a turn-based R-Type strategy game for PSP.
never saw THAT one comin' did ya?
a turn-based R-Type strategy game for PSP.
never saw THAT one comin' did ya?
Does this mean I can once again have hope for R-Type Final 2?
Seriously though, Irem seems to be using the money from their pachinko games to fund interesting and unexpected games, like Disaster Report, Steambot Chronicles, R-Type Final, and now this. It's not anything I'd play, but...the fact that it exists is rather comforting.
What the hell? Now I've seen everything. o_O
Eh, it's nothing Konami didn't do almost twenty years ago on the Famicom with Cosmic Wars (turn-based strategy based on Gradius).
That said, maybe there is hope for a real new R-Type now. Or at least an expanded collection pack.
yeah, it'll never make it over here.
hopefully R-Type Leo will be unlockable.
http://tinyurl.com/3dlllj
Holy Shit
R-Type Tactics... R-Type. Tactics.
Looks like Irem wasn't kidding when it titled R-Type Final, the supposed final shoot 'em up in the long running, hard-as-hell sidescrolling series. Yes, details are scarce, but from what we can gather by these awful, awful scans from the latest Famitsu, R-Type is ditching twitch gameplay for a more chin-rubbingly strategic bent. Hex-based, turn-based and awesome-based, R-Type Tactics looks like a crazy cross-genre shooter that's just crazy enough to work.
I promise, I'll be watching like a hawk for any and all updates on R-Type Tactics. Keep your eyes peeled for news and the inevitable online campaign for a North American release.
http://www.pocketgamer.co.uk/r/PSP/R...ews.asp?c=3141
R-Type Tactics announced for PSP
A change of direction for the classic shooter franchise?
Product: R-Type Tactics
Developer: Irem
Genre: Shooter, Strategy
by João Diniz Sanches
Irem has just revealed R-Type Tactics to the Japanese press. The latest instalment in the popular shoot-'em-up series, the screenshots of Tactics revealed so far (in the trusty Japanese magazine Famitsu) look suitably beautiful, but then graphical splendour has traditionally been a hallmark of the series.
As has relentless alien blasting, of course. However, the new game's name suggests a change for the series. Indeed, reports claim R-Type Tactics is a turn-based affair rather than the straightforward side-scrolling shooting action typically associated with the game's predecessors (which date back to the late '80s). This would certainly tie-in with the wi-fi multiplayer support the game is said to feature.
We'll keep an eye on this one and report back once we have more details.
http://www.computerandvideogames.com....php?id=164635
New R-Type takes flight on PSP
Wednesday 23-May-2007 12:56 PM
R-Type Tactics looks to take the series in a new direction
PSP will be the home of the next R-Type game, titled R-Type Tactics, reveals the latest issue of Famitsu magazine.
Firm gameplay details are yet to be revealed, but the word 'Tactics' in the title suggests it being some sort of turn-based strategy battle game, a theory supported by one of the screens in a blurry photo of the magazine. Just look to the right at the screen above the black box - that looks like a grid-based battle system to us.
We'd hope that the traditional shoot-'em-up gameplay of the series isn't completely abandoned, but we'll have to wait and see.
http://psp.ign.com/articles/791/791049p1.html
R-Type Tactics Set For PSP
New strategy take on shooting classic.
by IGN Staff
May 23, 2007 - It's the most unexpected genre crossover since Virtua Fighter became an adventure game starring a bunch of punk kids, and it's coming to the PSP. The latest issue of Famitsu has a first look at R-Type Tactics. That's right, the classic shooting franchise has gone the way of the Final Fantasies, and Onimushas before it and is being reborn as a strategy game.
Like Wild Arms, Sony's RPG franchise that's also taking a strategic twist for its first PSP outing, Irem has opted for a hexagonal-based combat system. But the similarities appear to end there.
R-Type Tactics looks like a traditional shooting game, right down to the side-scrolling perspective, only instead of freely moving about and blasting enemy ships, you take turns with the enemy, making careful movements over a grid. Perform an attack, and the game switches to an effect-filled attack sequence.
The side-scrolling perspective isn't all you'll recognize from the series. The game includes similar weapons as well as boss characters who will be instantly recognizable by hardcore fans. The "force" sub-weapons play a big part as well, adding extra power to your ship.
Speaking with the magazine, producer Kazuma Kujo fielded the obvious question: why a strategy game? The answer, according to Kujo, is that the R-Type series came to an end with R-Type Final, so with the new game, Irem wants you to think "This is new." Hopefully this doesn't mean that R-Type shooting games will never return.
This surprising twist on a classic franchise hits the Japanese PSP later this year.
What part of "final" does Irem not understand?
I'm overjoyed to see a new twist put on shooter games, especially by combining it with one of my other favorite genres, simulation RPGs. Games like this might make me buy a PSP someday.
If I had a Jynx think of the things we can do together. She also kisses alot.
Not to mention her breast plates is obviously hiding something nice
The of Jynx as a XXX doll pokemon. -Rugal Sizzler
┏┫∵┣┛My Collection┏┫∵┣┛
From the bolded quote airraid provided above, this is going to be way fun.
One more reason for me to buy a PSP.
Next paycheck...
-GoTaS
official screenshots
You guys may not remember this, but there is a strategy/tactics mode in R-type final, where you have two ships that you configure battle it out; it's like a computer-controlled fight or something. My friend has my copy right now, and I don't remember the details of it because it really kind of sucked and I never used it much. But I think Irem has been thinking about doing something like this for awhile.
I didn't play that mode more than once or twice, but I agree, and, this post on shmups.com also agrees;
http://shmups.system11.org/viewtopic...14329&start=30It was bound to happen. The AI mode from Final was probably an indication, and the intro movie showing all the ships firing their wave cannons at the same time felt like pulled out of a strategy game all right. I wonder if the storyline takes place during the "Operation Last Dance" time frame.
If this ever gets released down here, I'll pick it up in an instant. *wipes drool*
When you're through changing, you're through
Confirmed: R-Type Tactics is getting a US release. Talk about a surprise. So says the latest EGM (Jan. 2008).
"One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)
Anything on who's doing the localization?
MAX 330 MEGA
PRO-GEAR SPEC