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zmweasel
01-21-2004, 12:43 AM
N/A

hezeuschrist
01-21-2004, 12:49 AM
What a piece of shit. I'm a nintendo fanboy through and through, but what a piece of shit.

Nintendo, I fucking hate you.

kai123
01-21-2004, 12:59 AM
Yea what a load. I don't even have a clue what it is or exactly how it will be used but what a load. Come on at least wait until you know exactly what it is or looks like before you pass judgement.[/i]

IntvGene
01-21-2004, 01:01 AM
Ha! Now Nintendo is recycling their old VS arcade series into a portable.

What will they think of next? O_O

§ Gideon §
01-21-2004, 01:04 AM
Wow. I always seem to get the latest news first from these forums. Thanks for posting.

But, am I missing the sarcasm in your angry posts? I'm with kai123, it's foolish to base much off of a short news blurb.

hezeuschrist
01-21-2004, 01:04 AM
Yea what a load. I don't even have a clue what it is or exactly how it will be used but what a load. Come on at least wait until you know exactly what it is or looks like before you pass judgement.[/i]

It's not going to help Nintendo gain market share, in any way shape or form. It's a gimmick.

Sanriostar
01-21-2004, 01:08 AM
O_O :eek 2: :?

Kid Fenris
01-21-2004, 01:15 AM
Nintendo unveils dual-screen portable game unit


Nintendo commands Virtual Boy, "RISE FROM YOUR GRAVE."

That's pretty much all I can say right now, though I'm trying to think of game genres that would benefit from a two-screen interface. It'd be an interesting method for commanding party members in an RPG or directing multiple characters in a puzzle game like Cookie and Cream.

zmweasel
01-21-2004, 01:16 AM
N/A

zmweasel
01-21-2004, 01:18 AM
N/A

hezeuschrist
01-21-2004, 01:22 AM
No sarcasm in any of my posts. I want to see the company do well, and so far, as has been mentioned, this is already looking like Virtual Boy 2.0. I want to see a bloody battle between Nintendo and Sony, both holding even market share... hell, even a 35%, 35%, 30% between the 3 right now would be great. It'd be competative and everyone would have a whole load of great games to play.

I have no hope for this product, and I really wanted to not see anything about it until I got it first hand at E3. Sure, there could be a couple great games for it, and hopefully there will be. Hopefully they find a dozen great ways to make creative gameplay right off the bat for launch. I want to see it do well, but I just don't see it.

Obviously lots of questions need to be answered as to the whole thing, but one thing is blatantly obvious: It's a gimmick.

IntvGene
01-21-2004, 01:23 AM
I'd love to know how they are going to port over any of their old games to this system now? I mean, you sure can't port over all those SNES and NES classics like you used to on the GBA. With the dual screens, this thing is going to require some serious development time and cash.

I only see Nintendo shooting themselves in the foot on this so far... now all the potential GBA buyers are going to say.. I'll wait until I see what this is... and they have to go out and court a whole bunch of developers who are going to have to sink time and cash into this new system. If I am a developer, I'd be calling Sony right now. Nintendo's made the decision for me.

swlovinist
01-21-2004, 01:27 AM
Being a huge Fan of Nintendo, First they over advertise the connectivity of the GBA and the Gamecube... yawn... Next, they bring out a completely STUPID idea and blow it on a console design. I would rather buy a system that holds your Mt. Dew pee then purcahse something like this. Is is just me or are the companies with rich video game history COMPLETELY MISSING THE BOAT??? WTF? AHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!
I wonder if I took a picture of my butt and attached it to a GBA if they would seriously market it. Thanks again Zach, you da man!

zmweasel
01-21-2004, 01:32 AM
N/A

zmweasel
01-21-2004, 01:38 AM
N/A

Needle
01-21-2004, 01:56 AM
I can't even picture what this kind of system would look like. Images of the Game & Watch keep popping up instead.

The only semi-worthwhile application of this design seems to be multiplayer connectivity, where one sceen shows your game and the other screen shows information about your opponent/cooperating friend. Even then, I'm not sure how far you'd be able to push it. There are a lot of two-player games that are more fun because you DON'T know what your opponent is up to.

Can anyone else think of any reasonable game design applications for this sort of thing? I'm having a hard time with it, but I'm trying to stay optimistic for the time being.

hezeuschrist
01-21-2004, 02:00 AM
That's what I'm trying to think of right now, any kind of a decent application for it, and I'm drawing a total blank. Maybe in a game like MGS, if you have a partner on the other side of the level, you can see what they are doing... but even then who cares? You can't play both characters at the same time, and if you were to switch back and forth there wouldn't be any use for a second screen.

