Yeah, I find that most (well, *ALL* that I've played) text adventure games are very strict and linear. If you don't have the right item at the right time and do the right thing with it, it's very easy to get stuck.
...word is bondage...
Yeah, I find that most (well, *ALL* that I've played) text adventure games are very strict and linear. If you don't have the right item at the right time and do the right thing with it, it's very easy to get stuck.
...word is bondage...