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Thread: Worst Port of a Great Game?

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    Default Worst Port of a Great Game?

    I hate the Mortal Kombat I and II on the original Gameboy.

    What's your least favorite?

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    haha yea mk1 on gameboy was pretty damned rough i had that back in the day. Worst port... dragons lair on nes.
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    Atari 2600 Burgertime . Spinning red squares are no substitute for a real Mr. Hot Dog.

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    I am a huge fan of the grandia games, it really hurt when i played the ps2 port of Grandia II ... the game did not have any extras and it had too many glitches in a far more powerful system ....

    I think that the Castlevania Symphony of the Night for Saturn was very inferior to the Ps version, the item menú and the game was slow ... and the game did have loading times between areas inexcusable for a port done in a console well known by Konami


    Forgot about the Atari 2600 pacman ...SUCKEEED reallly bad
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    My initial thought was any arcade port to Game Boy, but an even funnier thread would be worst port of an awful game. Which still would be an arcade port to Game Boy, Mortal Kombat .

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    Quote Originally Posted by Zebbe View Post
    My initial thought was any arcade port to Game Boy, but an even funnier thread would be worst port of an awful game. Which still would be an arcade port to Game Boy, Mortal Kombat .
    Mortal Kombat is awesome on in the arcade/Genesis, just not on the Game Boy.

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    Mario Kart Super Circuit for GameBoy Advance

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    Quote Originally Posted by NytroSkull7 View Post
    Mario Kart Super Circuit for GameBoy Advance
    That was a new game, not a port.

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    Pac-Man on the VCS.

    Turning this game on for the first time got me grounded for swearing.

    I was only 8, when proclaiming "What the hell is this shit?". I had no idea my mom was standing behind me when I said it.

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    Dreamcast Daytona USA. That's some of the worst control I've ever seen in a racing game. It's a damn shame, because everything else is amazing, yet the control renders it nearly unplayable.

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    Oooh, this is an easy one for me -- right off the bat, the first thing that comes to mind is "Double Dragon" for the Atari 2600. Horrible control which makes the game ridiculously difficult.

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    Karateka for the Atari 7800. This was tough one since I've played PAc-man for the 2600.

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    X-Men vs. Street Fighter for the PS1. What a terrible port compared to the Saturn version. Granted, the Saturn required the RAM cart, but boy did that game run like butter...

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    Quote Originally Posted by willowmoon93 View Post
    Oooh, this is an easy one for me -- right off the bat, the first thing that comes to mind is "Double Dragon" for the Atari 2600. Horrible control which makes the game ridiculously difficult.
    Yeah, just the fact that the controller only has one button makes that obvious.

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    Paperboy (NES) To me a down grade lack the graphics and sound of the arcade version.

    I know when it comes to ports it isn't every thing.

    Still given,how much i played paperboy in the arcades it's not hard to be spoiled.

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    kings quest V on NES wasn't a bad port just a dumb idea.

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    Quote Originally Posted by shivers View Post
    kings quest V on NES wasn't a bad port just a dumb idea.
    It's not THAT bad on an idea. It plays okay. Back then, a NES was much cheaper than a PC, and my family didn't have one. I was always jealous of my friends with PC's or even the Apple IIgs because they had access to Sierra games. So, maybe not a bad idea, but it occurred either too early (the home console really couldn't do the VGA graphics well at that time) or too late (Kings Quest I-III would have made more sense, and probably would have been an improvement over the originals).

    Anyway my vote is for 2600 Pac-Man. It's a fucking abortion. THE MAZE IS WRONG. HOW CAN YOU HAVE A MAZE CHASE GAME, CALL IT PAC-MAN, AND NOT HAVE THE PAC-MAN MAZE? Cuz that's, you know, kind of what makes it Pac-Man and not K.C. Munchkin or whatever. But really, beyond the technical problems with it (because there are probably ports that are even more disappointing than Pac-Man) the reason I think it's the worst is because of the widespread negative impact it had on the industry. E.T. was a fiasco for sure, but I've read in several places that one of the more crucial fuck-ups leading to the crash was Atari's inability to produce a decent home version of Pac-Man, even after hyping it up prior to release. My best friend remembers very clearly the day he bought that cartridge. He saved forever to get that stupid game. It cost him $40, and he remembers spending 3 minutes with it and saying "fuck Atari!" He never bought another Atari game after that, and there may have been others who felt the same way.

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    The first game that came to mind was Final Fight for SNES.

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    I recall Samurai Shodown III for PS1 was just god awful.

    It looked nice in still pictures ... but the game itself was missing TONS of animation frames in comparison to the Neo Geo version which subsequently threw the combat WAY WAY off.

    I was also not a fan of the Dreamcast version of Vigilante 8 2nd offense, they didn't do a great job of tweaking the controls for the Dreamcast controller, it felt like they just took the PS1 game code and maximized the resolution with no other adjustmens made in the translation.
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    Outrunners for the Sega Genesis. Why am I playing split-screen single player? This worked for Mario Kart because the second screen was a MAP, not another car. Oh and there was just a ton of detail missing. Yes, the arcade was an advanced setup, but still. Split-screen AND barely there graphics..

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