realize that they need to do something drastic in order to make their child's xmas dreams come true.
Leo_A
09-25-2012, 09:00 PM
I'm upset there isn't a proper 3D Mario launch title though. I feel like the exploration-heavy less frantic style of Sm64 would be excellent on Wii U, imagine using the controller to peek around corners or see through objects, etc. This should have been the showcase for the hardware AT LAUNCH, and it isn't there.
I tried to imagine those features adding anything to a game like Super Mario 64 and failed. Don't see the need or even the reason to desire being able to use the gamepad screen in a similar game to look around corners.
In fact I don't see the reason you'd want to use it to look around a corner in anything including things like FPS games where going around a corner recklessly isn't always a good idea. The camera view handling it on the tv as your character looks around a corner makes much more sense to me than the perspective shifting to the gamepad screen to do so.
What in SM64 would you of wanted to use the gamepad for to look through?
Clownzilla
09-26-2012, 03:54 PM
I will buy this when it hits the $150 mark AND if there are several good exclusives released for it AND if they make good use of their touchscreen controller.
Trebuken
09-26-2012, 04:51 PM
The launch list and launch window games have been announced and I am a bit underwhelmed. There are only a few games in the launch window (November through March 2013) that I wish to play (on a Wii-U anyways).
The 1 2 P
09-26-2012, 06:41 PM
Here is the full launch line up:
The full list of launch day and launch window games (arranged by publisher) follows below.
November 18
Call of Duty: Black Ops II - Activision
Skylanders Giants - Activision
Transformers Prime - Activision
Wipeout 3 - Activision
Disney Epic Mickey 2: The Power of Two - Disney Interactive Studios
FIFA Soccer 13 - Electronic Arts
Tekken Tag Tournament 2 Wii U Edition - Namco Bandai Games America
New Super Mario Bros. U - Nintendo
Ninja Gaiden 3: Razor's Edge - Nintendo
Nintendo Land - Nintendo
Sing Party - Nintendo
Sonic & All-Stars Racing Transformed - Sega
Warriors Orochi 3 Hyper - Tecmo Koei
Darksiders II - THQ
Assassin's Creed III - Ubisoft
ESPN Sports Connection - Ubisoft
Just Dance 4 - Ubisoft
Rabbids Land - Ubisoft
Your Shape: Fitness Evolved 2013 - Ubisoft
ZombiU - Ubisoft
Scribblenauts Unlimited - Warner Bros. Interactive Entertainment
Game Party Champions - Warner Bros. Interactive Entertainment
Batman: Arkham City Armored Edition - Warner Bros. Interactive Entertainment
November
Chasing Aurora - Broken Rules
Cloudberry Kingdom - Pwnee Studios
Madden NFL 13 - Electronic Arts
Trine 2: Director's Cut - Frozen Byte
Mighty Switch Force HD - WayForward
Tank! Tank! Tank! - Namco Bandai Games America
Nano Assault Neo - Shin'en
Little Inferno - Tomorrow Corporation
Toki Tori 2 - Two Tribes
January
Runner2: Future Legend of Rhythm Alien - Gaijin Games
"Launch Window" (Before April 2013)
Funky Barn - 505 Games
NBA 2K13 - 2K Sports
007 Legends - Activision
Cabela's Dangerous Hunts 2013 - Activision
Rapala Pro Bass Fishing - Activision
Rise of the Guardians: The Video Game - D3 Publisher
Ben 10 Omniverse - D3 Publisher
Family Party: 30 Great Games: Obstacle Arcade - D3 Publisher
Mass Effect 3 - Electronic Arts
Game & Wario - Nintendo
Lego City: Undercover - Nintendo
Pikmin 3 - Nintendo
Wii Fit U - Nintendo
The Wonderful 101 - Nintendo
Aliens: Colonial Marines - Sega
Jeopardy! - THQ
Wheel of Fortune - THQ
Marvel Avengers: Battle for Earth - Ubisoft
Rayman Legends - Ubisoft
It's a pretty big list and they've come along way from the N64's baffling two game launch. But for me personally ZombiU is the only launch game I have any real interest in.
PapaStu
09-27-2012, 10:55 AM
Nintendo is hosting a 4 day event starting today in SF giving Club Nintendo members early access to the Wii-U. I'll be partaking of the system and games for a few hours this evening. Maybe i'll even get lucky enough to win one (and then sell the other one reserved and make the 2k monies). I"ll take pics and report back.
It'll be interesting, but i'm really hoping to net some cool Nintendo Mii's for the 3DS. <_<
Robocop2
09-27-2012, 11:28 AM
Wait, the WiiU gets a new Wario game within the launch window and I still don't have a new one for the 3DS? But we have had several Mario games in the lifetime of the 3DS already? What kind of crap is that?
