Page 1 of 2 12 LastLast
Results 1 to 20 of 32

Thread: Super Mario Bros 3 world 3 lv1

  1. #1
    Strawberry (Level 2) murdoc rose's Avatar
    Join Date
    Oct 2007
    Location
    Van buren AR
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Lightbulb Super Mario Bros 3 world 3 lv1

    Does anyone remember this. Arron7s last thread reminded me of this, I was playing smb 3 back at thanksgiving because I had forgot to bring the right cables for my ps2. Once I found this out the dust on the nes in the back room (left there for emergences like this) was quickly cleared off. After a little practice me and my cousin playing like back in the day. You know getting the two whistles and the two cloud passes from world one and the skipping to world 8 or the dark lvs as I've always heard them called. After I got home I started to wonder how I use to play and realized that it was always worlds 1, 2, and 8. I really have no idea what the other worlds are. I do remember a green plant world of some kind. Dose anyone remember playing the other lvs.

  2. #2
    Great Puma (Level 12) jb143's Avatar
    Join Date
    Nov 2007
    Location
    St. Louis
    Posts
    4,250
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    69
    Thanked in
    62 Posts

    Default

    And don't forget the "secret" levels you can only get to with a game genie.

  3. #3
    Strawberry (Level 2) murdoc rose's Avatar
    Join Date
    Oct 2007
    Location
    Van buren AR
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Cool wow

    Quote Originally Posted by jb143 View Post
    And don't forget the "secret" levels you can only get to with a game genie.
    Honestly didn't even know it had those.

  4. #4
    Great Puma (Level 12) jb143's Avatar
    Join Date
    Nov 2007
    Location
    St. Louis
    Posts
    4,250
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    69
    Thanked in
    62 Posts

    Default

    I don't remember how to get to them and I'm too lazy right now to look it up but they're basically unused levels that never got put into the game. Most are unfinished and pretty unplayable but some are pretty fun and well polished. I think they weren't used because they were a little too close to other levels in the game. I remember being able to get them with game genie codes.

    EDIT---
    OK, curiosity won out over lazyness. Here's a link with pictures
    The codes are at the bottom.
    http://www.transmissionzero.co.uk/co...3-lost-levels/
    Last edited by jb143; 01-22-2008 at 04:56 PM.

  5. #5
    Strawberry (Level 2) murdoc rose's Avatar
    Join Date
    Oct 2007
    Location
    Van buren AR
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by jb143 View Post
    I don't remember how to get to them and I'm too lazy right now to look it up but they're basically unused levels that never got put into the game. Most are unfinished and pretty unplayable but some are pretty fun and well polished. I think they weren't used because they were a little too close to other levels in the game. I remember being able to get them with game genie codes.

    EDIT---
    OK, curiosity won out over lazyness. Here's a link with pictures
    The codes are at the bottom.
    http://www.transmissionzero.co.uk/co...3-lost-levels/
    I'll have to try that thanks

  6. #6
    Great Puma (Level 12) jb143's Avatar
    Join Date
    Nov 2007
    Location
    St. Louis
    Posts
    4,250
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    69
    Thanked in
    62 Posts

    Default

    Sorry...I didn't mean to hijack your thread. But yeah, go back and try to play the game straight through. Your missing out on some really great levels if you warp.

  7. #7
    Great Puma (Level 12) Niku-Sama's Avatar
    Join Date
    Aug 2005
    Location
    Deadford, OR
    Posts
    4,130
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    64
    Thanked in
    60 Posts

    Default

    my fav is big land where everything is HUGE

  8. #8
    Alex (Level 15) InsaneDavid's Avatar
    Join Date
    Nov 2004
    Location
    Silicon Valley, USA
    Posts
    7,366
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    13
    Thanked in
    12 Posts

    Default

    Warping from World 1 or World 2 to the end is like cutting out 70% of the game, including some of the more interesting levels. The game is cake though with the exception of a few annoying stages in World 7 (which over all are still fun, just challenging). Very easy to beat in an afternoon, but again, still some challenge.

  9. #9
    Strawberry (Level 2) murdoc rose's Avatar
    Join Date
    Oct 2007
    Location
    Van buren AR
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Talking

    Thats how I felt when I realized I had always just skipped over one of the best games out there. I'm eagerly awaiting the day I get a chance to sit down and play it along with a pile of other games I haven't got a chance to play yet.

  10. #10
    Late to the party DigitalSpace's Avatar
    Join Date
    Feb 2004
    Location
    Portland, OR
    Posts
    10,626
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Great things happen when you forget your PS2 cables.

    SMB3 is my favorite NES game. Like the others have said, you're missing out. Play through the whole thing when you can. You're in for a treat.

    Btw, level 3-1 is an underwater level. Short but sweet. See if you can find the shortcut, and/or the hidden 1UP.

    Collection List | Twitter
    Check out the new N64 Rumble Pak. See how it feels to feel what you see.

  11. #11
    Key (Level 9) Mattiekrome's Avatar
    Join Date
    Nov 2004
    Location
    Charlotte, NC
    Posts
    1,988
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    PSN
    SouthRox
    Steam
    SouthRox

    Default

    Hold on, wait... you mean to tell me theres a way to warp all the way to the end!?!?


    PSN: SouthRox

  12. #12
    Pear (Level 6)
    Join Date
    Feb 2007
    Posts
    1,272
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    .....
    Last edited by DefaultGen; 03-12-2023 at 07:32 PM.

