while a technical achievment, sf2a on the snes isnt a very good game. nintendo was simply squeezing a few more drops on to the snes as it was fading from the us market by releasing a super famicom game from an established franchise that required little localizing.

the genesis was further down the road of obsolescence after 95 in japan and the us than the snes, so any games released for the systems wouldve been given meager budgets. sfa2 on the genesis with a meager budget woudlve been complete garbage

but had a sfa2 genesis project been given the same resources as ssfii, i suspect a nuetered but far more playable port than the snes wouldve been possible.