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    Talking The King of Fighters XII Thread

    December 1, 2008 Update:

    Dengenki Online posted some new screen shots; plus new characters!

    HERE!





    http://www.gametrailers.com/player/30832.html

    Anyone else looking forward to this? I have to say, I really like the look of this game. Glad to see SNK sticking to 2D on this one. Nice hi-res sprites to boot. Might give the Guilty Gear series a run for it's money.


    April 2nd, 2008 Update:


    Thread title changed.

    As reported this morning on Kotaku.com, there are some new screens and artwork:





    *Edit
    September 18, 2008 update:


    New gameplay footage: Here!


    *Edit September 26, 2008:

    New trailer!! Here!
    Last edited by Damaramu; 12-01-2008 at 01:26 PM.

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    I love the look of the game. I will be keeping a close eye on this one.
    SEGA!

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    the new KOF looks great.

    Thank god SOMEONE is still making great traditional 2-D fighters


    This is also very impressive:

    http://kotaku.com/362913/holy-crap-k...ent-hand-drawn

    "The game is one hundred percent hand drawn. There is zero cell shading in The King of Fighters XII."

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    Holy cow, that game looks awsome. I wish other games could get redone like that! Imagine a Samurai Showdown that was like that? Or a Last Blade?
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    This looks incredible!!! SNK really has a passion for what they do.
    If a god is willing to prevent evil, but not able, then he is not omnipotent. If he is able, but not willing, then he must be malevolent. If he is both willing and able, then why is there evil? If he is neither able or willing then why call him a god?

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    I hope this comes to the 360. KoF XII + HD TV + XBL= WIN!

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    Quote Originally Posted by swlovinist View Post
    Holy cow, that game looks awsome. I wish other games could get redone like that! Imagine a Samurai Showdown that was like that? Or a Last Blade?
    I 100% agree with you. I would LOVE to see another Last Blade done with this much attention poured into it. Hm, my CMVS is probably feeling ignored lately, maybe I'll toss LB2 and KOF98 in later to start getting really excited for this release.

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    HOLY CRAP that looks nice!

    I'm still enjoying the hell out of how nice KOF XI looks on my PS3 ... but hot damn XII looks beautiful.

    with this, Street Fighter IV, and (for those of us still enjoying the steady stream of budget classic releases) the upcoming Samurai Showdown Collection ... 2008/2009 are going to be a great couple of years for 2D fighters!!
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    Quote Originally Posted by Damaramu View Post
    http://www.gametrailers.com/player/30832.html

    Anyone else looking forward to this? I have to say, I really like the look of this game. Glad to see SNK sticking to 2D on this one. Nice hi-res sprites to boot. Might give the Guilty Gear series a run for it's money.
    I felt that The Rumble Fish and FOTNS already topped the GG series in terms of that. But seeing that picture really made my day. Any word on which system? I hope it comes to PS3, I already have a broken in Hori stick thanks to VF5. Honestly, I thought the new generation consoles were going to kill 2d fighters. Glad to see I'm wrong.
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    Quote Originally Posted by RadiantSvgun View Post
    I felt that The Rumble Fish and FOTNS already topped the GG series in terms of that.
    i beleive the characters in the rumble fish are cel shaded, not drawn.
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    Hmm...interesting tid-bit from one of the Kotaku articles:

    SNK gave us the full rundown, so here's how it worked: The original character drawings were modeled into 3D. Those 3D models were then rendered back into 2D. That way the 2D characters could have a greater depth of motion. Since the 2D models were devoid of color and details, artists went through each character, background, image and painstakingly added colors and drew in details pixel-by-pixel on a tablet PC. In one day, one artist would be able to draw one frame and a half for whatever image he or she was working on.

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    I'm very excited for this game and I'm basically new to 2d fighters. I'd dabble in a fighter here and there but they never really intrigued me until recently, DJBeatMongrel brought Fist of the North Star to the South Jersey Classic last month and that was awesome, and this past weekend at the South Jersey Classic all I basically played Mark of the Wolves of the Neo Geo cab and now all I want to do is play fighters. And seeing everything for KOF XII I'm pumped and I can't wait, and soon will be hunting down a copy of KOF XI.

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    Quote Originally Posted by GnawRadar View Post
    And seeing everything for KOF XII I'm pumped and I can't wait, and soon will be hunting down a copy of KOF XI.
    Why hunt? KOF XI is available on Amazon.com for $9.99!

    LINK!

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    Quote Originally Posted by Damaramu View Post
    Hmm...interesting tid-bit from one of the Kotaku articles:

    "SNK gave us the full rundown, so here's how it worked: The original character drawings were modeled into 3D. Those 3D models were then rendered back into 2D. That way the 2D characters could have a greater depth of motion. Since the 2D models were devoid of color and details, artists went through each character, background, image and painstakingly added colors and drew in details pixel-by-pixel on a tablet PC. In one day, one artist would be able to draw one frame and a half for whatever image he or she was working on."
    Very interesting fact.

    You see its effort like this that the current younger generation of gamer, "the FPS addicted ADD kids" as I like to call them simply have no appreciation for.

    All they care about is how many people they can snipe and how many overused bump maps and polygons an ugly game like Gears of War is pushing.

    It seems that every year there are fewer and fewer gamers that still appreciate and enjoy a great and well made traditional hand drawn 2-D game.

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    Bump for updates!

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