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    Default Marvel vs. Capcom Dreamcast S-video Issue

    Hi everyone, I think that this is probably the most appropriate forum to post this in, but feel free to point me somewhere else.

    I've run into a rather interesting problem. I just hooked up my Dreamcast to my TV using an S-video cable, and tested it with several games. All of them work perfectly fine. However, then I tried my Japanese copy of Marvel vs. Capcom (not part 2, the original one...part 2 works fine). I get the Dreamcast boot screen, and then I get the Capcom logo. However after that, my TV actually loses the video signal to the DC, but I still get the sound on the title screen.

    I re-hooked up the same DC to the same TV but with the standard composite cables (not S-Video). That seems to get rid of the problem.

    I don't think I can write this off as a cable issue, because not only is a high quality S-video cable (not one of the cheap Chinese made ones), but I haven't run into this issue with any other of the many games I've tested on it. Has anyone else run into what is apparently a problem with Marvel vs. Capcom not working with S-video?

    I don't really hope to get anything out of this since it seems like a rather obscure problem, but if anyone knows anything about it I would appreciate it.

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    Pretzel (Level 4) Orion Pimpdaddy's Avatar
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    Is there a "video setting" on the Marvel versus Capcom options screen?

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    Default

    Does Marvel vs Capcom support S-Video?



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    As for video settings, no. At least not the kind that you would look for with something like this. There is an option for "flash" which seems to reduce "light effects" (presumably for people who don't want to risk seizing from bright flash lights, etc.) The rest of it seems to be specifying the actual position of the screen and such. Nothing that seems very useful.

    As for "supporting s-video", I was under the impression that that was something that was done on the hardware level rather than the software level. I could be really off-base on this, but I didn't even think it was possible for a game to not support s-video unless the system hardware itself didn't support it.

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    Kirby (Level 13) Leo_A's Avatar
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    Quote Originally Posted by stiltzkin View Post
    As for "supporting s-video", I was under the impression that that was something that was done on the hardware level rather than the software level. I could be really off-base on this, but I didn't even think it was possible for a game to not support s-video unless the system hardware itself didn't support it.
    That's my understanding as well.

    The only thing I can think of is perhaps this game is outputting at a strange resolution that wasn't in mind when your television and it's s-video circuit was designed.

    Is your tv a standard definition CRT? I can't imagine why it would be happening if it was. But if it's an DLP, plasma, or LCD HDTV, I bet you're seeing a issue similar to what some people encounter when they're trying to play Ico on their PS2 over a component connection.
    Last edited by Leo_A; 02-13-2010 at 12:35 AM.

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    That's about what I come up with too. It is a newer LCD, so I guess I would be a little more willing to accept this if:

    1) The game didn't work being hooked up with component on the same exact TV

    and

    2) No other Dreamcast titles (even games of the same "era") seem to exhibit this same behavior on the TV when hooked up through S-video.

    Regardless, it seems as though it has to be the game itself. At this point I've just resigned myself to having to swap out video cables when I want to play this title.

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