PapaStu
09-28-2012, 10:50 AM
So I got to play a number of Wii-U games tonight at the Wii-U Experience in SF. I got ~ 2 hours (1:45 more likely) where I got to see and play a number of launch titles. Thoughts below...
The Tablet is quite light. Easy to hold and buttons are fine. The only thing that got me messed up was the ABXY face buttons. I kept hitting the wrong button, thinking I was hitting the right button when I was actually hitting the top one due to their placement near the right thumb stick. I"ll get over it with more than the 8-10 minutes a game I got that required the tablet controller.
Games there included and I played ones with *:
Zombie U *
Batman Arkham City *
New Super Mario U *
Nintendo Land *
Just Dance 4
Ninja Gaiden 3: Razor's Edge
Rayman Legends
Game & Wario *
Pikmin 3 *
Wii Fit U *
The Wonderful 101
Sing Party
Thoughts on what I watched and played...
Zombie U
Fun, but slow. You almost move like the tank characters of RE fame, especially when looking and turning. The guy who was at the private room I played it in, said there could be other tweaks and there was no option mode to turn up sensitivity. I played both the single player and a Multi-player mode. Single player I died pretty quickly, moving into swarms too fast. My gun (pistol) just didn't have the stopping power. You use the Tablet controller. The screen lets you pull items from chests/dead zombies and drop them into your backpack and manage it that way. Multi-player mode I played was a 1 on 1 king of hill/cap flag. I was human (and used a Wii-mote) while the other guy was a Zombie game master. I tried to hold out in multiple points building up the status on the flags for me, and he tried to do the same, while also tossing zombies on the map to either go after me, or capture the flags. First to 4 won. I won. Multiple zombie types, ones are fodder, fast ones, tanks. In the state I played it, I'd give it 3 of 5. Not great, not bad. Given a little time to get used to it, get the controls and tweak those settings and i'd bump it to 4.
Batman Arkham City
It's the same Batman as the 360/PS3, just now w/ wiggle. Controlled with the tablet, bat trinkets could be selected on the touch screen and some manipulated by moving the tablet (like batarang). Fighting others said felt a bit slow and button mashing didn't help not get their asses kicked. Looks like Batman needs better timed combos.
New Super Mario U
It's New Super Mario but with the tablet. I played Rush mode, another station was set up for the basic game. I didn't get to that one. One can play as the helper via tablet. The others are using Wiimotes to move the characters.
Pikmin 3
Pikmin, with Wiimote and some new helper types. Modes available were a timed level (get the stuff, bring it back to the ship and earn coins) and boss battle. If you like Pikmin, you'll like it. I spent more time staring at the TV screen than looking to figure where to go and plan properly... whoopsie
Game & Wario
That's it's running title as the sign above the TV said, so it could change before release. The game had 4 mini games available and 10 games total will be there when it goes on sale (according to the rep at that TV). Archer, Skiing, Shoot and Apple. In Archer you use the tablet to shoot arrows (lay the controller flat, draw your finger back across the bow and then tilt it to aim it on the big screen) at the onslaught of Mini Warios coming at you. Skiier is a race downhil. As the skiier, you stare at the tablet, again laying flat and tilt it left and right to control the skiier, giving it a shake when going over jumps for speed boosts. Apple is a multiplayer game, where the second player watches the TV, as the town folk walk around. The player has picked one of them, and is trying to walk around the town (controlling off the tablet) and grab the 4 apples without the tv player figuring out who it is. Photo is a news reporter who's got to take good pictures of nefarious targets around town. The big screen show's the whole scene, the tablet shows the view through the lens of the camera (you hold the tablet up to the TV). Your job is to take in focus, full frame pics of these townfolk.
Wii Fit U
New activities, same Wii Fit. The one activity I did, didn't need controllers but to start it. Used the same ol' Wii Fit board.
Wonderful 101
I didn't play, but waited and watched two other guys play it (before I went to Wario set right up to it, which had no one playing at the time). Basically it's a more stylized Viewtiful Joe, but you work it like Pikmin. The mob of super heroes give you more power to beat the bad guys and you'll have leaders that you can flip between that harness the power of the mob differently to beat the bosses. The mode that I watched was basically a boss rush. Beat one, move on, beat one move on.
Rayman Legends
I didn't play, but watched it as well. Side scrolling and some 3D action was going on. Looked great, looked like Rayman Origins.
Nintendo Land.
They had 4 tv's set up. Each played a specific game. I only played the Multi-player Metroid game. You work as a team to kill the waves of baddies (in the mode we played). Our set had 3 players, one who flew Samus's ship shooting baddies from above, the rest of us were on the ground. Flying Samus used the tablet, while we used Wiimotes. Another game I watched someone play was a maze like game, where you controlled gates and switches to work your way across/through/down the map.
