I've got some Good news, and bad news.....
Good news first: Goldeneye has been confirmed.
Bad news - it's stuck in licensing limbo between MS and Nintendo.
http://www.joystiq.com/2008/01/13/xb...also-canceled/
I've got some Good news, and bad news.....
Good news first: Goldeneye has been confirmed.
Bad news - it's stuck in licensing limbo between MS and Nintendo.
http://www.joystiq.com/2008/01/13/xb...also-canceled/
Awesome news, lets just hope it turns out ok.
I would love to play Goldeneye/Perfect Dark with the 360 controller.
Wow...Xbox Live with golden eye...WOW
"Don't go around saying the world owes you a living. The world owes you nothing. It was here first."
-Mark Twain
I hate to burst everyone's bubble but in this month's issue of EGM they address this as a rumor that most likely won't come true.
sorry
Goldeneye confirmed and then canceled....sorry everyone
http://www.joystiq.com/2008/01/13/xb...also-canceled/
Its probably for the best anyway, guys... Having played this recently, I can tell you it hasn't aged well. At all.
I'm all for nostalgia, but only when the gameplay is still good.
I'd say they'd be nice with cleaned up graphics and a nice dual joystick control scheme. I wonder if the big N wanted to release these on VC? I also wonder if It would not be a problem with different graphics?
http://www.petitiononline.com/rare007/petition.html
Petition signed!
not for the non Wii owners! lol
Last edited by FAMOUS; 01-14-2008 at 12:07 PM.
I never owned the game myself, always mooched. I am a big fan of the 007 games, and despite playing it for 100s of hours in multiplayer, I never played single player hardly at all. Recently, I finally got around to getting Goldeneye myself, and have been playing the single player the last couple days. Its still a heck of a lot of fun. The game is amazingly smooth and easy to play. The EA "The World Is Not Enough" N64 game had much better graphics and missions, not to mention voice actors, but this is still fun.
One issue I've always had with most N64 games is the sharpness of the video. Maybe it's me, I don't know? If I go back to play the 8- or 16-bits and the newer gens, I don't have a problem. But the N64 games it takes me a while to get readjusted to them visually. Usually the Mario or Expansion Pak games look fine. Which is why I was waiting for an N64 emulator for Windows, but they've never ran that well. That would be one thing I would hope the Virtual Console or XBLA (if this went through) is addressing.
Unfortunate news but given the size of the user base on both system's networks, it would have made sense to emulate it on both. A truly stupid business decision from two companies notorious for corporate bully tactics. When Virtual Console was first announced, almost immediately the most frequent game I saw being mentioned was Goldeneye. Everybody wanted to play Goldeneye, and now it seems no one will.
Last edited by Greg2600; 01-14-2008 at 01:11 PM.
The Paunch Stevenson Show free Internet podcast - www.paunchstevenson.com - DP FEEDBACK
Last edited by G-Boobie; 01-14-2008 at 01:09 PM.
The World Is not Enough was released in October 2000, over three years after Goldeneye 007, so it should look better! Also, it was developed by Eurocom, which was a pretty good development team on the N64 (Mortal Kombat 4, Cruis'n World, Hydro Thunder, Duke Nukem: Zero Hour, etc.). The framerate is quite good too, even in high-resolution mode.
If you want to see even more impressive graphics, play Turok 2: Seeds of Evil or Perfect Dark, both in high-res mode. The framerates are pretty choppy at times, but the textures and lighting effects were ahead of anything else on consoles at the time.
Expansion Pak games look sharper because most of them run in high-res mode. Regarding the Wii Virtual Console, according to reviews I've read, Nintendo 64 games look sharper than they do on the original console because Nintendo upgraded them to progressive scan now. When I eventually buy an HDTV several years from now, I'll get to see what that's like.
Last edited by Rob2600; 01-14-2008 at 02:02 PM.