Aswald
08-13-2003, 04:25 PM
Saturday, I found one of those little "games in a controller" hand-helds- the sort you hook up to a television, and which looks like a Playstation controller, with the games built in.
The games were basically clones of Galaga, Joust, Pole Position 2, overhead racers similar to those found in the 1970s (but souped-up), Frogger, and a great Arkanoid clone called "Block Shock."
Unfortunately, you must purchase an RF Modulator to play it on a normal television. You can run it through an NES, but the picture and sound are lacking.
A problem with the Arkanoid-clone; you cannot play this game without a paddle; the response is too slow.
Does anyone here know how to build a simple RF Modulator that doesn't need to be plugged in, or needs only 6 volts? And is it possible to solder or attach a dial or CV Roller Controller to the hand-held, to properly play the Arkanoid game? Here I yield to those with greater technical knowledge! Being directed to the appropriate websites will be great, too!
Thanks in advance.
And while we're at it, is there a website detailing EXACTLY how the expansion port on a ColecoVision works? I have an interesting idea, here, for maybe putting these games on the console via that port...
The games were basically clones of Galaga, Joust, Pole Position 2, overhead racers similar to those found in the 1970s (but souped-up), Frogger, and a great Arkanoid clone called "Block Shock."
Unfortunately, you must purchase an RF Modulator to play it on a normal television. You can run it through an NES, but the picture and sound are lacking.
A problem with the Arkanoid-clone; you cannot play this game without a paddle; the response is too slow.
Does anyone here know how to build a simple RF Modulator that doesn't need to be plugged in, or needs only 6 volts? And is it possible to solder or attach a dial or CV Roller Controller to the hand-held, to properly play the Arkanoid game? Here I yield to those with greater technical knowledge! Being directed to the appropriate websites will be great, too!
Thanks in advance.
And while we're at it, is there a website detailing EXACTLY how the expansion port on a ColecoVision works? I have an interesting idea, here, for maybe putting these games on the console via that port...