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Thread: FC Mobile II Review and Compatability Thread (56K beware)

  1. #81
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    For people having freezing issues, I was having freezing issues on a couple games. I tracked it down to a minor bit of play the carts have in the slot. Even though the carts fit tight into the connector the minor amount of play avalable meant I could consistantly get games like SMB2 to lock up by pulling toward myself with my index finger with light pressure. Or if you had the cart in and tilted the unit a bit it would flop around enough to freeze some games. Must make it loose connection with one or more pins I suppose.

    I put a couple thin strips of gaffer tape on the inside of the cart slot to tighten it up and I haven't had any problems since. Overall I love the system, I play FF1 everywhere now.

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    Crono (Level 14) Sonicwolf's Avatar
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    Mine is still working awesome. Such a great little system. I now wait for the Genesis portable and maybe someday, Super Nintendo portable.
    DERP

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    http://www.thinkgeek.com/electronics.../c15c/?cpg=99H

    So does Hyperkin make these for Think Geek or do they both get them from some mysterious third party? I don't follow the clone market as much as some, but it sure looks like an FC Mobile II without the logo.

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    Cherry (Level 1) StoneAgeGamer's Avatar
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    Quote Originally Posted by macdude22 View Post
    http://www.thinkgeek.com/electronics.../c15c/?cpg=99H

    So does Hyperkin make these for Think Geek or do they both get them from some mysterious third party? I don't follow the clone market as much as some, but it sure looks like an FC Mobile II without the logo.
    Those are "made" by Innex. They are just a rip off of the FC Mobile 2 that Hyperkin designed. This is why I have never and will never carry them. Sick of these companies just ripping off others instead of making their own products. This is why the clone market has stagnated so much.
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    i bet the same factory is selling them on the side, just unbranded. and i guess with a different NOAC for one reason or another (cost probably) .. i wouldnt think its a prominent enough product for another chinese manufacturer to directly copy it like that, especially since its only sold in the US.
    Last edited by squirrel_king; 07-29-2009 at 07:50 PM.

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    Crono (Level 14) Sonicwolf's Avatar
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    I hate it when these clone companies mercilessly rip off other clone companies' hard work. Also, people who have bought the FC Mobile II, be careful with the battery compartment. If you remove the screw and want the battery cover to stay on, dont try and bend the compartment tab AT ALL.

    It snapped on mine :P
    DERP

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    Cherry (Level 1) StoneAgeGamer's Avatar
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    Quote Originally Posted by squirrel_king View Post
    i bet the same factory is selling them on the side, just unbranded. and i guess with a different NOAC for one reason or another (cost probably) .. i wouldnt think its a prominent enough product for another chinese manufacturer to directly copy it like that, especially since its only sold in the US.
    Most likely. Most of these famiclones come from the exact same factory anyways. I don't know for sure (since I haven't used a Retro Mini X), but I do believe it comes with an inferior NOAC. If you want an FC Mobile 2, then buy the FC Mobile 2.

    The funny thing is these knockoffs aren't any cheaper (wholesale) than the FCM2.
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    StoneAgeGamer: Hy-jacking the thread but is the Retro Duo in your store the v.2? The picture looks like it is, and if it is that's a tempting price for me.

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    Quote Originally Posted by macdude22 View Post
    StoneAgeGamer: Hy-jacking the thread but is the Retro Duo in your store the v.2? The picture looks like it is, and if it is that's a tempting price for me.
    Yes it is.
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    I prefer my portable NES games emulated on the Dingoo A320.

    http://www.youtube.com/watch?v=ZRcdssUry8o

    I really love this system.

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    Quote Originally Posted by Tootai View Post
    I prefer my portable NES games emulated on the Dingoo A320.

    http://www.youtube.com/watch?v=ZRcdssUry8o

    I really love this system.
    Interesting. Never heard of one of those before...
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    I wanted to carry those, but the company that makes them would only sell them to me if I ordered a ridiculous amount and I haven't found a wholesaler that carries them.
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    I wonder how well it works for general system emulation.
    DERP

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    Quote Originally Posted by Sonicwolf View Post
    I wonder how well it works for general system emulation.
    Pretty damn good if you ask me. Emulates pretty much all of the older systems and now with Linux there's a lot of software being ported.

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    There was this one guy at NAVA that had one of them. It looks cool. Me wants.

    Anyways, is it just me or do the wireless controllers on the FC Mobile II suck? I played Punch-out with it last night and it seems like the controller has to be facing the bottom of the unit for it to work, and even then it doesn't register right. I press Up to do an uppercut and for some reason, he goes to the left or right sometimes. Also, the zapper seems to work when it wants to and you HAVE to have the light off when using it or else it'll do this weird thing where the square is on the duck and you hear the shot, but it doesn't register like you hit it.

    Yet, for Punch-Out, if I play it with just the unit, it's fine.

  16. #96
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    Quote Originally Posted by JohnnyBlaze View Post
    There was this one guy at NAVA that had one of them. It looks cool. Me wants.

    Anyways, is it just me or do the wireless controllers on the FC Mobile II suck? I played Punch-out with it last night and it seems like the controller has to be facing the bottom of the unit for it to work, and even then it doesn't register right. I press Up to do an uppercut and for some reason, he goes to the left or right sometimes. Also, the zapper seems to work when it wants to and you HAVE to have the light off when using it or else it'll do this weird thing where the square is on the duck and you hear the shot, but it doesn't register like you hit it.

    Yet, for Punch-Out, if I play it with just the unit, it's fine.
    They use an IR sensor on the bottom of the FC Mobile Unit, so you have to have direct line of sight from controller to bottom. They are pretty shoddy controllers anyway but I mostly consider them a freebie, and they worked well enough when I was back home in hobo dial up land so I just jacked into a TV and played Final Fantasy. I wouldn't trust them for anything that requires precision timing.

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    Since I have been messing around with my Mobile, I thought I'd toss up some of my compatibility findings. Its Famicom stuff, so nothing most have to worry about

    Konami's VRC6: Does not work. Game tested: Madara (Freezes after starting new/saved game)

    Konami's VRC7: Does not work. Game tested: Lagrange Point (Blank screen)

    Namco NAMCO106: Works perfectly. No issues. Game tested: Megami Tensei II

    MMC5A (Japan): Finicky. Works when it chooses, otherwise it tries to start and the Mobile says "Whoa, I was with you up until that point!". Game Tested: Just Breed
    Last edited by Sabz5150; 07-07-2010 at 07:33 PM.
    Wants:
    Starflight Starmap and Code Wheel
    Starflight II Starmap
    Got these for sale or trade? PM ME!!!

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