:(

Zubiac666
01-21-2004, 02:44 AM
Here's the press statement of Nintendo of Japan:

Nintendo Co., Ltd. (Minami-ku, Kyoto-shi, president Satoshi Iwata) determined to put a completely new handheld game machine with two display screens on the market within the year. I adopt two TFT-liquid-crystal screens up and down, and realize new interactive amusement experience it is unexperienced once by carrying two more CPUs (central processing unit).

Since Nintendo put Family Computer on the market in 1983, although 20 years have already passed and the performance of a game machine has accomplished remarkable progress, attractive new game software development has shown the deadlock. Once, the luxury and the game system elaborate more highly and intricately of the graphics by the hard improvement in a performance became charm, and the interest over the game of you, a new user, has been evoked. However, today when a video game machine already has the audiovisual performance of a considerable high level even if it compares with other amusement media, such as television and a movie You of that surprise required for you, many users, to be able to feel charm cannot be offered any longer only by improvement in a visual ‚â sound side, and a large majority rather Even if interested in a video game, aren't time and energy required to enjoy themselves thought and to be unable to dabble in themselves? [ too ]

Our company thought [ that completely new amusement experience of qualitatively different directivity from "heterogeneous play experience, i.e., making / old / the game which were dependent on improvement in audiovisual technology too much," should be proposed, and ], and newly developed the handheld game machine equipped with two liquid crystal display screens.

Although it is naturally also possible to use two LCD as one big screen, making it improve sharply etc. can realize easily the existing operation feeling and existing charm of game software, such as displaying simultaneously what took a close-up of a player character for the whole field on another screen in one screen in a soccer game or RPG, for example. Furthermore, with the existing game machine, I wish to send "heterogeneous play experience" which was never able to taste to the visitor in the world by giving a completely different function to each screen.


Brand name : NINTENDO day S (tentative name)
Sale time : 2004 end of the year
Manufacturer's suggested price : Undecidedness
CPU: Main processor ARM9
Sub processor ARM7
Display screen : 3 inch TFT color liquid crystal xtwo
With a back light
Soft storing media : Semiconductor memory (a maximum of 1 G bits)


In addition, NINTENDO day S (tentative name) is planning exhibition in the form which can be played in E3 (Electronics Entertainment Expo) which is the world's largest video game show held in U.S. Los Angeles on May 12, this year-the 14th of the U.S. time.
-----------------------------------------------------

reading this I don't think it's just a gimmick!
How could u know?
There aren't even any pics of it,so please stop bashing without ANY info on it.
let's wait till e3 and see what's coming.

Oobgarm
01-21-2004, 02:59 AM
reading this I don't think it's just a gimmick!
How could u know?

Look at Nintendo's past and tell me that many of their products weren't gimmicks.

I'll wait and see on this thing, but it doesn't sound all that great.

zmweasel
01-21-2004, 03:09 AM
N/A

Phosphor Dot Fossils
01-21-2004, 03:19 AM
Can anyone else think of any reasonable game design applications for this sort of thing? I'm having a hard time with it, but I'm trying to stay optimistic for the time being.
At last! A home port of Namco's TX-1 coin-op! Well...kind of a half-assed one, since TX-1 had three screens...erm...never mind. ;)

Zubiac666
01-21-2004, 03:26 AM
The lack of solid info on the PSP didn't stop anyone from bashing the fuck out of it, so the DS certainly shouldn't be exempt from the same rough, skeptical treatment. -- Z.

you forgot that Sony did mention the possible price(around 300 $)
for the PSP and they also released some pics of the handheld with "soft-touch" buttons(how the flock should that work??)
and that's what caused the bashing

Nintendo only "released" words so far for gods sake
no price,no pics NOTHING

yep I'm a fanboy ....the same way u r a sony fanboy
:-D

off-topic: how many "official" Mike Tyson boxing games are there?

nesuser2
01-21-2004, 03:31 AM
well......bla bla bla.....dream up whatever you want. I'm not going to burn that much time on it, it's not like they gave any hints.....they gave a couple clues. if I told you a couple clues about the GBA or SP......you would never dream up a GBA in your mind if it never existed.

That being said, I think I've found out what they're doing. They're trying to fix what they ruined. See, with two 3" LCD's they could "VIRTUALLY" turn it into a really sweet widescreen with a crack in the middle and make it a big oval type unit that way nobody can hold onto it. And the medium will be discs again so you can play all of your GC games on it. 6 months after release you can buy this monsterous adapter that will let you play all your old GB games. They will also be sure to revamp this one about the same time as the GB extension terminal comes out so that it can be better since they rushed it. Who doesn't want to spend the same money twice? I loved getting two different gameboy advance units. But man I can't wait for that widescreen......DVD playback and all... :hmm:

zmweasel
01-21-2004, 03:45 AM
N/A

Ze_ro
01-21-2004, 03:47 AM
> Brand name : NINTENDO day S (tentative name)

What the hell? Day S???

