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    Mega Man (Level 19) The 1 2 P's Avatar
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    Default Game Industry Still Fighting Used Game Sales

    It's the same old song and dance: when you rent or buy a used copy of a game, the developers of said game aren't making a dime off of it. So naturally they want you to buy it new and they are still coming up with new ways to make you do so: http://www.gamedaily.com/articles/ne...ays-epic/?biz=

    As for me personally, I rarely ever buy used games for 3 reasons. First, very seldom do you find used copies in good condition, especially at Gamestop. Second, Gamestop owns about 95% of the video game market here in Maryland and I refuse to buy from there unless it's something really rare and very cheap. And third, I like getting a new copy because: either I'm the first to open and play it or I'll save it and sell it(still sealed)for a premium if I never get around to playing it.

    My suggestions to the game industry would be, first try to get those retail prices down. I know all about inflation but since we are seeing so many in-game ads recently, how come the prices haven't lowered? Also they should try to keep their games fresh with new downloadable content every 2-4 months. Finally, make a really good online component. From my experience people spend way more time playing the online portions of their games than they do the single player portions.

    Ok guys, nows your time to weigh in.
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    Pear (Level 6) chicnstu's Avatar
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    Quote Originally Posted by The 1 2 P View Post
    My suggestions to the game industry would be, first try to get those retail prices down. I know all about inflation but since we are seeing so many in-game ads recently, how come the prices haven't lowered? Also they should try to keep their games fresh with new downloadable content every 2-4 months. Finally, make a really good online component. From my experience people spend way more time playing the online portions of their games than they do the single player portions.

    Ok guys, nows your time to weigh in.
    I don't play games online very often, I just don't enjoy it. So I would be disappointed if most companies spent more time on the online part of games, that means less time on single player (Example: COD4 and GoW single player was so short).

    But I play RPGs, adventure games, third-person action, etc so maybe it wouldn't affect me much. And most people that are into FPS are probably as or more into online play.
    "Tell her you want to slide a hot throbbing cartridge in her warm tight console port. And if it starts blinking and flashing to just slide it back out and blow on it a little."--Sothy

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    I think that all the fire and brimstone people try to rain down usually ends up going nowhere. Amazon.com, with their used book sales, is the bane to traditional publishers yet you don't see Random House closing its doors or Stephen King jumping off a bridge. So, my take? They can bitch and yell all they want but the status quo probably won't change too much.

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    Kirby (Level 13) j_factor's Avatar
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    All but the most popular games are out of production in under two years. If I want to get a game that's not on the shelves anymore, I should just be SOL?

    This is the stupidest thing ever. For all their ridiculous statements, I've never heard the RIAA say anything attacking used CD sales. I don't see the MPAA urging people not to buy used DVDs. I've never heard of a book publisher referring to used book stores as "defrauding" their industry.

    These game industry people are full of crap.
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    Quote Originally Posted by j_factor View Post
    This is the stupidest thing ever. For all their ridiculous statements, I've never heard the RIAA say anything attacking used CD sales.
    Actually they did. Back in the early 90's RIAA tried to shut down used record sales. Of course they lost, or otherwise gave up. I couldn't find the exact details, but here is an interesting story on it amongst other things RIAA has tried to do over the years.

    http://www.8bitjoystick.com/archives...y_used_cds.php

    The problem I have with Game Developers making this argument is that they assume too many things for their argument. First and foremost is that the people who are buying the used games would otherwise buy the same game new at full price, especially at release. For me, unless the game is a AAA release, a collector's edition that I really want or a potential rarity or otherwise HTF game, I am not going to buy a game at release. I have far too many other games to play, and I can wait til the game drops in price to a point that I am willing to pay for it, whether used or new.

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    I hate to break it to game developers and "the industry", but there are some games that are not worth dropping $60 on.

    Possibility is infinity! You must be satisfied!

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    Especially when those games are either very short on gameplay of full of bugs, which unfortuantely both have been pretty common lately.
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    Quote Originally Posted by sonoranreptile View Post
    Especially when those games are either very short on gameplay of full of bugs, which unfortuantely both have been pretty common lately.
    Exactly if the game is short or is not very good the company probably should not make very much money off of it...

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    Quote Originally Posted by esquire View Post
    Actually they did. Back in the early 90's RIAA tried to shut down used record sales. Of course they lost, or otherwise gave up. I couldn't find the exact details, but here is an interesting story on it amongst other things RIAA has tried to do over the years.

    http://www.8bitjoystick.com/archives...y_used_cds.php
    Wow, that's interesting. Thanks for the link.
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    If they want people to buy more games new then they have to find a way to make them cheaper. Most games devalue pretty quickly so the incentive to wait three months and buy that game for $20 instead of $60 is huge. If publishers want to increase the number of people who buy most titles new then they have no choice but to find a way to sell them brand new for no more than $35 to $40. Something comparable to new DVDs would be even more preferable.

    This is all about money. And not so much from the publisher's end but from the consumer's. If I bought every game new I'd buy maybe 5 or 6 games a year. Make them cheaper or put up with used game sales. Take your pick.

