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Thread: Some of my recent repro carts

  1. #541
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    Default Help with Repro

    Hi there I am New to here and I love the work On here especially what Kogami has to offer some brilliant work.
    I have a little knowledge in engineering & programming and would love to make my own repro carts to fit nicely in my snes collection but I need a little help I have a couple of questions and I hope someone may me in this and it may also be off help to others in this forum. I only wish to make 4 games and My questions will be simple.

    Question 1: I delete the header on my rom and it does not load in my emulator which is snes 9x (I hate Emulation no offence to any one just dont find it popper) is this normal? or is Hex editor recommended?

    Question 2: Star Fox 2 will be the first game I wish to reproduce and there is a tutorial available on snesdev and ultimateconsole.fr I have read the snesdev one is wrong so is the ultimateconsole.fr the right way of doing things please look below for pictures:

    Snesdev:
    Click image for larger version. 

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    Ultimateconsole.fr:
    Click image for larger version. 

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    which one is right out of these 2? I am using a stunt Race FX, and are these the same schematics used for all the reproduction games?

    Question 3: The next two games I wish to Make is Secret of Mana 2 and Tales of Phantasia I have seen the snesdev tutorial on this once again but have been left a little confused on this on how the EPROMS go on top of each other is there a set order or any random order you prefer or is it:

    Option 1:
    Eprom 1 (TOP)
    Eprom 2 (2nd)
    Eprom 3 (3rd)
    Eprom 4 (last)

    Option 2:
    Eprom 4 (TOP)
    Eprom 3 (2nd)
    Eprom 2 (3rd)
    Eprom 1 (last)

    and I guess this would be the same for tales of phantasia and are the schematics right on this one please look below at snesdev image I am also making Pal version on illusion of time.

    Click image for larger version. 

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    Question 4: I wish to make Legend of zelda Parralel worlds, NBA Live 95 is the donor cart used I think and also are the schematics the same I know there are tutorials available with diagrams but my dyslexia gets in the way.

    I am sorry for making this so long and Thanks for your help in advance much appreciated.

  2. #542
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    Quote Originally Posted by Rickstilwell1 View Post
    I'm sure that could easily be hacked out of the code. All you need to know is the location of that data and a hex editor and you're set.
    But why? It'd cost just as much if not more than a legit copy.

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    I have just tried a new technique to make games with EEprom MX 29L3211 32M* SOP44.

    Super Mario RPG


    Dragon Ball Z - Hyper Dimension


    Star Ocean


    With the English translation which approach I am going to try to make one Tengai Makyo - Far East of Eden Zero.


    Of the blow I have with me one Star Ocean in more (there is no manual)

    If that interests somebody, I can resell this copy with $100




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    id love to buy it if its still for sale, iv been wanting me a translated copy of star ocean for quite some time now.

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    Today I tried my first cartmod and was unsuccessful.


    I didn't want to risk a good game, so I started with a crappy game just to see if it would work. It's NCAA Football.
    I removed the mask ROM and soldered jumpers from the cart to a protoboard.

    Since I didn't find a compatible game (didn't look at that before), I decided to burn the EPROM with the same game. I downloaded NCAA Football, removed the header, recorded to the EPROM and plugged onto the protoboard.


    It didn't work. The SNES doesn't even turn on with this game (it does with other games or even no games).

    Can anyone point what could be wrong? If I do not connect the pins correctly, could that cause the console to not turn on?


    Edit: nevermind... stupid me. I was inserting the cartridge backwards! I didn't put the cover back, so I thought the IC side should be turned to me.
    My first cartmod (which wasn't really a mod anyway) worked =)
    Last edited by Kronenbier; 05-10-2012 at 06:09 PM.

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    Quote Originally Posted by pootle View Post
    SNES Star Ocean (English Translation) (NTSC US)
    Built for a fellow DP forum member. Was really impressed by the game, am planning on building one for myself now





    SNES Little Magic (English Translation) (NTSC US)
    Again, built for a DP forum member. Simple puzzle style game, but incredibley addictive.