> Manufacturer's suggested price : Undecidedness
> CPU: Main processor ARM9
> Sub processor ARM7
> Display screen : 3 inch TFT color liquid crystal xtwo
> With a back light

Two processors and two screens... I get the feeling this is going to cost a lot more than it really should...

>Soft storing media : Semiconductor memory (a >maximum of 1 G bits)

So, how is this supposed to work? Is it going to be like the iQue where you download games to the memory card and then play them on the "Day S"? Or will they actually release cartridges? I noticed the article didn't say anything about backwards compatibility... was that scrapped? Or are they just going to port NES/SNES games to this or something? I certainly don't see two ARM processors playing N64 games, so I guess the thought of portable Ocarina of Time is pretty much history.

What in sega genesis are they thinking?? Although the idea of having two screens DOES add some neat ideas, I can't possibly imagine the idea being good enough to base a console around.... the gimmick here is even worse than the Virtual Boy (But at least this thing probably won't be monochrome). I guess we'll have to wait and see, since there really isn't a lot of information yet.

--Zero

zmweasel
01-21-2004, 03:57 AM
N/A

Zubiac666
01-21-2004, 04:14 AM
>>Soft storing media : Semiconductor memory (a >maximum of 1 G bits)



mmh..
gamecubeadvance.com posted some weird-sounding news-update on their
"new ninty console"-news:

Update: I felt that this information should also be read. The PSP as of now has a maximum RAM size of 8 MB. The Nintendo DS has currently 1 Gigabit of RAM which is around 128 MB of RAM.

Huh? couldn't be!
128 mb of RAM? for a handheld? Nah....
I guess they mixed up something
:hmm: :?
source:
http://www.gcadvanced.com/article.php?artid=883

Flack
01-21-2004, 04:52 AM
Day S? I thought for sure DS stood for Dual Screen. Oh well.

I think someone touched on this before, but it's going to be tough to convert games over to this and utilize that second screen. Whether those screens are used for letterbox games or providing different information, you're still going to have to change every game for the platform instead of simply porting things over for a quick launch-building library.

The GP32 has a similar processor, one screen, and the non-backlit model gets about 10 hours of use from 2 AA batteries. What does a GBA SP get? I'm trying to get an idea of battery time, and 2 backlit screens have got to suck down the juice.

Maybe you can hold it up to your face and it'll do 3D. :)

Duncan
01-21-2004, 05:07 AM
For the record, a GBA SP will get anywhere from 10-14 hours of charge out of its battery with the light off, and about half that figure with the light on.

So with two similarly backlit screens, and two processors running even faster than those in the Advance, I would expect battery life for the DS to be no more than 3 hours tops. And to be brutally honest, that sucks ass.

Well, I'm now that much closer to buying an Xbox. Thanks, Nintendo... :o

Duncan
01-21-2004, 05:35 AM
Nintendo unveils dual-screen portable game unit
I'm trying to think of game genres that would benefit from a two-screen interface. It'd be an interesting method for commanding party members in an RPG or directing multiple characters in a puzzle game like Cookie and Cream.

I agree, it's interesting to think about at first.

But on further reflection, it's too much of a niche product -- RPGs are not quite popular enough among the average worldwide game-player to warrant a serious need for two screens, and sports games on GBA seem to be doing just fine with one screen. Which leaves...what? The ultimate machine for Advance Wars battles? A minature mech simulator? I'm rather puzzled.

At best, I suppose it would be possible (given the DS' proposed twin processors) to run one screen with a game and the other with, say, a personal organizer. That would be kinda cool, but again it reeks heavily of gimmickry -- why wouldn't I just buy a Tapwave or a high-end Palm and get the same basic package?

Keeping these caveats in mind, imagine what developers must be thinking right now. "How are we supposed to program anything for that?" Unless Nintendo's got a whole lineup of software ideas ready to go for this thing, including a fully formed dev-kit, it begins to look rather grim.

What I, and the rest of the world most likely, were expecting for E3 was an announcement about the future of the GameCube -- my hope was that we would see a revised successor with DVD capability and full backward compatibility with all GC games, thus giving potential buyers no reason to discount the Cube when compared to Sony's or Microsoft's offerings.

That would have been brilliant, and easily implemented. But...this? This is a publicity stunt. And if the DS shows up at E3 fully formed, I think it's going to be an expensive stunt as well. Just like the Virtual Boy before it.

I agree with Zach -- I think it's better when you have a fairly even three-way tug-of-war for supremacy. So let's pray to God that the PSP turns out to be too expensive, or something else similarly poisonous. That way, at least Nintendo can maintain the dignity of its portable gaming leadership for a few more years.

Starcade
01-21-2004, 07:12 AM
2 words.

Goodbye Nintendo.

