If they're going to change the controls, they should at least add an aiming feature. Similar to the Call of Duty's or Bad Company...where you "look down the sights" by pressing the LB (or L1 in the PS3's case) button.
The main issue I had (online and single player) was spraying bullets inaccurately whenever I came upon an enemy up close. An aiming feature would take care of that. Other than that...I don't understand what people could be complaining about.
"One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)
Changing them to be like every other FPS wouldn't make them better. Good job misinterpreting what I was trying to say. As far as my "not playing many of them" comment goes, I do play most of the big games. I've played both Resistances, Bioshock, CoD 4, etc. What I meant is that I don't play the crappy B-level ones and I don't bother playing online since I'm not good enough. The point is that if I can manage to play Killzone 2 more efficiently than most FPS despite it being more difficult than them (and me not being very good at the genre), the controls can't be that bad. And with that I am done with this thread, since I'm not going to continue this pointless argument when it's obvious we're not going to agree on anything.
So now that's done...
Is it safe to put this on the pile of "games that just don't quite meet the hype?"
Because except for one person...the consensus seems to be good, but not great.
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91/100 great? That's what the metacritic score says, but you know how those things go...
I'm really just trying to figure out where this game lives in the PS3 hierarchy.
gamesandgrub.blogspot.com - My blog about boardgames, and sometimes food.
roomwithaviewmaster.tumblr.com - My blog about Viewmaster collecting
haha i was just talking about this awesome game on another board though it does seem to be really popular right now and lots of people cant wait to get there hands on it lol so the only problem is i wish i had more details
i need to do a little bit more research i guess
I played the demo of KZ2 the other day and wasn't underwhelmed, but wasn't really impressed either. Like most other big names out there at the moment, it just seems like another PC/FPS game that just doesn't feel quite at home on a console.
Furthermore, everything about the game just felt generic and uninspired. Personally, I found the FEAR 2 demo I tried far more enjoyable, and will probably be picking that up instead.
I finished single player now and have played several hours of multiplayer. The online controls are different than singleplayers and work great. So everyone bitching about the controls really should just shut up. The single player controls were weird but worked fine with the game. If they were the same in multiplayer then people would have a valid reason to complain, but they're not the same in multiplayer.
Also, I felt like single player was good graphically, but like others have said didnt really do too much new things overall. Like it was good but not revolutionary or anything. But the multiplayer is really really good so that makes up for it. I would give the single player like an 8 out of 10 and multiplayer like a 9.5.
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Just recently picked this game up and it kicks some pretty serious ass.
It really picks up in act 2 and the action gets pretty intense. I really like that the game is designed in a way that charging into battle is somewhat encouraged. I really like that as Halo 1 had the same opportunities to decide how to play, you don't feel limited. The graphics are great! Really polished and a GREAT pace!
This beats Resistance, Warhawk, Metal Gear Online, CoD and honestly any other shooter out there atm imo "though Battlefield is pretty good too ". It feels more next gen and pushes the envelope ever so slightly to raise above the heap yet stay true to the genre.
If I had to relate it to any other FPS's out there it would be like if you took Return to Castle Wolfenstein, Gears of War and threw in some Halo with a light sprinkle of CoD. It's a nice little experience, i'm very glad I picked it up. Actually should have tried to get it at launch.
Btw, start on hard difficulty!