Page 1 of 2 12 LastLast
Results 1 to 20 of 36

Thread: Video Game Features That Don't Work

  1. #1
    Cherry (Level 1) Casati's Avatar
    Join Date
    Jul 2010
    Location
    hinterlands of Outer Xybotsia
    Posts
    263
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default Video Game Features That Don't Work

    NES Excitebike "save custom track" option doesn't save.

    Stanley Dr. Livingston passwords apparently leave you at the very beginning of the game without your accumulated stock of items.

  2. #2
    Insert Coin (Level 0) Custom rank graphic
    nouserever's Avatar
    Join Date
    Sep 2011
    Location
    North New Jersey
    Posts
    67
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    Elitedarklord12
    PSN
    Elitedarklord12

    Default

    Crackdowns "same screen Co op"
    and black and white 2's "sandbox mode"
    Video Games And Video Game Accessories

  3. #3
    Pac-Man (Level 10) Emperor Megas's Avatar
    Join Date
    Dec 2009
    Location
    The Dark World
    Posts
    2,272
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    6
    Thanked in
    5 Posts

    Default

    While the game over screen passwords work just fine, I've never gotten a single password that Winkle gives you to work in Golvellius: Valley of Doom for the SEGA Master System.

    Almost none of the games work on those Dream Gear X-in-1 plug-n-play devices.

    When you end the SMS game Ghost House, it doesn't add your 500,000 final round clear bonus to the final score.

    I'm not sure if it counts, but the room that the instruction manual tells you to enter the 'suicide' code in on SEGA Master System game Zillion doesn't work (in that room). I suppose that's just a typo though.

  4. #4
    Bell (Level 8)
    Join Date
    Dec 2008
    Posts
    1,672
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by Casati View Post
    NES Excitebike "save custom track" option doesn't save.
    It's because it uses the Famicom Data Recorder to save.
    Nintendo left it in the NES version because they didn't know if they were going to release an NES version of the Data Recorder. (the manual even says "they have been programmed in for potential product development")

  5. #5
    Pac-Man (Level 10) Dangerboy's Avatar
    Join Date
    Jul 2003
    Posts
    2,744
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Any online multi-player feature from games older than 5 years, give or take. Anything Midway (NOT WB) on PS3 no longer has servers, etc.

    The Saturn started a generation of games that no longer have all features accessible, mostly online.

  6. #6
    Kirby (Level 13) Leo_A's Avatar
    Join Date
    Jul 2004
    Posts
    5,880
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by SparTonberry View Post
    It's because it uses the Famicom Data Recorder to save.
    Nintendo left it in the NES version because they didn't know if they were going to release an NES version of the Data Recorder. (the manual even says "they have been programmed in for potential product development")
    It works on the Virtual Console release.

  7. #7
    Great Puma (Level 12) c0ldb33r's Avatar
    Join Date
    Feb 2006
    Location
    Canada
    Posts
    4,980
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Neat idea for a thread.

  8. #8
    Pac-Man (Level 10) theclaw's Avatar
    Join Date
    Feb 2008
    Location
    USA
    Posts
    2,217
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post
    Xbox LIVE
    theclaw135
    PSN
    Eonclaw

    Default

    Quote Originally Posted by SparTonberry View Post
    It's because it uses the Famicom Data Recorder to save.
    Nintendo left it in the NES version because they didn't know if they were going to release an NES version of the Data Recorder. (the manual even says "they have been programmed in for potential product development")
    I can't imagine it'd be easy to connect a Famicom Data Recorder to NES. IIRC that requires the keyboard too, which plugs into Famicom's expansion port...
    Lum fan.

  9. #9
    Insert Coin (Level 0)
    Join Date
    May 2011
    Posts
    21
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I personally had a lot of issues with the passwords system between the games Zelda: Oracle Of Ages and Zelda: Oracle Of Seasons. Other than that, they're great games.

  10. #10
    Peach (Level 3)
    Join Date
    Jun 2005
    Posts
    645
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Casati View Post
    NES Excitebike "save custom track" option doesn't save.


    Quote Originally Posted by SparTonberry View Post
    It's because it uses the Famicom Data Recorder to save.
    Nintendo left it in the NES version because they didn't know if they were going to release an NES version of the Data Recorder. (the manual even says "they have been programmed in for potential product development")
    Wrecking Crew also has a nonfunctional save feature for the same reason.

  11. #11
    Peach (Level 3) A Black Falcon's Avatar
    Join Date
    Jan 2009
    Posts
    705
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Scissors View Post
    Wrecking Crew also has a nonfunctional save feature for the same reason.
    The other one of the three like that is Mach Rider.

    Quote Originally Posted by Leo_A
    It works on the Virtual Console release.
    It also works in the version of the NES game in Excitebike 64 on the N64.

  12. #12
    Strawberry (Level 2)
    Join Date
    Aug 2004
    Posts
    480
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by TinyTheGiant View Post
    I personally had a lot of issues with the passwords system between the games Zelda: Oracle Of Ages and Zelda: Oracle Of Seasons. Other than that, they're great games.
    Hmm I can't say that I had any issues but it was years ago.