AB Positive
01-21-2004, 08:00 AM
I'm thinking of but one application really for this, and this is only if the screens are right next to each other... it would be sort of neat to have a HDTV-style aspect ratio to games on a portable. I mean, people wouldn't be confined to actually making a -separate- use of the second screen, it could be an extension.


...however this idea requires the screens to be side-by-side. If they're separate, game over.

-AG

zmweasel
01-21-2004, 08:06 AM
N/A

SegaTecToy
01-21-2004, 08:29 AM
First: I don't believe that the PSP will be that hot. Sony loves to hype their products. They cut many of the promised features of the PSX. It now is only an overpriced PS2 with some more (useless?) features.

Second: I lose my faith in Nintendo when they started to promote the GC-GBA connectivity like the second coming. It was so dumb, annoying and useless that I started to fear for its future. Now I'm really afraid.

But who knows? It can a positive surprise after all. Let's wait to see what they are planning.

zmweasel
01-21-2004, 08:37 AM
N/A

EnemyZero
01-21-2004, 08:50 AM
I must be the only person, not pissed off at nintendo right now. First of all they barely released any info, so if this new piece of hardware comes out , it may not even be how they say...second..seeing as how we know NOTHING about it how can you all bash it? Im a huge nintendo fan and wanna see them succeed, but remember back to the days of NES and SNES when nintendo put out tons of fun toys and accessories for us to play with...sure some were corny, like the power glove, but it was hella fun to play with!!! I think nintendo seen how sega stabbed themselves in the heart and I dont think this is gonna be some silly gimmick. so go ahead you can all bash me now for sticking behind nintendo with this :roll:

Zubiac666
01-21-2004, 09:01 AM
. so go ahead you can all bash me now for sticking behind nintendo with this :roll:

dude beware
I got stabbed in the back before cause of this reply:

Zubiac wrote:

reading this I don't think it's just a gimmick!
How could u know?
There aren't even any pics of it,so please stop bashing without ANY info on it.
let's wait till e3 and see what's coming

uhh...what a fanboyish reply!
..... x_x

dreamcaster
01-21-2004, 09:09 AM
Nintendo seems to be heading down Sega's path.

The only difference is that Sega didn't deserve their fate.

jaydubnb
01-21-2004, 09:19 AM
Gimmicky hardware calls for gimmicky games.....and the only game that I could think of that would benefit from this type of dual screen action would be something along the likes of Battle Heat for the PC-FX. If you punch someoen through a mountai on screen A, maybe there'll be a play by play FMV anime version on screen B.

Maybe.....

I give Nintendo much respect for releasing another portable even with the popularity of the GBA....its good to see a company not resting and continually pushing forward....but this sounds like Virtual Boy 2.0.

Good luck.

SoulBlazer
01-21-2004, 09:22 AM
Who says that Nintendo does? Like Zach, I like to see competion in the market place and the most games and systems, the better! :D

I'm with holding judement on this until more time passes and more info comes out. I don't believe in a heartbeat this is the successor to the GBA SP, more of a third product line.

And I almost believe Nintendo leaked this information early just to guage public reaction -- much the same thing Nokia should have done with the N-Gage. ;)

YoshiM
01-21-2004, 09:23 AM
Okay so Nintendo is now going to compete with itself (not sure when the PSP releases) by releasing the DS with the GBA still going strong. Just right there how is this a smart thing? By the way Iwata talks it looks as thought they are aiming for a possible niche market so they are probably expecting not to rake in a lot of dough on this.

I know we can only speculate on what kind of games will be able to utilize this set up, so let's speculate.

-RPG's: The only thing I could see is having a character/inventory screen on one side and the actual game on the other. For traditional party based RPGs such a system, while convenient, is relatively useless. Unless the game is going in real time (no pauses, can encounter wandering monsters even standing still, etc.) you still have to switch your attention to the other screen to do inventory maintenance so the only real convenience is not having to hit a button to pull up this info. If the game WAS real-time it's going to be more of a pain trying to get things set up using buttons on one screen trying to find that +5 ice sword you need for the fire monster that sprang up while avoiding its fireballs on the game screen. The only real benefit I can see with this is clearing up clutter on the game screen and having all of the text on the other.

-Strategy: not big on this genre of game but I'm thinking it'd be more of a convenience to have a stats screen and may allow for a more hectic RTS environment.

-Sports: For games like Football an additional screen for plays is unnecessary as you get time to choose what you want to do. Even audibles will eventually be memorized as the gamer's eyes are trained on the game and not a menu. I could see the additional screen used for seeing who's open for a pass (a la Joe Montana Football for Genesis). As for other sports games I can't see an immediate benefit in the traditional sense.

On a positive spin I *could* see the prospect of using the two screens to expand the width of view. If the two screens were butted up side by side with hardly any noticeable line they might have something there. But are the games going to be worth it to plunk down the cash for this system (with what they are talking about it sounds expensive) and will it give me a fun experience I can't get with my GBA?

