I wonder sometimes what type of machine classic games were programmed on. I'm not talking about computer games, I mean console games like the 2600, Colecovision, NES, Genesis, and SNES. Did some companies use consumer type computers like the IBM PC and C64, or were workstations more common?
I would imagine Japanese programmers used different machines than Americans and Europeans.
What resources were at a programmers disposal, did they get "SDKs"?
Sorry about posting this three times, I got a server error.