I agreed with the point you were making, actually. That's why I only quoted a small portion of it.
I admit though that I love that we're getting a handheld version of Ocarina of Time (And a significantly enhanced version at that). It's my second favorite Zelda game and one of my favorite games of all time, but this rerelease alarms me all the same. I want an original Zelda game on this handheld eventually, not an existing one. I hope this isn't one and done on this platform.
That said, I still wouldn't mind a Majora's Mask remake if this sells well.
Last edited by Leo_A; 05-01-2011 at 07:16 PM.
It reads like an over-served market at a certain threshold. Choice is a good thing, but there is a point where you start competing with yourself where offering more choice becomes counter-productive. GBA Micro suffered because of this as well... The commonality between both sets of 4 is they all play the backwards comp/ software: GBA/Micro - DS/Lite set all played GBA games and DSLite/DSi/XL - 3DS all play DS games. I will admit, over-served is better than under. It's just sub-optimal.
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The 3DS might not be selling as well as "analysts" anticipated right out of the gate, but it's off to a solid, steady start. Roughly 5 million in its first two months seems pretty good to me. I think monthly sales figures will get even higher by this Christmas, too. We'll see.
Last edited by Rob2600; 05-02-2011 at 10:41 AM.
Wasn't it selling in record numbers, at least initially? It's certainly not performing poorly.
And Icarus Moonsight, you missed my point. They have two handheld lines. That there are different hardware options isn't much different than consoles like the Xbox 360 with multiple SKU's and options available.
Last edited by Leo_A; 05-03-2011 at 04:24 PM.
Technically there's actually three hardware lines out of the set. The original DS architecture of the DSLite (1), the expanded DSi and the exp w/ honking screen XL (2 -- w/ beefier ARM and 2x RAM over 1) and the 3DS (3). I was trying to clear up the comparison basis I was making in that "4 DS model" post.
If it causes this much confusion between us, imagine being a purchasing parent and all you know is your kid wants a DS... Well, there's 4 of them.
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Yeah, but every DS plays DS software and every 3DS plays 3DS software. So unless the different hardware SKU's actually deter someone from even making a purchase (Which I have trouble visualizing), I'm not sure I see what the problem is.
They're not in a situation like Atari was in the mid 1980s when they were supporting the 5200 with rereleases and new joysticks (And maybe a new game or two, I forget), fully supporting the Atari 2600, fully supporting the Atari 7800, fully supporting the XEGS, fully supporting their ST computer line, and legacy support for their 8 bit line.
They have DS software and they have 3DS software. I don't see how different hardware SKU's is diluting their effort by attempting to support too many devices. They're essentially just supporting two, with one of them clearly on it's way out relatively soon.
I suppose I do see an arguement there due to the DS in 3DS possibly confusing consumers about the fact that it's a brand new handheld line and not just yet another hardware revision that plays the same software.
Last edited by Leo_A; 05-02-2011 at 05:49 PM.
I would think that the vague designations only serve to further frustrate an impulse buyer. Referring to both Nintendo and Atari on that one. There's more offenders -- PS2/3, Xbox 360. I've always been left non-plussed by numeral designations (alpha-numeric isn't much better either). Bring little to the table. They have no character at all.
Hell, with four iterations of the DS it's easy to see how someone might just assume the 3DS is merely a fifth one, not realizing it's a whole new platform.
Last edited by Icarus Moonsight; 05-02-2011 at 06:00 PM.
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I'd probably buy it for zelda: oot if only the damn system would work on my eyes.. I tried it in every single perspective possible and i always see things double and it gives me a headache. I'm getting old
I hope Nintendo is going to dry this situation up asap by stopping manufacturing all but maybe the DSi XL. I think a lower priced option should still be present, and also to mention it's the best of the best representative of the DS line. There will always be however many of millions of used units for the public to buy. This would be a smart step.
MORE PROMOTION. That's all. They gotta get down on a basic level and really get the word out. The more demos where people can see for themselves, the better. There should be hands on promotions with people there to answer questions. Sure, New York and L.A. might get this, but what about cities like Atlanta, Milwaukee, Houston, Portland, Philly, Miami, and so on, and so on? Prolly unrealistic for me to suggest, but in my head it makes sense.
I bet they are KICKING themselves for releasing Pokemon White/Black for the DS. If that was a 3DS launch title, the kids would know ALLLL about the 3DS.
I'm going crazy waiting for a system update.
Honeymoon's over, Nintendo.
It's an industry wide problem currently, and it was a problem in the past with concerns other than Nintendo. But I do agree, I've been pulling away from current gaming in increments for a few years now because of things like this. The GBA/DS did get us though. We've bought multiple units of each iteration (almost, only one original GBA and DSi). I'm taking a wait and see on 3DS. Won't hurt... My DS backlog is immense.
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I bought one and Ghost Recon and while it's fun I usually just use my 3DS to play DS games. How many games came out since launch? 2?
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It's so damn hard for me to get a streetpass. I wish more than 14 people owned a 3DS. C'mon people, buy them! I want more streetpasses!