Personally I think Nintendo would be better off supporting the GBA (which is just over 2 years old) and pumping more development into the next home console. When the GBA is getting venerable, say 4 years old, THEN come out with a new type of handheld.

Or do you think Nintendo is scared with the upcoming PSP that they have to toss something "new and innovative" out on the market to swerve attention back to them? Does Nintendo have dwindling faith in their GBA that it will compete against the PSP?

zmweasel
01-21-2004, 09:29 AM
N/A

Jive3D
01-21-2004, 10:26 AM
All I can say is that I am happy that Nitnendo made this announcement. At least they let us know a little bit about what they are doing. Yes, its seems rather gimmicky, but I AM a nintendo fanboy. Although the virtual boy didnt succeed in the market, I loved that thing (still do). Yes, it has PLENTY of flaws. But, I am very interesting in NEW WAYS of playing games.

Its not a new system with super graphics 128 super blah blah - it's something totally different. innovation is a good thing. We just have to wait and see.

I for one am excited to get more info on this sucker.

portnoyd
01-21-2004, 11:25 AM
Nintendo unveils dual-screen portable game unit


Nintendo commands Virtual Boy, "RISE FROM YOUR GRAVE."

DING!

I'll reiterate my thoughts from the other thread. Sounds cool, sounds like the VB2, but I'll still buy it, as, just like the VB, it's a gimmick and something new. I bought the VB at launch, why stop now? :D The games 10-20 they bring out for it ought to be fun to play.

Of course, probably not a smart move to bring it out in the first place.

dave

Ed Oscuro
01-21-2004, 11:44 AM
Hmm.

More like the handheld Vs. System, but with two screens and 2000% more fat.

It might be interesting to own, but man...sounds crazy.

128 MB RAM? O_o

EnemyZero
01-21-2004, 11:52 AM
We know several major facts about it. Dual three-inch backlit screens, dual ARM processors, bunches of RAM. And we can make a couple of educated guesses based on those facts: it will be difficult and expensive to develop for the DS (unless you're Nintendo, which doesn't seem to give two shits about third-party support anymore), and battery life will be a serious problem.



yeah...right first of all this is the first time we heard of this, and seemingly the only source of info is from this one website. have you not learned untill you see REAL system specs and pictures that it can change....I still remember when they first announced the sega dreamcast...it was announced as the sega blackbelt and it supposedly did lots of stuff that never came to see the light of day when it officially became the dreamcast.

Cmosfm
01-21-2004, 11:53 AM
I am so FUCKING SICK of Nintendo trying to use gimmicks to sell there shit! That's why no ones buying it...no one wants games on e-cards, no one wants "mini disks", no one wants to "link-up!" with there game boy advance, and no one want's a "dual screen portable".

Nintendo, now, has just about lost my support. I seriously love nintendo...Ill buy there products, but WHY do they feel the need to do this? But the one good thing is the N*Gage probably won't look so stupid now. :eek 2:

rbudrick
01-21-2004, 12:22 PM
You know, If Nintendo allowed you to connect so 3-d Goggles to this thing or allowed you to connect it to a TV (ala Sega Master System or Virtual Boy), this could be the Color Virtual Boy everyone wanted AND it would be portable, as everyone wanted the Virtual boy to be. By offsetting the screens from each other, one could make the 3-D effect for some games pretty easily. THAT would be very cool. Also, it would still leave the developers with the option of just using the two screens as a VS or sub screen, or a continuation of the same screen (hey, just disconect the goggles and make regular non 3-D games)..

Hey, not sticking up for NIntendo here, as any gimmick is just a gimmick if not properly utilized, but if it IS properly utilized, we might just see some incredibly fun games. Maybe Nintendo will find ways to use the other screen we haven't even thought of.

-Rob

Cmosfm
01-21-2004, 12:34 PM
I got bored...

http://www2.freepichosting.com/Images/150067/0.jpg

WiseSalesman
01-21-2004, 12:49 PM
Number of seconds before cmosfm's mspaint job of the DS circulates to every "news" site out there as the prtotype design?

10.....9......8.....

YoshiM
01-21-2004, 01:01 PM
We know several major facts about it. Dual three-inch backlit screens, dual ARM processors, bunches of RAM. And we can make a couple of educated guesses based on those facts: it will be difficult and expensive to develop for the DS (unless you're Nintendo, which doesn't seem to give two shits about third-party support anymore), and battery life will be a serious problem.



yeah...right first of all this is the first time we heard of this, and seemingly the only source of info is from this one website. have you not learned untill you see REAL system specs and pictures that it can change....I still remember when they first announced the sega dreamcast...it was announced as the sega blackbelt and it supposedly did lots of stuff that never came to see the light of day when it officially became the dreamcast.

