You know what im talking about the extremely most challenging and annoying bosses.
My picks are the end boss from Dragon Warrior 2 and the end boss from Fatal Frame 2
You know what im talking about the extremely most challenging and annoying bosses.
My picks are the end boss from Dragon Warrior 2 and the end boss from Fatal Frame 2
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The Final Boss of Ys 3 (MD) was a true b**** !
Do optional bosses count?
If so, I'd have to vote for that bastard in FF X-2 at the bottom level of the 100 level dungeon.
I'll be honest here, I don't know his name, or whether it was a 100 level dungeon, but anyone who's familiar with this fellow will know who I mean. You need to beat him to get 100% completion and he is a total c*cksucker.
It wasn't me that played him either. I never got into FFX-2, my wife did. It hurt me just to watch that bastard let alone fight him.
edit: His name is Trema and he's located at the bottom of the Via Infinito.
Last edited by c0ldb33r; 05-04-2008 at 11:12 AM.
That friggin monster in Wily's castle on Megaman 2!
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Rugal in KOF 2003 Anniversary.
All bosses in most fighting games are hard at first, but then you learn a pattern or something to easily beat them. But he's a complete asshole in KOF 2003, it's just completely impossible to hit the guy! And it's only 2003 he's so hard, I haven't had problems with him on the other king of fighters games.
SNK is notorious for placing difficult bosses at the end of pretty much all of their fighting games from the past decade or so. Especially Geese, with his cheesewheel tactic of magically catching your hand/foot out of any move you do and tossing you around. BS in it's purest form!
The boss that almost made me cry like a baby would have to be Gabriel, the angel you fight in the Seraphim Gates portion of Valkyrie Profile (PS1). All of the enemies that you fight in this area are pretty tough as it is, but this boss was just a handful. Literally every move he hits you with kills you instantly....all you can do is pray that your characters who have their 'Guts' level maxed out will resurrect themselves or other members of your party.
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plus-fucking-one. oh my GOD.
To add to the thread ...
Being one of the few insane who did 100% completion on Viewtiful Joe, I have to say the Tiger boss, on Ultra-V Rated gets my vote. Holy SHIT. not only does he hit like a truck, but there are no markers to tell you when the punches he's going to throw - which MUST be dodged in order to do any real damage to him - are going to come out, or whether he's throwing low or high. You actually have to just listen to the way he grunts. One means he's throwing high, the other means he's throwing low. That son of a bitch was just terrible.
Speaking of Clover, most of the bosses in Godhand could be listed here, too.
I wrote about this back when DP had its own blogs. For some reason, any time I play any game involving Spider-Man, regardless of the console or game's age, I have an especially hard time defeating Mysterio. For a villain who has no inherent superpowers of his own the guy always seems to be a major pain to defeat in video games. It's like the game designers compensate for Mysterio's relative lameness as a character by making him insanely difficult adversary.
I hate to pick such a relatively easy boss, but Safer Sephiroth. First time I fought him I was at level 54, which is right when his stats double. It's like, at level 51 and lower, everything's fine. If you did some insane levelling, or at over level 52, he doubles his stats. If that's the cas, you need to be level 70-something. So yeah, it was annoying.
Death in Castlevania.
Also (not a boss) but those shooting laser astronauts in NES TMNT
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