I recently posted this up on my blog, if anyone gets it running please, let me know! It works fine (usually) on real hardware. You will needs a Super FX2 board if you try to run it.
Power Slide SFX (1994-12-04) (Europe) SNES ROM
I recently posted this up on my blog, if anyone gets it running please, let me know! It works fine (usually) on real hardware. You will needs a Super FX2 board if you try to run it.
Power Slide SFX (1994-12-04) (Europe) SNES ROM
Last edited by MatthewCallis; 05-19-2009 at 04:21 PM.
Very cool!
LOVE your website.
Sony, we will NEVER forget nor forgive. http://www.youtube.com/watch?v=0G0LlXv-nyI
Cool Gives me an excuse to make a SFX EPROM board Do you have any more details of the PCB this was on originally (SRAM, oscillator speed, clock pin connected on edge connector, etc)?
Andy.
Thanks for the release, MatthewCallis. I featured it on Snes Central. Would it be possible to get a scan of the PCB board, or at the very least the PCB board type and version of the Super FX chip (this information may help with getting it emulated)?
<Evan_G> i keep my games in an inaccessable crate where i can't play them
I'll try to get the scan tomorrow while at work. As for getting it emulated, from the people I've spoken with (d4s and then byuu) it's not a priority and would require lots of work to get a cycle accurate SuperFX code written, so it will at the very least be a while.
It'd be nice if Assembler wasn't the only person on the planet with a working SuperFX dev system...
Pagefault managed to get Star Fox 2 to work, and I think he even had some success getting some demo rom from an early version of the original Mario Chip working.
It looks like this PCB has a lot of simularities to Dirt Trax FX, though I have not seen a GSU1A Super FX chip. It is quite possible that this is a chip that is a prototype of the GSU-2 chip (commonly known as the Super FX 2 chip), and it might be very difficult to get emulated.
<Evan_G> i keep my games in an inaccessable crate where i can't play them