fishsandwich
03-29-2006, 01:02 PM
Ok, ok, I bought it for the Symbian 60 cellphone platform to play on my N-Gage (it plays most Symbian 60 games.)
http://www.pdaground.com/neil/Reviews/Darxide/DarxideEMP4.gif
http://www.gametronik.com/site/rubriques/32X/Jeux/Darxide%2032X/Darxide%2032X.png
I actually have the original 32x cartridge... I've had it for YEARS. Problem is that I've never been able to PLAY it, at least like it was meant to be played. DarXide is a true PAL 32x game (it just won't play on an American 32x unlike some other PAL 32x games) and I have not been able to coax my TV to play it right. Believe me... I've tried every way possible. I even got a PAL Mega Drive AND a frickin' PAL 32x... no dice! I've tried several adaptors... I get the damn rolling screen. The closest I ever got was wiring it through the VCR. I got the game to play fine, but it was in black and white. Grrrrrrrrrrrrrrrrrrrr.
It's possible to play the original 32x game on a Genny/32x emulator, but it runs like my grandmother in 6 inch heels. MAYBE 10 frames a second most of the time, and it slows down even more when there's a static background of a planet or something on the screen. The REALLY graphic-intensive (and admittedly impressive) parts of the game (like when you are leaving the space hangar) slow the game down even more... I'm talking 2-3 frames a second. It's unplayable, really. This is a shame as this game seems top have early Saturn/PSX graphics... much more so than other 32x games.
Back to the cell phone version (in this case, N-Gage.) The game can be configued to take advantage of the N-Gage's layout (don't see that often!) It plays GREAT... very smooth and fast with nice sound effects and music. Two problems... the cool 3-D intro with all the flashy graphics has been removed entirely. Too much for the Symbian platform? That's my guess. The other problem is the screen orientation... it's vertical instead of the original game's horizontal (TV) layout. This game isn't pushing the N-Game's special hardware at all.
The game costs about 8 bucks online... I'm sure you can find it somewhere for free (but we really should support the developer... come on, it's $8 and they did Dog's Life for PS2.) There's also a Pocket PC version that uses the horixonal orientation of the original.
The cell phone versions certainly don't look as nice as the 32x original, but you get the general idea...
http://www.pdaground.com/neil/Reviews/Darxide/DarxideEMP4.gif
http://www.gametronik.com/site/rubriques/32X/Jeux/Darxide%2032X/Darxide%2032X.png
I actually have the original 32x cartridge... I've had it for YEARS. Problem is that I've never been able to PLAY it, at least like it was meant to be played. DarXide is a true PAL 32x game (it just won't play on an American 32x unlike some other PAL 32x games) and I have not been able to coax my TV to play it right. Believe me... I've tried every way possible. I even got a PAL Mega Drive AND a frickin' PAL 32x... no dice! I've tried several adaptors... I get the damn rolling screen. The closest I ever got was wiring it through the VCR. I got the game to play fine, but it was in black and white. Grrrrrrrrrrrrrrrrrrrr.
It's possible to play the original 32x game on a Genny/32x emulator, but it runs like my grandmother in 6 inch heels. MAYBE 10 frames a second most of the time, and it slows down even more when there's a static background of a planet or something on the screen. The REALLY graphic-intensive (and admittedly impressive) parts of the game (like when you are leaving the space hangar) slow the game down even more... I'm talking 2-3 frames a second. It's unplayable, really. This is a shame as this game seems top have early Saturn/PSX graphics... much more so than other 32x games.
Back to the cell phone version (in this case, N-Gage.) The game can be configued to take advantage of the N-Gage's layout (don't see that often!) It plays GREAT... very smooth and fast with nice sound effects and music. Two problems... the cool 3-D intro with all the flashy graphics has been removed entirely. Too much for the Symbian platform? That's my guess. The other problem is the screen orientation... it's vertical instead of the original game's horizontal (TV) layout. This game isn't pushing the N-Game's special hardware at all.
The game costs about 8 bucks online... I'm sure you can find it somewhere for free (but we really should support the developer... come on, it's $8 and they did Dog's Life for PS2.) There's also a Pocket PC version that uses the horixonal orientation of the original.
The cell phone versions certainly don't look as nice as the 32x original, but you get the general idea...