    Come to think of it that whole concept was kind of cool but hindered a bit by its technology.

  13. #13
    Strawberry (Level 2)
    Join Date
    Oct 2008
    Posts
    467
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Dangerboy View Post
    Any online multi-player feature from games older than 5 years, give or take. Anything Midway (NOT WB) on PS3 no longer has servers, etc.

    The Saturn started a generation of games that no longer have all features accessible, mostly online.
    It started earlier than the Saturn, mind.
    Besides online, most networking features from long ago in general are long gone. IMHO the XBand, Sega Channel and Satellaview are probably the biggest of the early losses. I'm sure many people miss Meganet as well.

    As for games with features that never worked from the start..?
    Many RPGs tend to have magic that are completely useless or do not function as you're lead to believe they are.

  14. #14
    Strawberry (Level 2) Vlcice's Avatar
    Join Date
    Jun 2006
    Posts
    534
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    PSN
    Vlcice

    Default

    KOF Neowave on the Xbox has a filter level option that does nothing. No matter what setting you use, it has really heavy bilinear filtering. Its "heat mode" (special button which drains life to increase your damage output) also does almost nothing - it drains your life, but doesn't increase your damage!

    They didn't test that port very much... needless to say, the arcade and PS2 versions didn't have those problems.

  15. #15
    Insert Coin (Level 0) old man's Avatar
    Join Date
    Apr 2011
    Location
    Awesomeville
    Posts
    157
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Using the second memory card slot in MegaMan Legends 2 doesn't work. I think there are several PS1 games that the second memory card slot glitches on, but I can't think of any others.

  16. #16
    Strawberry (Level 2) Custom rank graphic
    Drixxel's Avatar
    Join Date
    Mar 2008
    Location
    BC, Canada
    Posts
    452
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by old man View Post
    Using the second memory card slot in MegaMan Legends 2 doesn't work. I think there are several PS1 games that the second memory card slot glitches on, but I can't think of any others.
    Glitchy saving or not, PSX games that don't support the 2nd memory card slot for saving/loading are just stupid. I can't think of a legimitate reason why that wouldn't be implemented.

  17. #17
    Apple (Level 5) Wraith Storm's Avatar
    Join Date
    Sep 2007
    Location
    Tulsa Oklahoma
    Posts
    1,092
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by Dangerboy View Post
    The Saturn started a generation of games that no longer have all features accessible, mostly online.
    I was under the impression that the only thing Saturn games did "online" was connect to the Xband "match making service". That "convenience" service aside, all of the games are still fully playable through direct dial.

    Although over great distances, they only work efficiently on land lines. Vonage customers and the like need not apply.
    If a god is willing to prevent evil, but not able, then he is not omnipotent. If he is able, but not willing, then he must be malevolent. If he is both willing and able, then why is there evil? If he is neither able or willing then why call him a god?

  18. #18
    Cherry (Level 1) Casati's Avatar
    Join Date
    Jul 2010
    Location
    hinterlands of Outer Xybotsia
    Posts
    263
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Kiddo View Post
    As for games with features that never worked from the start..?
    Many RPGs tend to have magic that are completely useless or do not function as you're lead to believe they are.
    Such as those NES Heroes of the Lance spells. The find traps spell actually works, but is pointless because their damage is light enough that it's faster and easier just to try dodging them.

    I was seriously disappointed regarding the lack of Excitebike save. If it worked, Excitebike would truly deserve its place on top NES lists.

    And I was hoping someone would refute my claim that the Stanley Dr. Livingston password doesn't work. I hate starting at the beginning on that game.

  19. #19
    Peach (Level 3) A Black Falcon's Avatar
    Join Date
    Jan 2009
    Posts
    705
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Drixxel View Post
    Glitchy saving or not, PSX games that don't support the 2nd memory card slot for saving/loading are just stupid. I can't think of a legimitate reason why that wouldn't be implemented.
    There are plenty of games on all systems that allow multiple memory cards that only support port 1. It's common on the PS1, N64, Dreamcast, Gamecube, PS2... all of them. I agree that it's extremely annoying in all cases, though. Just allow us to save to any memory card plugged into the system darnit!

  20. #20
    Cherry (Level 1) djshok's Avatar
    Join Date
    Jan 2010
    Location
    Canada
    Posts
    391
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    In Dashin' Desperadoes for Genesis there's supposed to be a minigame called Rockfall, they even tell you about it in the manual. You're supposed to type in rockfall in the password screen to access it, but it never works. The other mini games work, just not that one. It used to bug the hell out of me as a kid.
    Ready to print game covers and cart labels: http://www.mediafire.com/?5gm45wyxr3xvv

Similar Threads

  1. Replies: 0
    Last Post: 09-20-2013, 03:40 PM
  2. Replies: 26
    Last Post: 09-21-2007, 04:40 PM
  3. Video Games at Work
    By s1lence in forum Classic Gaming
    Replies: 14
    Last Post: 12-07-2004, 12:00 PM
  4. Wanted features in a game collection database program?
    By RockyRaccoon in forum Classic Gaming
    Replies: 21
    Last Post: 10-27-2004, 09:52 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •