Forgive me if this has been discussed, which I'm sure it probably has just difficult to search for a thread. But besides the obvious reasons for a game rising or dropping in value (Reproductions in general = drop, Second releases (GH versions) = drop, Limited releases = Rise)... what other reasons are there?
For instance, just two off the top of my head over the last 6 months Mario Kart (Nintendo 64) has dropped from a value of around $30.00 to $20.00 (33% drop is significant enough, could be do to the VC on the Wii??)... But Panzer Dragoon Saga (Sega Saturn) has gone from about $140 to $220 (roughly a 50% increase over the last 6 months)...
Is it just supply and demand, or is there more to it.....