True, lots of things changed with the Dreamcast BUT how long were we hearing about it during the development stage? A year before release or something like that? Now the DS is different as there was some allusion to a "device" not too long ago and just now we find out what it's going to be and that it will be shown in playable form at E3 and possibly released this year. Not a whole lot of time for changes but with the vague information we have it will possibly be a complete surprise at E3.

While I have no problem with Nintendo coming out with a new product, I do have a problem with how they've been handling things. Cases in point:

-Game Boy Color's 3 year life span. If I'm not mistaken this system came out in 1998. Took about 9 years to get color but when it came out it was pretty cool. Lots of software support and a lot of decent games came out in that short time span (the two Zelda: Oracle of games come to mind). In 2001 the GBA lands and the GBC goes bye-bye. Shortly after the GBA comes out (what a year, year and a half?) the SP is launched which pretty much blows the original into obsolesence. True you can buy them with the e-reader bundle but seeing as how places are blowing out regular GBA accessories (traded in some games got a light and e-reader holder for free) for cheap it will only be a matter of time before the original goes away.

-The trend of game resurrections. GBA was and is impressive but we started to see a somewhat sickening trend: regurgitated games. The Super Mario Advance games are all rereleases of past SNES and NES games with minor changes (to make them easier) and the latest having extra levels ONLY accessable with cards, and e-reader and another GBA/Player. Zelda: Four Swords is Link to the Past but with a separate multiplayer game mode. Now we have Double Dragon, Final Fight, Super Ghouls n' Ghosts...it's a SNES/NES catalog redeux. On the horizon is Metroid Zero which I *think* is going to be a remake of Super Metroid or the original, but I could be wrong. Keeping the classic fires burning IS coo, but charging $29 a pop for each individual title isn't. I have a GBA to play NEW games, not what I happen to have in my SNES library. At least with the GB we got to see some fresh stuff in Franchise-ville (Super Mario Land series, Metroid II, Kid Icarus II) even if the formulas are the same as past titles.

-Connectivity. I mentioned this times before that I'm not against it so long as it's a neat bonus thing. However with things like Four Swords coming down the pipe requiring the use of a GBA to play just sours me.

It seems Nintendo is in a weird limbo trying to figure what direction to take. With three platforms and another maybe next year or the year after it's kinda stinkin' like a Sega situation all over again. Not saying Nintendo will suffer the same fate but I'm hoping that they'll pull themselves out of this weird funk they seem to be in.

EnemyZero
01-21-2004, 01:10 PM
For all you angry people *cmosfm* do you not realize that nintendo isnt just aimed towards simple people. nintendo has a history of releasing fun products...because believe it or not people like them...as you can see ssince nintendo is still in business... :roll: I for one enjoy all there so called "gimmicks" I enjoy the e-cards while playing animal crossing especially...back in the day of 8 and 16 bit days that was when gimmicks were strong. todays gaming age is rather boring if you ask me, I say bring on the gimmicks and lets have fun, I hope this works out and nintendo jumps back ontop of sony where they belong. Sony bored the hell out of gaming.

bargora
01-21-2004, 01:12 PM
Can anyone else think of any reasonable game design applications for this sort of thing? I'm having a hard time with it, but I'm trying to stay optimistic for the time being.
At last! A home port of Namco's TX-1 coin-op! Well...kind of a half-assed one, since TX-1 had three screens...erm...never mind. ;)
Funny, I was thinking the same thing about Darius.

GameGuru
01-21-2004, 01:15 PM
Geez guys, just wait until it is released before you damn it to hell ok? If it turns out to be the next big thing you all have a ton of crow to eat.

Cmosfm
01-21-2004, 01:20 PM
For all you angry people *cmosfm* do you not realize that nintendo isnt just aimed towards simple people. nintendo has a history of releasing fun products...because believe it or not people like them...as you can see ssince nintendo is still in business... :roll: I for one enjoy all there so called "gimmicks" I enjoy the e-cards while playing animal crossing especially...back in the day of 8 and 16 bit days that was when gimmicks were strong. todays gaming age is rather boring if you ask me, I say bring on the gimmicks and lets have fun, I hope this works out and nintendo jumps back ontop of sony where they belong. Sony bored the hell out of gaming.

I guess you have a point, maybe we should just wait and see what happens. Hell, guess it can't hurt to try something new. Maybe the gimmicks wouldnt be so bad if Nintendo actually supported them without making you buy 6 items to use it (GC/GBA/e-card connectivity)...but look at the amount of e-cards being released...and how fast there going on clearance. It's like Nintendo likes to make a new gimmick...but the forget about it.

I dunno, I kinda flipped my lid when I first read it...hopefully it wont be as bad as I think.