End results. They've been smart integrating all the crap we've already got (Wiimotes for all! Wii Fit boards for all) and the tablet depending on the game will either be an inventory system, or a more finite view into whatever game you're playing, at least with current games I've experienced.
I've already got one pre-ordered, i'm not cancelling it and with a bit of work, and some smart devs, we could get some interesting stuff. It's a game changer, but i'm not sure if it's THAT next level to give home console gaming the step up.
The 1 2 P
09-28-2012, 09:53 PM
Zombie U
Fun, but slow. You almost move like the tank characters of RE fame, especially when looking and turning. The guy who was at the private room I played it in, said there could be other tweaks and there was no option mode to turn up sensitivity. I played both the single player and a Multi-player mode. Single player I died pretty quickly, moving into swarms too fast. My gun (pistol) just didn't have the stopping power. You use the Tablet controller. The screen lets you pull items from chests/dead zombies and drop them into your backpack and manage it that way. Multi-player mode I played was a 1 on 1 king of hill/cap flag. I was human (and used a Wii-mote) while the other guy was a Zombie game master. I tried to hold out in multiple points building up the status on the flags for me, and he tried to do the same, while also tossing zombies on the map to either go after me, or capture the flags. First to 4 won. I won. Multiple zombie types, ones are fodder, fast ones, tanks. In the state I played it, I'd give it 3 of 5. Not great, not bad. Given a little time to get used to it, get the controls and tweak those settings and i'd bump it to 4.
Hopefully that gets fixed. I'm currently playing thru Killzone 2 on PS3 and I'm dealing with the same issues. You character moves very slowly compared to other shooters, especially when turning or looking rather you are aiming your weapon or not. I have my sensitivity bumped up almost as high as you can go and it's still giving me issues. In a shooter that is pretty much a deal breaker to me. ZombiU obviously isn't a typical shooter but if the developers tell me that your character moves slow because it keeps the action more grounded in reality I'll dismiss it the same way I dismissed Capcom's reason for not letting you run and shoot at the same time in Resident Evil 5. Atleast they corrected that with RE6 so hopefully Ubisoft fix this issue as well.
PapaStu
09-29-2012, 12:33 AM
I'm pretty sure that there will be option settings to tweak. The game had no settings to modify and there would at least be a X/Y axis inversion. The main menu I saw showed only the single and MP options.
My write up (that I did much of late last night) had a poorly written second sentence. I'm sure there will be setting options to tweak, however there wasn't an option for me in the tech demos that I got to play. There was no accessible option menu on the game at all. All there was was Single Player, that loaded a specific zone, and the capture flag multiplayer, that basically loaded up upon selection.
I really really hope they speed it up some. The whole hold left trigger to have the gun at the ready, and then right trigger to shoot is weird compared to most shooters on the shelf today, is a fine difference, however with the slow turning/view mobility makes it hard to be prepared for those zombies.
rkotm
10-11-2012, 11:36 PM
http://iwataasks.nintendo.com/interviews/#/wiiu/console/0/0
Iwata asks, about the Wii U and the tech involved. Lots of focus on the size of the Wii U, and power performance. I didnt know which topic about the Wii U to post this in, so here it is anyway.
Johnny Nintendo
10-20-2012, 11:04 PM
Sorry about bumping this, but I just walked into my local Wal Mart and reserved a Deluxe bundle Wii U. I thought I wouldn't be able to get one, but there were signs in the gaming section that said: Wii U deluxe bundle reserve yours today. I thought to myself, well if they're not available, they should take the signs down. The girl in lay a way said they could keep reserving them until the manager tells them to stop. She also said a guy walked in the other day and wanted to reserve six, she said quantities are limited to 2 per person.
The 1 2 P
10-20-2012, 11:27 PM
Looks like I need to take a trip to Walmart and cancel my Gamestop regular Wii U preorder.
Johnny Nintendo
10-20-2012, 11:40 PM
Yep, the only reason I went up there was because, the Walmart salespaper had it on the front page, claiming you could come in and put it on layaway.
100th post!
IHatedSega
10-21-2012, 03:19 AM
I was thinking of getting this, but I dont like the gimmicky controller. I really miss how simple the Nintendo controllers were and I dont want to have to buy the classic one that costs as much as a game.
Ill see what weird decisions Sony and Microsoft do with the 720 and PS4, I have a weird thought in my head that Ill eventually buy this. But for now Ill get a NEO GEO X Gold, weird choice, but hopefully thell make some more games for it and port others that werent on the AES,
kainemaxwell
10-22-2012, 08:09 PM
We have a bunch of the wii u nunchuck and controllers in hiding already at my store. Kinda like how they're smaller than the standard wii controllers.