JJNova
03-12-2005, 04:39 AM
I just stumbled across this and thought someone might find it of interest. It's short, so I'll post the whole article here. But if you would like to read it on the actual websit that posted it, here is the link
http://www.gamasutra.com/php-bin/news_index.php?story=5114
March 11, 2005
Will Wright Reveals 'Spore'
At his Vision Track lecture on the final day of Game Developers Conference, Maxis founder and Sim City/The Sims creator Will Wright revealed a brand-new, previously unannounced title named Spore, one that has immediately become the talk of the show.
Spore is a sprawling multi-genre title which follows life from its smallest single-cell origins all the way to planet-spanning conquerors, and the gameplay spans all the way from Cubivore-style animal consumption, through real-time strategy in the controlling of tribes, all the way up to a Civilization-reminiscent planetary (and eventually interplanetary) expansion phase.
A release date, platform, and publisher is currently unspecified for the game, but Wright indicated that he will deliver more details at E3, and Gamasutra will have an in-depth analysis of his presentation in the near future.
I'm picturing SimEarth here. I remember playing it on SNES and watching my people develop industry, and evolve. Seems like a similar idea, except with the advances in gaming, I'm sur eit would be more in-depth as far as gameplay goes. Congrats to Will Wright for not just becoming an editor for the newest The Sims game.
http://www.gamasutra.com/php-bin/news_index.php?story=5114
March 11, 2005
Will Wright Reveals 'Spore'
At his Vision Track lecture on the final day of Game Developers Conference, Maxis founder and Sim City/The Sims creator Will Wright revealed a brand-new, previously unannounced title named Spore, one that has immediately become the talk of the show.
Spore is a sprawling multi-genre title which follows life from its smallest single-cell origins all the way to planet-spanning conquerors, and the gameplay spans all the way from Cubivore-style animal consumption, through real-time strategy in the controlling of tribes, all the way up to a Civilization-reminiscent planetary (and eventually interplanetary) expansion phase.
A release date, platform, and publisher is currently unspecified for the game, but Wright indicated that he will deliver more details at E3, and Gamasutra will have an in-depth analysis of his presentation in the near future.
I'm picturing SimEarth here. I remember playing it on SNES and watching my people develop industry, and evolve. Seems like a similar idea, except with the advances in gaming, I'm sur eit would be more in-depth as far as gameplay goes. Congrats to Will Wright for not just becoming an editor for the newest The Sims game.