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    Quote Originally Posted by chrisbid View Post
    is the question only a matter of cg movies? if that is the only issue, then there are several ways around this, if it is even an issue.
    No thats only part of the 'issue'. The PSOne 3D engine is a bit different than what the DS '3D' engine can handle. The whole game would need major reworking, something it won't get before the 3DS is the big boy on the block. Besides, even w/o the CG, I think DQ VII is just too big for a single DS cart.
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    Key (Level 9) chrisbid's Avatar
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    Quote Originally Posted by PapaStu View Post
    No thats only part of the 'issue'. The PSOne 3D engine is a bit different than what the DS '3D' engine can handle. The whole game would need major reworking, something it won't get before the 3DS is the big boy on the block. Besides, even w/o the CG, I think DQ VII is just too big for a single DS cart.



    throughout gaming history, developers have attempted far crazier shoehorns (dreamcast games on the gba for instance). if the will is there to make a game, obstacles will be overcome and it will be made.

    if DQ VII is not released on the DS, it wont be a matter of 'cant do', it will be a matter of 'cant sell'

    how well have the other DQ games on the DS sold? Nintendo published DQIX themselves, did the extra marketing push result in sales numbers breaking through the niche RPG market?

    the 3DS will not be the big boy on the block right after launch, it will take at least a year of brisk sales before the DS can be put to bed, and that is assuming sales will be brisk...(side note, can DQVIII be rereleased on the 3DS?)

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