(1) The story was so sparse as to be boring.
(2) The characters had no personality... they were flatter than the old Super Nintendo sprites.
(3) The materia system sucked, because it allowed any character to be anything. I had Barrett as my healer. Does that make any sense??? Of course not, but the game is so seriously flawed that it allows anyone to cast any spell... thereby erasing any character variety.
(4) I played the entire game with only three characters: Cloud, Barrett, Tifa. What were the other characters for??? They might as well have not existed.
(5) The game was *way* too easy. I beat the last 3 bosses with virtually no effort (call 8 summons, then ultima/fire3 to finish off the bad guy). Why play a game that is so ridiculously un-challenging?
I'll probably dump my copy of FF7 on ebay. I don't plan to waste any more time on it. Nor do I understand why everyone drools over such an astonishingly, poorly designed rpg when much superior rpgs (chrono trigger, ff6, ff9) exist.
In contrast, I've already played FF9 twice and FF10 thrice. Those are well-designed games. To quote a FF9 reviewer on gamespot.com, "The game play was much more innovative and better thought out than the previous materia and dreaded Junction systems of battle. The old style of having characters with certain abilities and responsibilities, such as healing and protecting or attacking, is much more tactical and intuitive than having the ability to make anyone what you want him to be."