    I'm always available for custom work if anybody needs anything built (repro's, homebrew manufacture, console mods, hardware design, etc). I'm based in the UK but can happily deal with PAL or NTSC carts and consoles.

    Andy.
    http://vectrex.playntradeonline.com
    How much does the Star Ocean game cost. I beat it on emulator. It's one of my favorite SNES RPG's of all time.

    "If I cannot swear in heaven, I won't go there." Mark Twain

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    Very excited for this recent guy:



    Darxide NTSC repro! A few notes about it:

    - It is in a standard cart shell. The PCB can't fit into a regular 32x shell, so no one can swap the PCB
    - The game DOES NOT play on PAL systems. It can't be passed off as a European game because it won't play on their consoles.
    - The game uses the yellow NTSC color scheme for both its cart shell and clamshell. It doesn't look anywhere near similar to the PAL version.

    This was a long time coming, no idea what we're gonna tackle next.

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    Hello,

    How much would a reproduction cartdrige of Starfox 2 cost? Do you sell them?

    Im really desperately in love and search of this game.

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    Default Star Ocean Reproduction...

    Hi, I am looking to buy a star ocean reproduction cart, I would buy it off retrozone but that blue case does not fit well with my collection, if anyone has any left or is willing to help me out that would be awesome, thanks!

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    Default Common Gamer Wants Rare Games

    Okay, so I'm looking for Repros (all in English, obviously) of several games, and all in NTSC format:

    Star Ocean
    Tales of Phantasia
    Seiken Densetsu 3
    Final Fantasy V

    I'd want them in grey cartridges, just as if they were real Nintendo products. What kind of price could I expect?
    Last edited by danyetman; 06-28-2012 at 09:31 PM.

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    that request might be a tough one as I believe there is a big chip shortage going on

    It seems that the ones being used in repro carts are getting harder and harder to find.

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    Default Kogami's Hyper Dimension repro

    Kogami, i see you made a Dragon Ball Z Hyper Dimension Repro for U.S. Super Nintendo's. I have seen many repros, but ive never seen this one, and honestly if there was ever a time i wanted a repro, i want the Hyper Dimension one for North America. I understand you dont sell repros, but can you show me a guide on how to make one? I dont have the slightest clue on how to make these, but if you can show me a very helpful guide? After seeing your DBZ repro, i decided i have to make it myself if i ever want to play it on my U.S. Super Nintendo.

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    I too have translate DBZ HD into French thanks to the translation tool supplied by Redconnect And I began to make a reproduction in pal version.

    and Here is a picture of manual


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    Has anyone made a repro of Mega Drive's Phantasy Star IV?

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    Yes me but witch Shining Force 2 (It's same proceeded).

    Why ?

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    Quote Originally Posted by kogami View Post
    Yes me but witch Shining Force 2 (It's same proceeded).

    Why ?
    I would like to build one. Can you tell me which are the possible donour carts?

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    Why don't people start looking into the game reproduction sites? I've gotten quite a few from them, and just recently had Shin Megami Tensei I and II SNES created for me with only minimal issues (the seller/creator had a shipping mishap, but it was easily fixed without any damage or loss on my part).

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    Quote Originally Posted by vrikkgwj View Post
    Why don't people start looking into the game reproduction sites? I've gotten quite a few from them, and just recently had Shin Megami Tensei I and II SNES created for me with only minimal issues (the seller/creator had a shipping mishap, but it was easily fixed without any damage or loss on my part).
    Ok, then recommend me some. For SNES there is snescentral, but which is the best reference for Mega Drive?

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    -The Story of Thor
    -Phantasy Star 4



  20. #560
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    Quote Originally Posted by kogami View Post
    -The Story of Thor
    -Phantasy Star 4


    Hmm... this Thor game seems to be more rare than PS IV. It will be easier to use the PS IV itself.

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