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    Quote Originally Posted by TonyTheTiger View Post
    If they want people to buy more games new then they have to find a way to make them cheaper.
    Exactly. Big production budgets don't automatically equal big fun. I have a stack of Wii games that cost $20 to $30 each, brand new. They're good, polished games, too (Pinball Hall of Fame, Mercury Meltdown Revolution, Link's Crossbow Training, Ghost Squad, Endless Ocean, etc.).

    Also, these days I'd usually rather pay $15 for a quick, challenging, fun, polished WiiWare game like World of Goo, Lostwinds, or Mega Man 9 than spend $60 on a repetitive 60 hour quest that I no longer have the time or patience to finish.
    Last edited by Rob2600; 11-11-2008 at 06:54 PM.

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    I wish these guys would STFU. This has been going on for years at flea markets, etc. Just stop whining and crying over this crap. The movie industry never did or attempt to do anything about the movie rental places. So just stfu, please. Thank you.

    On the other side:

    I know it's all about the money, but it may rid us of all these gamestops!
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    Unlock code, ehh? Heh heh heh. I remember those. Don't make me put on my pirate hat again!

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    Pay to see the game ending?

    Riiiiiiight......

    Possibility is infinity! You must be satisfied!

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    Quote Originally Posted by The 1 2 P View Post
    Ok guys, nows your time to weigh in.
    Part of the reason I buy new games is the knowledge that if I don't want the game anymore, I can sell it and reclaim some of the money I paid. If games weren't able to be resold (ex: downloadable type stuff), I simply wouldn't buy as much. I'd only buy A-list titles that I was certain I'd like. I'd rarely take a chance on something for $59.99, if I knew I was going to be stuck with it.

    I'm certainly not the only one who would react this way, and the game industry knows this. I don't think things are going to change anytime soon. IMO, the best way to combat used sales is with incentives that are only available to people who buy the game new. Some companies have already caught on. Gears of War 2 has those exclusive multiplayer maps included in the first wave of new copies (for instance).
    "One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)

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    ServBot (Level 11) tom's Avatar
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    Quote Originally Posted by The 1 2 P View Post
    It's the same old song and dance: when you rent or buy a used copy of a game, the developers of said game aren't making a dime off of it.
    Ok guys, nows your time to weigh in.

    Well, they are liars, as for that said game, the royalties have been paid. Goes like this: One new game, sold, one royalty paid, he would not get royalties for that game again, so it's perfectly legal to sell the game second-hand. If the game sells 10.000, he gets royalties for 10.000 sold games, if those 10.000 games are now sold second-hand, he cannot claim payment again.

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    Quote Originally Posted by tom View Post
    Well, they are liars, as for that said game, the royalties have been paid. Goes like this: One new game, sold, one royalty paid, he would not get royalties for that game again, so it's perfectly legal to sell the game second-hand. If the game sells 10.000, he gets royalties for 10.000 sold games, if those 10.000 games are now sold second-hand, he cannot claim payment again.
    Yes, but those 10k games that were sold second hand could have been sold new so they got paid for selling 20k instead of selling 10k once and having another store make the money on the next sale.

    I kind of agree with them, but it would bring the end of game stores as we know it. If gamestop couldn't offer rape prices only to resell for $5 to $10 less, they would lose money, close stores, buy less, and the publishers would then make even less money.

    So used games are lose/lose to the publishers.

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    If the companies offered used games to the die hards they could take a huge chunk. For me to buy new everytime is just to expensive. I look at it like a new car the miniute it is off the lot the price goes down substantially. I have found mint used games at a bunch of stores.

    I Do like supporting the developer but the buy 2 used get one free or the 20 percent off plus edge is a sweet deal. Where else are you going to get gears 2 fable 2 and deep space for 110.00. I just wish there was a developers club where we could joing and get new ones for 10 bucks off. Believe it or not Ea use to let you call in and if you preordered madden or triple play it was 39.99.

    I think they could do more than go after the collector with the limited edition. Cater to the frugal and tha ones that buy.
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    I usually only buy used games.

    I'll buy them EB Games after they've been out for a long time and they've gone clearance, or will buy them secondhand from an actual person. Either way I'll save an enormous amount of money.

    And for the game developers.... guess what? That person I just $20.00 for that used game, will now use my $20.00 along with $20.00 of their own to purchase a new game.

    The game developers will be fine.

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    Sounds like the rich bitching about not being richer. When Cliffy B is stuck driving around in a 1988 Honda Accord....then I will worry.

    I buy new and used, probably more new then used. Especially with the 360 games played list, having to stay in the top 20 makes it that I need to buy new. Also all the LEs I buy are new as well. Then again I buy used copies of games from other countries too. The fact is that if a game sucks, I'm not going to pay full price for it. Or if I hate the maker of a game (Fable II ) I will not buy it until its used.

    They can piss and moan all they want, but there is a large industry that has been created around used games. Consumers decide and it seems like the masses buy used games.
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