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    Cherry (Level 1) jonnyutah's Avatar
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    Exclamation is it just me? or is twilight princess.....

    too un-zelda? it has it's moments.... like watching the sun rise etc. and actually it dose grow on you. midna is cool but the wolf has to go! imo. okay it has a darker realistic feel but something is lost. well we know one thing zelda lost after oot is the hand of miyamoto san. okay, maybe I should finish the game before casting cridicism. but I am at the 9th dungeon and I only faced a few stalfos, the attacking floor tiles were way too few and my beloved moblin has been replaced with a weak monster riding a bore?!

    just a few days ago I started wind waker again. and I can't peel myself away from it to finish twilight princess. WW has aged wondewrfully. I forgot just how animated and beautiful and how miyamotoish this game feels. yes, this game feels like miyamoto was considerably involved in the direction. even if he was only overseeing the project. a while back early in ww dev or in concept stage, miyamoto implied that for the next zelda he wanted to do something differenct. we wanted to do a zelda that goes back ot it's roots he said. and he did just that with ww.

    this game feels the the original legend of zelda in 3d. ...well except for the the open seas exploration. we get classic great ferries fountains, a healthy supply of retro and new baddies including the super cool updated moblin, a return of juban, and trifoce shard collecting the dungeons were a little on the small side and nintendo scrapped the ice and fire dugeons to meet ship date.

    just a thought........ would it not be cool if in ww you could explore not only the seas but also hyrule field below the ocean? ! warping to to the castle and walking out to the castle gate and seeing hyrule field all cell-shaded out just makes me wish there was a way to beak through the barrier. hehe. damn!

    just my 2 cents

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    Reading that post made my brain hurt.

    Instead of replying directly to any of it I'll just say that I thought TP was executed pretty damn well for a Zelda game. It did feel like it was all over the place though, at times. Like you were getting the quickie tour of the Zelda multiverse. But everyone wanted a realistic Zelda, and this is that.

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    So I know everyone is entitled to their own opinion, and I do hope you see the humor in my post, but anything other than, "pretty much the best zelda ever" as an answer to your question posed in your subject is wrong. I loved wind waker minus the stupid tri-force hunt at the end... that one part of the game stops me from going back a third time... but TP, which I beat for a second time a little less than a week ago was pure gaming bliss.

    On a more serious note, I'm sorry you feel that way, you are really missing out. At least you played it though

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    Strawberry (Level 2) goemon's Avatar
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    I haven't played TP so I shouldn't judge it, but that werewolfed thing looks pretty corny.

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    Cherry (Level 1)
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    My only complaint about TP was that the first 30 minutes of the game were extremely slow and boring. I thought that the wolf transformation was great and gave the game a nice unique feel.

    First I hear that this game is too much like OoT and now it doesn't even feel like a Zelda game. I admit that I was one of those suckers who bought a Wii just so I could play this game a month earlier than on the cube. After my 4th time through I still love this game and can't believe that this game is a gamecube game. It has so much polich and feels like a next gen game to me. Yeah, the graphics aren't 1080p but they still look beautiful to me. Four years down the road, we are in for a real treat when the release a Zelda that can really tap into the power of the Wii even if it is just two gamecubes duct taped together.

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    Insert Coin (Level 0) Dingo's Avatar
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    I must agree that the Wolf parts of the game do get old fast; maybe it's just because gathering those tears from all of the bugs seemed a little tedious, but I just felt that it wasn't executed that well. As for the rest of the game and the game overall, I really did enjoy it. Though it did have a bit more edge to it than most Zelda games and wasn't as light hearted in parts as Wind Waker sometimes is, it really did feel like a solid entry to the Zelda series to me. I did enjoy Wind Waker (except the Triforce gathering) and that game does hold a special place in my heart. As I said above, Wind Waker was light hearted in a sense yet really grabbed me and pulled me in; Twilight Princess grabbed me because it had an edge to it that I hadn't really felt since Ocarina of Time when you wake up and find that Hyrule has been taken over. I know it's all opinion and I do see what you mean (especially with the wolf), but to me it does still feel like a Zelda game...just a little more darker.

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    Quote Originally Posted by goemon View Post
    I haven't played TP so I shouldn't judge it, but that werewolfed thing looks pretty corny.
    I wonder if the Zelda team was inspired by Clover's Okami? Maybe not as it was about 3 years in dev. Room for a possibility though.


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    Quote Originally Posted by Icarus Moonsight View Post
    I wonder if the Zelda team was inspired by Clover's Okami? Maybe not as it was about 3 years in dev. Room for a possibility though.
    More likely the other way around, if there's any connection at all. Personally, I enjoyed the wolf sections quite a bit!

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