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Thread: Mega Man for Atari 2600

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    Crono (Level 14)
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    Default Mega Man for Atari 2600


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    Crono (Level 14) Pantechnicon's Avatar
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    Very nice! (/adds to CGE2K7 wish list)

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    Peach (Level 3)
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    That's pretty neat.

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    Strawberry (Level 2) goemon's Avatar
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    WTF? Elecman is the hardest boss of the original 6 to kill without special powers! Start with Gutsman or Bombman.

    That game looks amazing for an Atari title. It's incredible what that machine is capable of.

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    Pear (Level 6) ApolloBoy's Avatar
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    That looks really fake to me. If it were real, I would've heard about it before.
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    Strawberry (Level 2) CRV's Avatar
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    Quote Originally Posted by ApolloBoy View Post
    That looks really fake to me.
    Yeah, it probably is.

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    Cherry (Level 1) XxHennersXx's Avatar
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    Quote Originally Posted by CRV View Post
    Yeah, it probably is.
    it's homebrew and was made for the I Am 8Bit Art display. They constructed a giant Atari 2600 Joystick to play with it. People had to stand on it and use both arms to move hte stick and their foot to push the button.

    Not fake.

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    Ladd Spencer (Level 17)
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    Lot of things there that set off my BS monitor. Still pretty fun videos.
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    ServBot (Level 11) MarioMania's Avatar
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    put it on the master system

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    Kirby (Level 13) ubersaurus's Avatar
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    Yeah, I don't think the VCS can manage something at all like that.
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    Key (Level 9) 7th lutz's Avatar
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    Quote Originally Posted by ApolloBoy View Post
    That looks really fake to me. If it were real, I would've heard about it before.
    There was hinting about this game in Feb. at atariage. The game was releated to this thread: http://www.atariage.com/forums/index...owtopic=102548

    I don't know if it was recorded on an recorded in an emulator or on a television.

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    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    Damn, I can't get these to load. I don't see a Youtube for them either. Anyone know if these are posted anywhere else? perhaps a downloadable version of them?

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    Well, if it's from the same guy that was speaking of it on the above linked thread at AtariAge then that might well be the "Something small enough that it'd only take someone a few minutes to play" he was speaking of. Sure would be a hoot if someone could make a small version of Mega Man for the VCS. Obviously it couldn't handle more than one or two boards/"worlds" but it's surprising what the 2600 actually can do.
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    sweeeeeeeeeeeeeeeet
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    Cherry (Level 1) XxHennersXx's Avatar
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    Quote Originally Posted by scooterb23 View Post
    Lot of things there that set off my BS monitor. Still pretty fun videos.
    sigh...

    let me post this again...

    it's homebrew and was made for the I Am 8Bit Art display. They constructed a giant Atari 2600 Joystick to play with it. People had to stand on it and use both arms to move hte stick and their foot to push the button.

    Not fake.


    http://www.atariage.com/forums/index...owtopic=102548

    "Hey everyone!

    I can't be too specific, as I don't want this to leak out. I'm the founder of "i am 8-bit" (www.iam8bit.com), and for this year's show (the third annual), we're making a giant, playable installation piece. I'm sure you can guess what that very giant installation piece might be just based on the board I'm posting to, but I thought we'd up the ante even more.

    It's a special someone's 20th Anniversary this year. He's Blue. He has a hand cannon. I thought it'd be quite cool to program a very small version of this seminal gaming franchise as a 2600 cart. I'm not even talking a full level. Something small enough that it'd only take someone a few minutes to play. Maybe a few screens, much like Pitfall, then a simple boss fight. Of course, I'm game for more than that if someone is up to the challenge, but I'm not looking for anything crazy.

    I have a small budget to play with, and the deadline would be early April, as the show starts April 17 and runs until May 12. Your work would be on display as part of the exhibit, and you'd get full artistic credit for it. It wouldn't actually be for sale, though, per the reason I'm offering penance for your work.

    Please contact me if you're interested at jon AT jonmgibson DOT com

    Cheers,
    Jon M. Gibson, founder
    I AM 8-BIT
    www.iam8bit.com"

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    Alex (Level 15) boatofcar's Avatar
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    Quote Originally Posted by XxHennersXx View Post
    sigh...

    let me post this again...

    it's homebrew and was made for the I Am 8Bit Art display. They constructed a giant Atari 2600 Joystick to play with it. People had to stand on it and use both arms to move hte stick and their foot to push the button.

    Not fake.

    First of all, everybody heard you the first time. Second of all, nobody is arguing that this wasn't done-the argument lies in whether this is an actual 2600 game or an emulated game. Personally, I don't think the real 2600 can handle that kind of speed without some serious, serious flicker.

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    Ladd Spencer (Level 17)
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    Wow, my post comes in 1 minute after yours, and you feel the need to follow up with the express purpose of berating me? I apologize for not having telepathy to know that you were posting at the exact same time I was typing.

    For what it's worth...I still don't buy it. Maybe MAYBE on emulator...but so many things there say no way on the 2600.
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    Key (Level 9) 7th lutz's Avatar
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    Quote Originally Posted by boatofcar View Post
    First of all, everybody heard you the first time. Second of all, nobody is arguing that this wasn't done-the argument lies in whether this is an actual 2600 game or an emulated game. Personally, I don't think the real 2600 can handle that kind of speed without some serious, serious flicker.
    As far not having flicker go to this topic link: http://www.atariage.com/forums/index...&#entry1286804

    It says: It flickers but it was captured in emulation and at 30Hz so it cancels the flicker. On a real TV it flickers more but it isn't too bad. Mega Man and Elec Man are done by combining the two players to give a 16 pixel wide sprite. They are alternated so they flash at 30Hz. They are on a black background and this helps. The main gameplay doesn't flicker Mega Man for the most part.

    The person who posted the message was one of the homebrewers that did Megaman 2600 as the person who used bBasic mixed with assembler for the coding of the game .

    The poster also did homebrew games for the 2600 in the past like: BLiP Football and the Amiga Boing! Demo 2.0 .
    Last edited by 7th lutz; 04-27-2007 at 06:35 PM.

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    ServBot (Level 11) MarioMania's Avatar
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    You know the 7800 is better at porting Mega Man not the 2600

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    Key (Level 9) 7th lutz's Avatar
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    Quote Originally Posted by MarioMania View Post
    You know the 7800 is better at porting Mega Man not the 2600
    I agree as an atari 7800 owner and I would've liked megaman to be ported on the 7800 instead. I think the homebrewers did it for the 2600 because they have done homebrewer 2600 games along with the fact they thought the atari 2600 was mainstream system unlike the 7800 for the i am 8bit show in LA.
    Last edited by 7th lutz; 04-27-2007 at 07:02 PM.

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