I came across this article recently:

http://www.infinitelives.net/2008/10...l-destroy-you/

Perhaps the most prominent example of cartridge-based DRM was in the SNES classic Earthbound. Those that had Super Nintendo disc copiers would find that their illegal copy of Earthbound seemed to play fine. What they didn’t know was that the game was spawning way more enemies than normal, making the entire game an endless annoyance. And to those intrepid pirates who slogged their way through anyway, Earthbound had a special treat for them—the game would freeze in the middle of the battle with the final boss, taking the time to instead delete whatever saved games it could find.
I had no idea they had done anything like this, and I think it's freaking brilliant. Now my QUESTION is - does this affect people playing through the game on an emulator?