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Thread: Most Underrated Console Feature?

  1. #21
    Cherry (Level 1) retro junkie's Avatar
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    Quote Originally Posted by tmc View Post
    Why was the headphone jack so special? Round here all tv's had a headphone socket anyway and enabled you to just plug directly into it and achieve the same effect.

    Or am i missing something?
    At that point in time, TV's did not have the headphone jack as a standard feature. Not sure when they began appearing on TV's. I remember how great it was to be able to use headphones on my Genesis and Turbo Duo. Enjoyed the stereo so much. And at the time, I couldn't understand why it wasn't also a feature on the SNES.

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    Pear (Level 6) retroman's Avatar
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    how about backwords compatiblity....a option on a few classic systems..

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    Easy access to the CMOS battery. The Saturn has the easy open back door and you can swap it out without having to open the system. The Wii also has it on the right side (unscrew the screw and pull the tiny slide drawer). It's always nice to know the battery swap does not require cracking the console open on these, and nobody really says much about it

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    The audio visualizers on consoles such as the Jaguar CD, PlayStation and Saturn. Not particularly useful, but REALLY entertaining. I could watch those pulsing spheres on the Saturn menu screen for hours!

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    Quote Originally Posted by Oldskool View Post
    The X'Eye/Wondermega's microphone jack and CD+G capabilities. I mean - who actually sang karaoke on the thing?
    There was actually also a Karaoke add-on for the Sega CD Model 1 released only in Japan. They REALLY like Karaoke there. Here in the States (and elsewhere I presume) it's really not all that big, but in Japan they love it.


    TV Tuners for the Turbo Express and Game Gear. How cool is that?! Play games on the go, AND watch TV?
    This right here. I only wish I was able to actually find a TV Tuner for my Game Gear before they killed the analog signal. So disappointing...

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    Quote Originally Posted by crazyjackcsa View Post
    True that. Rarely used, but a nice little feature.
    Me too. A lot of the features here (4 controller ports) are great, but hardly underrated. Soft resets many people didn't know about, but were a great trick for those who did.

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    Quote Originally Posted by Oldskool View Post
    Information Society - the first CD. The one with "Pure Energy"
    What channel is it on? I'm not getting anything... >_<

  8. #28
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    Although it's a newer feature, I'd say the ability to turn consoles on/off via wireless controllers.

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    Again with the VMU...

    It's ability to work as a private screen for selecting plays in the sports games. Made NFL 2k that much better.
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    One thing I've taken for granted are the LED lights that are on a lot of consoles. For instance, when I need to check of my Genesis is plugged in (sometimes the surge protector comes loose), I press the power button, and the light comes on, showing that it's got power.

    If I need to see if my Turbografx-16 is working, I need to grab the remote (which is ALWAYS on the other side of the room), turn on the TV, switch it to channel 3, and make sure Space Harrier boots up. Granted, it's not THAT big of an issue, but sometimes I wish there was a light on the TG-16. Same with a lot of consoles.

  11. #31
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    Quote Originally Posted by kedawa View Post
    One of my favourite features of the Saturn and Dreamcast is the ability to instantly reset to the title screen and system menu in every game using the 'all face buttons and start' method.
    It's fast, elegant, and I've never done it accidentally.
    There was some others prior that had controller resets… and I was loving the feature.

    the Turbo Grafx 16 had the feature where you held RUN and pressed select - I use this feature too much when I have a bad play and need a quick restart… no need to move or get up - just reset from the controller and start playing again straight away…

    also the Atari Jaguar with pressing both the star and pound keys…

    lol I am probably coming off as a huge Turbo Grafx fan boy, but I won't deny -the TG16 had many little features that were great for the time…

    while in the matter of Turbo Grafx 16, I liked how some games offered both password AND file cabinet saving - paper password could last forever and was a nice way to back up saves…

  12. #32
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    PSP Sleep mode - this allows you to turn off PSP and then resume to the last state you played once is it turn on.

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    As I believe someone else said, I always forget that the toaster NES had RCA out. Pretty neat that it had that as well as coax.

    I'm gonna go with something that's not really retro, but pleased me greatly when I bought my system. The Slim PS2 had an ethernet port and 2 USB ports integrated. Now granted, I never saw much action with the ethernet (PS2 online wasn't brilliant, and my buddy and I never got system link in GT4 to work). It did beat having to buy a network adapter for anyone who would have used it though.

    The USB ports were also awesome. I don't think the original PS2 had them, but I could be wrong. Regardless, they are awesome for being able to transfer screenshots in GT4 to my PC. I only wish you could put game saves on them, or use them to play your own music ingame. Still, pretty nice feature (and great for hooking up a HDD if you mod your PS2)

  14. #34
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    Jaguar CD VLM is freaking awesome, beats any other music visualizer imo.

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    Phat PS2 does have USB, and it also has an S400 firewire port.


    The PS3 can run Lin... oh nevermind.

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    Quote Originally Posted by tom View Post
    Lynx right and left-handed player option
    Second. This was a great idea that worked perfectly. It was also neat that the Lynx was set up in such a way that vertical games were quite playable too, and several games took advantage of this (and also obeyed the left/right handed switch so you could play with the d-pad at the "bottom" or "top", depending on what you found comfortable).

    --Zero

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    Quote Originally Posted by ScourDX View Post
    PSP Sleep mode - this allows you to turn off PSP and then resume to the last state you played once is it turn on.
    Thats on my list
    U GAIZ JUST DONT LIKE CHANGE , (builds a artificial foundation here)

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    The GameBoy Advance to Gamecube hookup was an interesting idea that didn't really take off. A few games did make good use of it,*like Pac-Man Vs. I must admit I've never seen such a setup played live.

    With each player having their personal screens, plus the main tv playfield, some interesting concepts can be brought, such as hidden commands. Think strategy games, or sport games, especially american football.

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    The way chips can just be unplugged and plugged in in consoles like the 5200 and 2600.
    Interesting stuff, here (COMPLETELY unbiased opinion, hehhehheh):

    http://griswaldterrastone.deviantart.com/

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    Quote Originally Posted by NayusDante View Post
    What channel is it on? I'm not getting anything... >_<
    ... It should be on the default CD-G channel. It works in mine.
    Quote Originally Posted by Edmond Dantes View Post
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