Playing BlazBlue and losing to Hakuman more than v-13 got me thinking about games where the mini-boss gives me a harder time than the actual boss.
- Blazblue, as I mentioned
- Mortal Kombat II (I usually have a much harder time with Kintaro than Shao Kahn.
- Although the bosses aren't mandatory, Emerald/Ruby Weapon in FFVII and Omega Weapon in FFVIII were difficult, but then again, you didn't HAVE to beat them to beat the game.
I wanna say there's a Mega Man game like this too...
Got any examples?