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Thread: SNK Arcade Classics 0

  1. #21
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    Quote Originally Posted by Kitsune Sniper View Post
    By PSN you mean PSP download, right?

    I'm basically going by what people have said online, so for all I know, the PSP version is fine.
    While yes they are available for download on PSP, I was specifically talking about the PS3's Playstation Network Store.

    The following NEO GEO games are available for individual download each with online multiplayer and trophy support:

    * Fatal Fury
    * Alpha Mission II
    * The King of Fighters '94
    * Samurai Shodown
    * Baseball Stars Professional
    * Magician Lord
    * Metal Slug
    * Bowling League
    * Super Sidekicks
    * Art of Fighting
    "And the book says: 'We may be through with the past, but the past ain't through with us.'"


  2. #22
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    Quote Originally Posted by Kitsune Sniper View Post
    G1M2 handled most of the ones you mentioned; I'm not 100% sure they developed 98 Ultimate Match since that was an Arcade port.
    They announced its release on their own website, so I presume they were the programmers for the PS2 release. Doesn't seem like they'd advertise the availability of some other developer's release.

    http://www.g1m2.com/news_archive_03.html

    Quote Originally Posted by Kitsune Sniper View Post
    They also made the other SNK collections released in Japan: Sunsoft, Last Blade, Fu'un Super Combo, ADK Tamashii, and the two KOF anthologies we didn't get (Orochi Hen [95-97] and Nests Hen [99-2001]).
    Looks like G1M2 did develop those two King of Fighters collections (Although the Orochi Saga that we got was done by Terminal Reality and was recieved poorly, as I recall, so buyers beware). I'll take your word on the others. It's surprisingly difficult without having the game itself in your hands to watch the opening or look inside the manual to know who developed what as far as SNK compilations go. That information, for some reason, isn't widely available online (You'd think with the wide difference in quality depending on who developed it, that there would be sites with this information for each SNK compilation to assist buyers).

    They typically don't even mention who the developer was on the back of the case, which seems somewhat unusual.

    Quote Originally Posted by Kitsune Sniper View Post
    I'm pretty sure they also created the main backend for Samurai Shodown Anthology and the emulation system for I through V, but someone else must've tacked on Samurai Shodown VI onto it since it feels like a crappy, somewhat hackish port to me.
    Perhaps, but they seem to pretty regularly announce releases of their own products on their news section for their North American site, and I didn't see that mentioned last night as I scanned through it. And this old Digital Press thread says that Terminal Reality are the ones given credit for the programming.

    http://www.digitpress.com/forum/arch.../t-129563.html

    Either way, thanks for helping establish their reputation. I was pretty sure they had a good reputation for their past SNK compilations, although I never bought any (Just never got into fighters, so the only ones that interested me unfortunely have been the subpar Terminal Reality efforts with their other arcade games like the Metal Slug series).

    Quote Originally Posted by Frankie_Says_Relax View Post
    The following NEO GEO games are available for individual download each with online multiplayer and trophy support:
    Any idea of who programmed the emulator that is being used and prepared these? Doesn't appear to be G1M2 since they make no mentions of it on their site (They've announced the release of each of their Data East PSP Mini's, so I'm sure they would've had they been responsible for these).
    Last edited by Leo_A; 04-04-2011 at 08:30 PM.

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    Quote Originally Posted by Leo_A View Post
    Any idea of who programmed the emulator that is being used and prepared these? Doesn't appear to be G1M2 since they make no mentions of it on their site (They've announced the release of each of their Data East PSP Mini's, so I'm sure they would've had they been responsible for these).
    http://www.snkplaymoreusa.com/neogeo...ally-available

    No mention of the developer, and I haven't purchased any of them (since I'm generally satisfied with the PS2 collection release and my PS3 is backwards compatible) so I'm not sure myself.
    "And the book says: 'We may be through with the past, but the past ain't through with us.'"


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    Man, guys are going to buy it to get a load of that saucy dame on the cover...



    Then they'll be like WTF is this shit?

  5. #25
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    I love the PS2 fighting game collections that SNK put out, which are exceptional ports of the original games. If the developer that handled the Last Blade collection and the Sunsoft collection did Arcade Classics 0, I'm a lot more excited for it.

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    Quote Originally Posted by Leo_A View Post
    Looks like G1M2 did develop those two King of Fighters collections (Although the Orochi Saga that we got was done by Terminal Reality and was recieved poorly, as I recall, so buyers beware). I'll take your word on the others. It's surprisingly difficult without having the game itself in your hands to watch the opening or look inside the manual to know who developed what as far as SNK compilations go. That information, for some reason, isn't widely available online (You'd think with the wide difference in quality depending on who developed it, that there would be sites with this information for each SNK compilation to assist buyers).
    The frontend for all of the Japanese collections I mentioned is exactly the same as the US releases... so I'm fairly sure G1M2 developed them. Of course I could be wrong, I just hope I'm not!

    I wish I'd taken screenshots and uploaded them to MobyGames before I quit working there so I could show you. >_<
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    I believe you, so no need.

    If anything, it was more a complaint that no SNK fan has ever taken the time to toss up a small website with such information and reviews to help people interested in the collections weed out the garbage.

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    Looks like the original Vanguard is on it's way as a PSP Mini.

    http://www.esrb.org/ratings/synopsis...tificate=30779

    I assume the Star Trek and Flash Gordon tunes will be edited out.

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    Quote Originally Posted by Leo_A View Post
    I believe you, so no need.

    If anything, it was more a complaint that no SNK fan has ever taken the time to toss up a small website with such information and reviews to help people interested in the collections weed out the garbage.
    The only big name reviewer that has played the Ps2 version is that Inecom Company guy... and that review doesn't even mention the problems the games have. I almost made a review of my own but then my PC died and well. Yeah.
    Quote Originally Posted by Edmond Dantes View Post
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  10. #30
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    Thought I'd bump this since I haven't seen any discussion about this.

    G1M2 has released several 1980's SNK arcade classics, including the original Vanguard (With intact audio, even), as PSP's Mini's. They're $2.99 a game and are playable on both the PSP (And the PSVita, when that releases) and the PS3. Looks like they plan to not only release the entire lineup of this PSP collection, but release pretty much SNK's entire pre NeoGeo arcade lineup.

    Also worth mentioning is that G1M2 released several Data East games as PSP Mini's a while back. All three were the most problematic games on their retail Will collection with multiple audio issues in each. Those audio problems have been largely resolved here (Sadly, no Burgertime, despite also having some audio problems just like the other early 80's games).

    Bump 'n' Jump/Burnin' Rubber (1982)
    Express Raiders (1986)
    Lock 'n' Chase (1981)
    Last edited by Leo_A; 02-29-2012 at 10:59 PM.

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