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Thread: Super Mario Bros. ported to Mega Drive

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    Insert Coin (Level 0) Enigmus's Avatar
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    Default Super Mario Bros. ported to Mega Drive

    Amazing. Simply amazing.

    A person from Devster managed to successfully port a mapper-less game, Super Mario Bros., to the Mega Drive, just running the audio straight through the system with the standard audio SMPS.

    Here's for hoping for the MMC mapper for Super Mario Bros. 3 and SMB3 to be converted.

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    Great Puma (Level 12) c0ldb33r's Avatar
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    Sounds like SMB played on a church organ

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    Insert Coin (Level 0) Enigmus's Avatar
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    Quote Originally Posted by c0ldb33r View Post
    Sounds like SMB played on a church organ
    The pallette is a bit off in terms of night backgrounds and red tones, but it's not really noticeable during gameplay. Also, got to love the invincibility song. Super Mario Church, anyone?

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    Only question I have, can we put it on a cart and slap this in a Genny case?
    These cartridges are dirty as hell and I'm not going to take it anymore!

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    Quote Originally Posted by MegaDrive20XX View Post
    Only question I have, can we put it on a cart and slap this in a Genny case?
    The guy who ported it said that it doesn't work on actual hardware. Here's the Kotaku page about it http://kotaku.com/5578821/super-mari...o-sega-genesis
    Last edited by todesengel; 07-04-2010 at 03:42 PM.

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    Quote Originally Posted by todesengel View Post
    The guy who ported it said that it doesn't work on actual hardware.
    Damn. Btw Beetleborgs ftw.
    These cartridges are dirty as hell and I'm not going to take it anymore!

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    Insert Coin (Level 0) Enigmus's Avatar
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    Just found out there's a version that is patched to run on real hardware.

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    How can the version the can play on real hardware isn't out for sale? I want it!

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    Quote Originally Posted by TheClash603 View Post
    How can the version the can play on real hardware isn't out for sale?
    Ummm ...
    "And the book says: 'We may be through with the past, but the past ain't through with us.'"


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    Quote Originally Posted by TheClash603 View Post
    How can the version the can play on real hardware isn't out for sale? I want it!


    Ask for the video,the music needs more of a synth sound, other than that,looks like an interesting port.
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    "Ai Oboete Imasu Ka?" Flashback2012's Avatar
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    The bushes are clouds! The clouds are bushes! GAH!

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    Quote Originally Posted by Enigmus View Post
    Just found out there's a version that is patched to run on real hardware.
    A link would be good, one devoid of Scanners too.

    Otherwise, this is a great acheivement. At least, I'm quite impressed.
    Whaddya mean invalid parameters?!

    9,000 gigs of ram and it still can't answer a simple question!

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    Pretty cool, I wouldn't mind playing it. To play it on a Genesis you would need the rom and a ROM cart like the Neo Myth cart.

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    Quote Originally Posted by Enigmus View Post
    Here's for hoping for the MMC mapper for Super Mario Bros. 3 and SMB3 to be converted.
    Hope? Better start praying morning, noon, and night. 'Cause it'll probably be a mildly chilly day in hell, before that happens.

    Also, 'took long enough for someone to post about this over here.
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    Insert Coin (Level 0) Enigmus's Avatar
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    Quote Originally Posted by fahlim003 View Post
    A link would be good, one devoid of Scanners too.

    Otherwise, this is a great acheivement. At least, I'm quite impressed.
    I saw it this morning, but three hours and four miles of walking skewered the memory. Turns out they have nearly pinpointed the problem.

    Also, they're working on palette tweaks, so that's a plus.

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    Strawberry (Level 2) Zama's Avatar
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    Quote Originally Posted by Enigmus View Post
    Amazing. Simply amazing.

    A person from Devster managed to successfully port a mapper-less game, Super Mario Bros., to the Mega Drive, just running the audio straight through the system with the standard audio SMPS.

    Here's for hoping for the MMC mapper for Super Mario Bros. 3 and SMB3 to be converted.
    That's quite a achievement!


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    Very curious and funny, but the music is awful...

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    Only fitting music is the underwater theme- which is really cool.

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    I've taking a liking to the invincibility song, personally. Seems like the trumpeting used with a short bass guitar part really fits the Genesis sound style.

    EDIT They're getting on fixing the problems with the VDP on real hardware.

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    Red face

    I think I just caused a disruption in the space/time continuum...

    I played this MD Super Mario Brothers...
    on my Genesis Emulator...
    that runs on my DSI XL...

    Seems as wrong as calling someone's cell phone from yours when you are standing right next to them...

    Either way, thought it would be fun to try!

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