Dreamcast? i dont know. how about you guys?
Dreamcast? i dont know. how about you guys?
???
Yeah, DC, I guess...
And don't bring up that stupid girlie Aladdin rip off! Shantea?
Dreamcast. Saturn is a close second.
Practically ever answer here will be "Dreamcast"
And that's my answer, as well.
EDIT - And my Sega Master System.
Last edited by diskoboy; 07-02-2008 at 08:17 PM.
I would say the Saturn for me, with the TG16 as a close second. I saw the TG at my cousin's house as a kid and it had some great games, Bonks, Blazing Lasers and a few others that drew me in.
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Dreamcast, Dreamcast, Dreamcast. Virtually all of my fondest memories full stop come from that console, ignoring the 'from a failed console' stipulation.
TG-16, still my favorite system
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Geez I don't know. I wanna say Dreamcast, Saturn and TG-16. I just can't choose, so many great memories of all 3.
I have the best memories of the Turbo Grafx 16.
This was my first system after the NES and the Sega Master System.
I was the only fellow in the neighborhood with this console and I embraced it dearly. Very few retailers carry games for it and I got many games at Children's Palace as well as Toys R Us. Since games were tough to come by during its time, I kept them all and NEVER sold any. Those games are with me today! (as well as many more)
To this day I have strong love for the Turbo. I continue to enjoy it and the games that are on it even if they would be consider below average. I am Turbo Grafx fan and supporter for ever!
Well, I can pretty much agree with you, I had almost the exact same experience with the TG-16. I just can't get enough of it and actually I'm exploring PCEngine games as well and boy, there are so many games for it that it still amaze me. On second place I can agree with much of you guys about the DC. We did so many tourneys for the great fighting games for the console, enjoyed every shmup for the console and still have dearly memories of PSO. Great stuff for the DC, I am truly sorry it didn't last longer in business.
im going to list the ones i got close to launch date
TG16 for me
i bought it 4 months after launch, and before that i was playing the NES, then i sold it to pay for the Genesis and NHL hockey game that was out, then i bought it back from the guy i sold it to for $10 but it only had 5 games left of the 25 i sold it with
then the Atari 7800. bought a few months after launch also
i got the DC when they were discounted to $50 so no fond memories there
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Did the TG16 really fail, in the US?? I know it didn't set the world on fire, but I wouldn't really call it a failure - it survived it's 5 year shelf life.
It did fairly well until the SNES finally made both the Genny and the TG look like a old Colecovision. It had (and still has) some excellent titles, and did hold its own vs. the Genesis, when it was just Sega and NEC in the 16-bit market...
TG16>Saturn>Dreamcast
Dreamcast, mainly from the hours of Tokyo Extreme Racer 2.
Vectrex, because of the hours of playtime when I was a kid.
Saturn, followed by the Turbo. I don't consider the Dreamcast a failed system, at least not in this part of the world. It was short-lived, and there are various reasons for that, but it was a success in North America while it was around.
The Turbo did indeed have games trickling in for a good length of time, but from a commercial standpoint, it was most certainly a failure in North America. Even from the beginning it was never successful here, and it only got worse as time went on. Both Genesis and Turbografx had games that held their own against or even surpassed anything on SNES; that wasn't the problem. It had very poor marketing, practically zero hype/recognition of even its flagship titles, and a general lack of retailer presence. By the time Bonk III CD came out, most Turbo fans had no option other than to purchase it via mail order, because most stores didn't carry that game and many didn't even have any remaining Turbografx stock left by that point. TTI never had the resources to properly manage the system -- after a decent (but brief) early push from them when they first took over and the Duo first released, the system languished badly. The Duo soon found itself in fourth place, behind Sega CD.
Originally Posted by TheShawn
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At the risk of sounding like everyone else, Dreamcast. I picked up my black sports model in 2001 with Sonic Adventure, Soul Calibur, Crazy Taxi and Sega Rally 2 and fell in love.
3DO, and the Dreamcast.
This is an interesting thread because I was thinking about this topic the other day, specifically, what constitutes a console as a failure? Most people say the Dreamcast was a failure, but I always believed that it was a huge success, especially at launch. It had a lot of third party support and tons of great games. People seemed to really embrace the console and it wasn't until the PS2 and X-Box came out that that the popularity died off.
So my questions are: What makes a system a failure? How long does it have to last in the marketplace to be considered a success? Can a third place system be considered a failure? What kind of numbers, ie consoles sold through, make a system a success?
I'm betting that the Dreamcast had better market penetration than the Neo Geo, but the latter is considered a success even though it was a niche console.
These are the burning questions that keep me up at night. Maybe there should be another thread for just what makes a console a failure.