OldSchoolGamer
01-21-2004, 01:34 PM
Yeah, a couple other boards were very negative about the announcement. I will also reserve judgement until it's released. Who knows? maybe one day we might think "Remember when we only had 1 screen to play video games?" at the very least I am sure some interesting concepts will be based on it. However the one thing that bugs me already is ANOTHER format by Nintendo to be supported, original rumours and leaked words seemed to indicate the new system would play current games, I'm not sure we need ANOTHER format that is incompatible with everythiung else. I DO BELIEVE that if their next home console doesn't at least play original Gamecube games then they might as well pack it in and get out of the home console market and start publishing for other systems. I say this because I don't believe people will have a wide acceptance of another home console by Nintendo if they can't at least play Gamecube on it (they should throw in Gameboy Advance compatability as well!)..................
Oh, just one more thought, wouldn't it be great if the new Nintendo DS actually does turn out to be compatible with current Gamecube AND Gameboy Advance? Then with the two screens they could have Gamecube/Gameboy link connectivity built right in! Well, I won't hold my breath on that one

Cmosfm
01-21-2004, 01:44 PM
One thing that worries me is that mass amount of developers who either don't want to use the extra screen, want to use the extra screen but don't have a logical use, or use it very very poorly.

I think we will see lots of games that use the screen to simply display the name of the game sort of like the DC VMU, or some odd unnecessary map just as filler. Developers aren't going to like the screen because it makes them rethink what theyve been doing all along.

tynstar
01-21-2004, 02:03 PM
I did not read the whole thread but I did rerad the article. All I can say is Nintendo should cahange its slogan from Home of Mario to Home of stupid ass gimmicks. :angry:

EnemyZero
01-21-2004, 02:07 PM
hmmm well everyone does bring up many good points....but like i said before...lets just wait and see...and on the compatability issue...i frankly dont give a damn...how many of us still own PSone to play the games on? i know i do. for now im just waiting for nintendos "official" announcement...im sure Nintendo Power will cover it....so lets sit back and enjoy the ride yah?

GameGuru
01-21-2004, 02:15 PM
What specs were released (leaked) make it sound alot more powerful than the GBA so I am all for it.

Ed Oscuro
01-21-2004, 02:29 PM
Bah, don't believe everything you read on the internet.

CMOS FM Town's version of the Nintendo DSS Card System Player is NOT the correct image. I talked to veteran market analyst John Madden, who looked through his files and found the following image:

(please cover your eyes and disconnect the right half of your brain while viewing)

http://home.comcast.net/~edoscuro/confiednshul.jpg

zmweasel
01-21-2004, 03:54 PM
N/A

kai123
01-21-2004, 03:55 PM
http://www.gamespot.com/all/news/news_6086771.html

Here you go it is not meant to replace anything it is something new. Damn any company for trying something new. We all hate innovation. Even if this thing sucks at least they can say they tried. Which is something you can't say about alot companies. BTW Nobody forces you to use these "Gimmicks" they are meant to be something extra for the diehard nintendo fan. E-reader does suck though. :P

zmweasel
01-21-2004, 04:09 PM
N/A

zmweasel
01-21-2004, 04:28 PM
N/A

TheSmirk
01-21-2004, 05:06 PM
I'll reserve judgement for a bit longer, as more info comes out, my initial thought is literally on the fence, I'm hoping they have some kick-ass ideas all ready to unleash with this thing, otherwise, yes, then it will be a gimmick

tholly
01-21-2004, 05:16 PM
I will not pass judgement on it until I at least see some pictures. I have always loved Nintendo systems, so I will buy this one like I bought all the others. I just hope it turns out to be a solid portable instead of a big piece of poop.

hezeuschrist
01-21-2004, 05:34 PM
http://www.gamespot.com/all/news/news_6086771.html

Here you go it is not meant to replace anything it is something new. Damn any company for trying something new. We all hate innovation. Even if this thing sucks at least they can say they tried. Which is something you can't say about alot companies. BTW Nobody forces you to use these "Gimmicks" they are meant to be something extra for the diehard nintendo fan. E-reader does suck though. :P

It has nothing to do with us hating innovation, it has everything to do with us wanting Nintendo to thrive, not continue to piss away their image with some gimmick. I hope it blows me away, but even if it does it's still a stupid move by the company. They need to improve their image and take back console marketshare from Sony, or they won't be making anything, gimmick or not. The reaction to this release would be 100% different if Sony and Nintendo were in different positions right now.

Not only that, but they hype up this announcement for months, and this is what they have to show? Ugh.

SoulBlazer
01-21-2004, 05:46 PM
This thing may be ground breaking. Heck, I WANT it to do well. But if no one makes games for it, how is it ever going to reach it's true potentional and convience people of what it can do? As much as I love my GBA SP, I don't think we've seen THAT pushed to the limits yet either.