  13. #13
    Strawberry (Level 2) murdoc rose's Avatar
    Join Date
    Oct 2007
    Location
    Van buren AR
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Question

    Quote Originally Posted by Mattiekrome View Post
    Hold on, wait... you mean to tell me theres a way to warp all the way to the end!?!?
    you are kidding right

  14. #14
    Cherry (Level 1) Sparkster's Avatar
    Join Date
    May 2007
    Location
    Canada
    Posts
    339
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I usually play SMB3 the whole way through. I don't find it much of a challenge in itself, and even less so if I decide to use warp whistles. This only occurs when I want to finish the game quickly.

    I love challenging my skills on the game. It started out that I couldn't use anything that I acquired in my reserve. Then it went that I couldn't do any of the mini-games or go to Toad's house. Now, there is the 1 life challenge, where you cannot lose a life AT ALL, but you can use everything in your arsenal to get there. Also, there's the minimalist challenge where you try to beat the game getting as few coins, power-ups and lives as possible - you can't match the 3 cards, you may get a power-up if it's the ONLY way to get through the level (i.e. getting a tanooki suit to fly up the pipe in that fortress in World 7, starman to run over the black plants in 7-8). I think it's inevitable to gain 1 extra life from coins, but I think you can avoid getting a 2nd that way... I'm not sure, I don't remember beating this challenge yet.

  15. #15
    Strawberry (Level 2) murdoc rose's Avatar
    Join Date
    Oct 2007
    Location
    Van buren AR
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Sparkster View Post
    I usually play SMB3 the whole way through. I don't find it much of a challenge in itself, and even less so if I decide to use warp whistles. This only occurs when I want to finish the game quickly.

    I love challenging my skills on the game. It started out that I couldn't use anything that I acquired in my reserve. Then it went that I couldn't do any of the mini-games or go to Toad's house. Now, there is the 1 life challenge, where you cannot lose a life AT ALL, but you can use everything in your arsenal to get there. Also, there's the minimalist challenge where you try to beat the game getting as few coins, power-ups and lives as possible - you can't match the 3 cards, you may get a power-up if it's the ONLY way to get through the level (i.e. getting a tanooki suit to fly up the pipe in that fortress in World 7, starman to run over the black plants in 7-8). I think it's inevitable to gain 1 extra life from coins, but I think you can avoid getting a 2nd that way... I'm not sure, I don't remember beating this challenge yet.
    wow um... thats cool I guess don't think I'll be doing anything like that but I am interested in playing through

  16. #16
    Red (Level 21) Jorpho's Avatar
    Join Date
    Jul 2002
    Location
    We're all mad here
    Posts
    13,554
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    More details on those lost levels at http://www.themushroomkingdom.net/smb3_lost.shtml .
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

  17. #17
    Kirby (Level 13) Push Upstairs's Avatar
    Join Date
    Feb 2004
    Location
    somewhere between the past and the future
    Posts
    5,464
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I remember warping to World 8 from World 5 or 6 most of the time. I hated World 7, and I think I only completed that place once or twice out of the 40+ times I beat SMB3.

    Warping at the end of World 1 or 2 is too soon, build up some ungodly number of extra lives (80 is a good number) and get some real good items in your inventory before going to World 8.

    Possibility is infinity! You must be satisfied!

    You just can't handle my jawusumness responces. -The Sizz



  18. #18
    Ladd Spencer (Level 17)
    Join Date
    Jul 2002
    Posts
    9,238
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    Scooterb23

    Default

    When I first got the game, I had no clue about warp whistles.

    I got the game for Christmas, and played through every single level in one day.

    I think it took me about 8 hours or so.

    I still prefer to play through most of the game, but do get the warp whistles when I'm having a bad day and get stuck sometimes.
    gamesandgrub.blogspot.com - My blog about boardgames, and sometimes food.
    roomwithaviewmaster.tumblr.com - My blog about Viewmaster collecting

  19. #19
    Alex (Level 15) InsaneDavid's Avatar
    Join Date
    Nov 2004
    Location
    Silicon Valley, USA
    Posts
    7,366
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    13
    Thanked in
    12 Posts

    Default

    Also if you're looking to play an altered version of SMB 3 that uses many of the complete unused levels, early beta mockups (flying beetles in World 1-2) and so forth search for Super Mario Brothers 3 Delta 1 and Delta 2. Both are fan hacks that put in the included levels that actually have endings but were not part of the release product.

  20. #20
    Kirby (Level 13) Push Upstairs's Avatar
    Join Date
    Feb 2004
    Location
    somewhere between the past and the future
    Posts
    5,464
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Those sound more interesting than those "Master Levels" that were "in" the GBA port.

    Then again, these don't require buying an extra accessory, cards, and requiring the use of a 2nd system to get them up and running.

    Possibility is infinity! You must be satisfied!

    You just can't handle my jawusumness responces. -The Sizz



Similar Threads

  1. New world record for Super Mario Bros!
    By miserere01 in forum Classic Gaming
    Replies: 25
    Last Post: 04-16-2007, 08:25 PM
  2. Super Mario Bros. 3: Your Favorite World
    By Ascending Wordsmith in forum Classic Gaming
    Replies: 50
    Last Post: 01-01-2006, 08:13 PM
  3. Super Mario Bros. 3 World 9: Where did it come from?
    By Matt-El in forum Classic Gaming
    Replies: 7
    Last Post: 02-03-2005, 10:24 AM
  4. Super Mario Bros. Print World
    By lucavi in forum Classic Gaming
    Replies: 5
    Last Post: 02-05-2004, 03:49 PM
  5. What is your favorite world in NES super mario bros.?
    By game-o_v_e_r in forum Classic Gaming
    Replies: 11
    Last Post: 05-13-2003, 06:25 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •