Hi there I am New to here and I love the work On here especially what Kogami has to offer some brilliant work.
I have a little knowledge in engineering & programming and would love to make my own repro carts to fit nicely in my snes collection but I need a little help I have a couple of questions and I hope someone may me in this and it may also be off help to others in this forum. I only wish to make 4 games and My questions will be simple.
Question 1: I delete the header on my rom and it does not load in my emulator which is snes 9x (I hate Emulation no offence to any one just dont find it popper) is this normal? or is Hex editor recommended?
Question 2: Star Fox 2 will be the first game I wish to reproduce and there is a tutorial available on snesdev and ultimateconsole.fr I have read the snesdev one is wrong so is the ultimateconsole.fr the right way of doing things please look below for pictures:
Snesdev:
Ultimateconsole.fr:
which one is right out of these 2? I am using a stunt Race FX, and are these the same schematics used for all the reproduction games?
Question 3: The next two games I wish to Make is Secret of Mana 2 and Tales of Phantasia I have seen the snesdev tutorial on this once again but have been left a little confused on this on how the EPROMS go on top of each other is there a set order or any random order you prefer or is it:
Option 1:
Eprom 1 (TOP)
Eprom 2 (2nd)
Eprom 3 (3rd)
Eprom 4 (last)
Option 2:
Eprom 4 (TOP)
Eprom 3 (2nd)
Eprom 2 (3rd)
Eprom 1 (last)
and I guess this would be the same for tales of phantasia and are the schematics right on this one please look below at snesdev image I am also making Pal version on illusion of time.
Question 4: I wish to make Legend of zelda Parralel worlds, NBA Live 95 is the donor cart used I think and also are the schematics the same I know there are tutorials available with diagrams but my dyslexia gets in the way.
I am sorry for making this so long and Thanks for your help in advance much appreciated.