Ze_ro
01-21-2004, 05:59 PM
Update: I felt that this information should also be read. The PSP as of now has a maximum RAM size of 8 MB. The Nintendo DS has currently 1 Gigabit of RAM which is around 128 MB of RAM.

Huh? couldn't be!
128 mb of RAM? for a handheld?

I don't think they're talking about RAM... I think they're talking about flash cards or something. Perhaps this thing will work like the iQue, where you put your games on a flash card. They haven't been very clear about what this thing does, so it's hard to say.

How can Nintendo say this won't be competing in the handheld market? It may have two screens, but it's still a handheld. Unless there's something major that they haven't told us, I don't see this thing being THAT unique.


Not only that, but they hype up this announcement for months, and this is what they have to show? Ugh.

I don't recall them hyping it up that much. All they did was announce that they'd be coming out with something new and unique... in fact, I'm positive I read an announcement where a Nintendo president actually said he didn't expect people to be impressed with it (why they would release something they didn't think would impress people is beyond me). The only hype I recall was coming from people like me on messageboards.

I'm disappointed that this was their "unique system", but maybe it'll turn out to be better than it sounds. I don't think I was ever annoyed that I had to pause a game to look at my stats, so I don't really see why two screens would help much for games (except maybe shooters, depending on the screen orientation).

At the very least, I have to assume that Nintendo has thought this through... If the thing sounds unimpressive to us, surely Nintendo has thought the same. After the whole Virtual Boy fiasco, I can't imagine they'd knowingly release another ill-conceived system (I actually thought the VB was kind of neat). Hopefully they have some tricks up their sleeve with this one.

--Zero

YoshiM
01-21-2004, 06:01 PM
http://www.gamespot.com/all/news/news_6086771.html

Here you go it is not meant to replace anything it is something new. Damn any company for trying something new. We all hate innovation. Even if this thing sucks at least they can say they tried. Which is something you can't say about alot companies. BTW Nobody forces you to use these "Gimmicks" they are meant to be something extra for the diehard nintendo fan. E-reader does suck though. :P

True many of these gimmicks can be skipped and you'd still get plenty of enjoyment out of a title but it's when the carrot gets dangled then taken away is what gets some people's feathers ruffled. Take for instance the latest Super Mario Advance (what is it, 4?). You get the excellent Super Mario Bros. 3 and with the e-reader you can get extra levels by buying cards. Cards aren't that expensive and who wouldn't want to play new or past SMB levels using SMB 3 powers? Oh, but wait, you need another GBA and a link cable to transfer the levels. It's one thing to have to buy some sort of an adapter or the cards themselves but another game system? Then there is FF:CC. Nintendo fans have been foaming at the mouth for a new Final Fantasy game since the SNES. They get one (yea!) with multiplayer (YEA!) but you need GBAs and link cables in order to play multiplayer (wah...wah...waaaaah....). It's one thing to have to pony up for controllers (which is really a drop in the bucket depending on the system) but to buy a completely separate game system to use the primary feature of another system is not right even if you ARE Nintendo hardcore.

We don't hate innovation. We don't hate anything new-if we did we'd still be playing our Ataris and NES's and giving the middle finger to modern consoles (though some do this anyway). It's when a once great company talks about something "revolutionary" and "will change the way we play games" and then tells us they are basically coming out with a beefier-but-not-compatible-Game Boy-like-device BUT with an additional screen. Didn't they say the same thing about the ill fated Virtual Boy? One can't help but think of that tragedy when the DS was revealed.

I'm going to remain skeptical until I actually see it in action. At this point I can't really objectively imagine a bright future for this device.

Cmosfm
01-21-2004, 07:40 PM
Within months, we will see comics strips like this...

http://www2.freepichosting.com/Images/150258/0.jpg

My MS Paint skills are terrible LOL

ubersaurus
01-21-2004, 08:07 PM
I'm all about the DS

GameGuru
01-21-2004, 08:20 PM
http://www.nostalgia-gaming.com/images/nintendods.jpg

http://www.nostalgia-gaming.com/images/nintendods3.jpg

These are my concepts ha ha.

Now I can see lots of possibilites for this. RPGs are a no brainer, main action in top screen and bottom screen has maps, inventory, quest logs etc. A sports game like football could have the main action in the top and the bottom could have a top down of the field showing location of players. It could also be used for audibles and main play calling I suppose. Racing games could have the racing on top, maps and gauges on the bottom. I know gameshows converted to consoles and handhelds suck but they would work good here. Say in Wheel of Fortune the puzzle is on top, wheel and letter choices on the bottom.

I just see so many cool possibilites.

nesuser2
01-21-2004, 08:30 PM
would both screens be controllable? how do you flip screens? Or would it be something in the settings.........you choose what you want to be in the other screen or something. if you could control it during play.....maybe pause to get to it, or another set of controls. You can never have too many of those..... :hmm: